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This is a brief summary of vehicles in the Fallout universe. It should be noted that most vehicles have been damaged, modified, or otherwise changed in the two hundred years since the war. New vehicles, and new vehicle parts, have not been manufactured for a long time, and perishable parts like tires are especially hard to find.

Vehicles are powered by energy cells, can use either Small Energy Cells or Micro Fusion Cells to recharge themselves. This is only a sample of vehicles; when a vehicle is encountered in an adventure, the appropriate statistics should be given at that time, using these as reference points. If the vehicle has a mounted weapon, it is noted below the vehicle’s stats. For more information on the use of a vehicle’s statistics, see B462-463.

Driving (Automobile)

Chrysalis Motors Highwayman

The Highwayman was a combination sports car and family car that became the staple of American life in the years before the war. It is roomy and can travel over most kinds of flat terrain. The basic highwayman does not have a weapon, and requires 3 fully-charged Micro Fusion Cells (6 Small Energy Cells) to attain full range.

ST/HP: 47  Hnd/SR: 0/3  HT:   11x  Move:     2/39
Lwt.: 1.3  Load:   0.5  SM:    +3  Occ.       1+4
DR:     5  Range:  250  Cost: 15K  Locations: G4W

Canyonero SUV

Can you name the truck with 4-wheel-drive, that smells like a steak and seats 35? Canyonero! Sport Utility Vehicles were popular before the War due to their rugged appearance and relative safety compared to smaller cars. They are somewhat sluggish, but quite a few managed to survive at least partially intact. An SUV is not normally equipped with a weapon, and takes 5 fully-charged Micro Fusion Cells (10 Small Energy Cells) to attain full range.

ST/HP: 68  Hnd/SR: -1/4  HT:   14x  Move:     3/50
Lwt.:   4  Load:    1.5  SM:    +3  Occ.       1+4
DR:     5  Range:   400  Cost: 45K  Locations: G4W

Chrysalis Motors Corvega

The Corvega was a car model manufactured by Chryslus Motors, popular in Pre-War USA. There were at least three models produced before the war in this line.

According to the Fallout intro the Corvega does not have electronic parts (only analog system) and can go from 0 to 60 mph in .5 second. It is still unknown when the Corvega came onto the market, but in 2056 it was already available for customers. Its 2060's cost (directly after the invasion of US forces into Canada) was 199,999.99 dollars, indicating that the prices were boosted by inflation or that it is a higher end luxury automobile.

They are not equipped with weapons and require 3 fully-charged Micro Fusion Cells (6 Small Energy Cells) to attain full range.

ST/HP: 57  Hnd/SR: +1/4  HT:   10x  Move:     5/75
Lwt.: 1.8  Load:    0.4  SM:    +3  Occ.       1+3
DR:     4  Range:   500  Cost: 85K  Locations: G4W

Dune Buggy

Put together from bits and pieces of other vehicles, these flimsy cars are the most common motor vehicles in the wastes. Raiders will often use these to run hit-and-fade operations, as they are decent medium-range vehicles. Buggies are no match for other vehicles in speed, armament, toughness, or range. Buggies are not normally equipped with any weapons, and require 2 fully-charged Micro Fusion Cells (4 Small Energy Cells) to attain full range.

ST/HP: 33  Hnd/SR: +1/4  HT:   10x  Move:     5/35
Lwt.: 0.4  Load:    0.4  SM:    +2  Occ.       1+1
DR:     2  Range:   695  Cost:  2K  Locations: G4W

½ Ton Truck

This is a basic pickup truck, with a bed in the back for carrying people and equipment. Can travel over some fairly rough terrain, depending on the kind of tires and suspension the truck has. Trucks do not normally have weapons attached. It requires 3 fully-charged Micro Fusion Cells (6 Small Energy Cells) to attain full range.

ST/HP: 55  Hnd/SR: 0/4  HT:   11x  Move:     3/50
Lwt.: 2.2  Load:  0.85  SM:    +3  Occ.       1+1
DR:     5  Range:  450  Cost: 20K  Locations: G4W

HMMWV

A military jeep designed to carry small amounts of people over rough terrain, and to engage light infantry in combat. Can travel over many kinds of terrain at relatively high speeds. See HT242 for further details (and more models). The HMMWV comes equipped with a pintle mount that will hold a light machine gun, and takes 3 fully-charged Micro Fusion Cells (6 Small Energy Cells) to attain full range.

ST/HP: 72  Hnd/SR: 0/5  HT:   11x  Move:      3/33
Lwt.: 4.1  Load:     1  SM:    +3  Occ.        2+2
DR:     8  Range:  300  Cost:  7K  Locations: G4WX
  • Notes: Improved brakes (HT229). Run-flat tires (HT229).

Scouter

Built by the Midwestern Brotherhood of Steel using old VW parts. It's great for fast recon work. The cockpit is almost entirely enclosed although the armor is really only effective against light weapons. It holds one man, in relative discomfort, and has a reasonable cargo capacity. It requires 3 fully-charged Micro Fusion Cells (6 Small Energy Cells) to attain full range.

ST/HP: 72  Hnd/SR: 0/3  HT:   10x  Move:     2/38
Lwt.: 3.5  Load:   0.6  SM:    +3  Occ.       2+2
DR:     8  Range:  200  Cost:6.5K  Locations: G4W