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Aktuelle Version | Dein Text | ||
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=Halb-Elf [20 Character Points]= | =Halb-Elf [20 Character Points]= | ||
*Bevorzugte Klassen: Scout, Wizard. | *Bevorzugte Klassen: Scout, Wizard. | ||
Zeile 15: | Zeile 14: | ||
==Disadvantages== | ==Disadvantages== | ||
*Social Stigma (Half-Breed) [-5] | *Social Stigma (Half-Breed) [-5] | ||
=Hoch-Elf [20 Character Points]= | =Hoch-Elf [20 Character Points]= | ||
*Bevorzugte Klassen: Bard, Druid, Wizard | *Bevorzugte Klassen: Bard, Druid, Wizard | ||
*Mögliche Klassen: Barbarian | *Mögliche Klassen: Barbarian | ||
Zeile 53: | Zeile 39: | ||
==Disadvantages== | ==Disadvantages== | ||
*Sense of Duty (Nature) [-15] | *Sense of Duty (Nature) [-15] | ||
Features: Gold or silver hair. | |||
= | =Wald-Elf [20 Character Points]= | ||
Choice Professions: Martial Artist, Scout, Thief, | |||
Wizard. | |||
Marginal Professions: None. | |||
This is the flavor of elf most monsters recall | |||
fondly when they think “elf”: attractive, nimble, | |||
green hair, likes bows and forests, etc. Wood elves | |||
are in fact the same thing as green elves. | |||
Attribute Modifiers: ST-1 [-10]; DX+1 [20]. | |||
Secondary Characteristic Modifiers: Basic | |||
Move+1 [5]. | |||
Advantages: Appearance (Attractive) [4]; Forest | |||
Guardian 2 [10]; Magery 0 [5]. | |||
Perks: Elven Gear [1]. | |||
Disadvantages: Sense of Duty (Nature) [-15]. | |||
Features: Green hair. | |||
= | =Gnome [20 Character Points]= | ||
Choice Professions: Cleric, Druid, Thief, Wizard. | |||
Marginal Professions: Martial Artist. | |||
Gnomes are diminutive craftsmen who are equally at home | |||
in rolling hill country and underground. They aren’t “runty | |||
dwarves,” but a distinct, proud race. Rumors abound of the | |||
“Hell Gnomes,” a tribe that went bad. Gnomes claim that this | |||
term refers to demonic imps, not proper gnomes (but don’t | |||
seem comfortable with the topic, all told). | |||
Find a gnome’s height and weight using the line appropriate | |||
to ST on the Build Table (p. B18), but multiply height by 2/3 | |||
while keeping weight unchanged. A gnome has SM -1, regardless | |||
of height. Tiny Tools (p. 8) applies to his kit, but he’s big | |||
enough to wield human weapons at -1 to skill. He can buy off | |||
this penalty completely with a special perk, which isn’t part of | |||
the racial template: | |||
Giant Weapons: You’re familiar enough with the clumsy | |||
weapons of big folk (SM 0) that you can ignore the -1 to use | |||
them. | |||
Secondary Characteristic Modifiers: SM -1; FP+3 [9]; Basic | |||
Move-1 [-5]. | |||
Advantages: Honest Face [1]; Night Vision 5 [5]; Resistant to | |||
Poison (+3) [5]; Widget-Worker 2* [10]. | |||
Disadvantages: Curious (12) [-5]. | |||
* Widget-Worker: Your deft hands and clockmaker’s mind | |||
help you locate parts and assemble and disassemble mechanisms | |||
– crossbow triggers, door hinges, locks, the lot. This | |||
Talent aids Armoury (Missile Weapons), Forced Entry, | |||
Lockpicking, Scrounging, and Traps. Only gnomes can have it, | |||
and may buy one or two more levels at character creation. | |||
Reaction bonus: Those who benefit directly from your skills. | |||
5 points/level. | |||
=Halbling [0 Character Points]= | =Halbling [0 Character Points]= | ||
Zeile 179: | Zeile 126: | ||
and may buy up to two more levels at character creation. | and may buy up to two more levels at character creation. | ||
Reaction bonus: Archers and mobsters. 5 points/level. | Reaction bonus: Archers and mobsters. 5 points/level. | ||
=Goblin [0 Character Points]= | |||
Choice Professions: Barbarian, Knight, Thief. | |||
Marginal Professions: Bard, Cleric, Druid, Wizard. | |||
True goblins are the small, not-too-stupid ones with needlelike | |||
teeth and a cowardly disposition. They spend a lot of time | |||
being bullied by orcs and tossed around by angry hobgoblins. | |||
Still, they’re survivors, and deadlier on average than humans in | |||
a fight (but unless an orc or a hobgoblin is around, a determined | |||
human can intimidate a goblin with ease). | |||
Goblins stand 2” shorter than humans of the same ST, but | |||
are no lighter. | |||
Attribute Modifiers: IQ-1 [-20]; HT+1 [10]. | |||
Secondary Characteristic Modifiers: HP+1 [2]; Will+1 [5]; | |||
Per+1 [5]. | |||
Advantages: Infravision [10]; Rapid Healing [5]; Resistant to | |||
Metabolic Hazards (+3) [10]; Teeth (Sharp) [1]. | |||
Disadvantages: Appearance (Ugly) [-8]; Cowardice (12) [-10]; | |||
Social Stigma (Savage) [-10]. | |||
=Halb-Ork [20 Character Points]= | |||
Choice Professions: Barbarian, Knight, Thief. | |||
Marginal Professions: Bard. | |||
“Half orc and half what?” It’s usually hard to tell, since few | |||
half-orcs are really half anything – they’re the product of generations | |||
of inbreeding among the offspring of orc rapine, | |||
mostly in elf and human communities, but also including the | |||
occasional half-ogre. This is the usual explanation for why | |||
they’re no less stigmatized than full-blooded goblin-kin, and | |||
just as resilient. | |||
A half-orc has the height and weight of a human with one | |||
level more ST. This makes the average half-orc the size of a ST | |||
11 human: 5’5”-6’3” and 125-195 lbs. | |||
Attribute Modifiers: HT+1 [10]. | |||
Secondary Characteristic Modifiers: HP+1 [2]. | |||
Advantages: Acute Hearing 1 [2]; Night Vision 5 [5]; Rapid | |||
Healing [5]; Resistant to Metabolic Hazards (+3) [10]. | |||
Disadvantages: Appearance (Unattractive) [-4]; Social Stigma | |||
(Savage) [-10]. | |||
=Zwerg [20 Character Points]= | =Zwerg [20 Character Points]= | ||
*Bevorzugte Klassen: Barbarian, Cleric, Holy Warrior, Knight | *Bevorzugte Klassen: Barbarian, Cleric, Holy Warrior, Knight | ||
*Mögliche Klassen: Martial Artist | *Mögliche Klassen: Martial Artist | ||
Zwerge sind im Grunde genommen zähe und zu kurz geratene Menschen die gut im Dunkeln sehen können. Sie mögen Gold und Höhlen | Zwerge sind im Grunde genommen zähe und zu kurz geratene Menschen die gut im Dunkeln sehen können. Sie mögen Gold und Höhlen und gehört ohne Zweifel noch viel mehr zum zwergsein als das genannte woran dich jeder Zwerg sofort erinnert wird, wenn Du das vorangegangene Vorurteil laut ausprechen würdest. Denn "bärtig" und "mag Bier" ist im Allgemeinen keine Qualifikation welche von einer Party gesucht wird. | ||
Grösse und Gewicht eines Zwerges kannst du leicht herausfinden wenn du die entsprechende Zeile in der Build Table (B18) anschaust und die Grösse mit 2/3 multiplizierst und beim Gewicht eine Spalte nach rechts rutscht (Ein Zwerg mit dem Nachteil "Very Fat" hat das maximal mögliche Gewicht für seine ST). Der Umfang eines Zwerges gleicht seine kürzere Statur aus, sodass er trotzdem noch SM 0 hat. | Grösse und Gewicht eines Zwerges kannst du leicht herausfinden wenn du die entsprechende Zeile in der Build Table (B18) anschaust und die Grösse mit 2/3 multiplizierst und beim Gewicht eine Spalte nach rechts rutscht (Ein Zwerg mit dem Nachteil "Very Fat" hat das maximal mögliche Gewicht für seine ST). Der Umfang eines Zwerges gleicht seine kürzere Statur aus, sodass er trotzdem noch SM 0 hat. |