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Aktuelle Version | Dein Text | ||
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Dieses Grundtemplate hat 600 CP. Es beinhaltet alle Skills die ihr lernen könnt und die Grundausrüstung eines jeden Space Marines: Power Armour, Bolt Gun, Grenades, Combat Knife. Es ist nicht erlaubt die Werte dieses Templates zu unterschreiten. Keine CP aus Skills zurück in Attribute und derlei Tricks! | Dieses Grundtemplate hat 600 CP. Es beinhaltet alle Skills die ihr lernen könnt und die Grundausrüstung eines jeden Space Marines: Power Armour, Bolt Gun, Grenades, Combat Knife. Es ist nicht erlaubt die Werte dieses Templates zu unterschreiten. Keine CP aus Skills zurück in Attribute und derlei Tricks! | ||
Stats [ | Stats [122] Ads [360] Disads [-60] Quirks [0] Skills [169] = Total [600] | ||
* Name: Choose Wisely | * Name: Choose Wisely | ||
* Race: Superhuman | * Race: Superhuman | ||
<big>'''Attributes [ | <big>'''Attributes [122]'''</big> | ||
* ST 20 | * ST 20 (ST includes +10 from 'Racial ST Bonus') | ||
* DX | * DX 14 [60] (DX includes +1 from 'Adeptus Astartes (WH40k)') | ||
* IQ | * IQ 11 [20] | ||
* HT | * HT 14 [30] (HT includes +1 from 'Adeptus Astartes (WH40k)') | ||
* HP | * HP 23 [6] | ||
* Will | * Will 11 | ||
* Per | * Per 13 (Perception includes +2 from 'Adeptus Astartes (WH40k)') | ||
* FP | * FP 16 [6] | ||
* Basic Speed 7 | * Basic Lift 180 | ||
* Basic Move 7 | * Damage 3d/5d+2 | ||
* Basic Speed 7 | |||
* Basic Move 7 | |||
* Ground Move 7 | |||
* Water Move 1 | |||
<big>'''Social Background'''</big> | <big>'''Social Background'''</big> | ||
* TL: 10 | * TL: 10 [0] | ||
* Cultural Familiarities: | * Cultural Familiarities: | ||
* Languages: Low Gothic (Native) | * Languages: Low Gothic (Native) [0]. | ||
<big>'''Advantages [360]'''</big> | <big>'''Advantages [360]'''</big> | ||
* Betcher's Gland [25] | * Betcher's Gland [25*] | ||
* Combat Reflexes [15] | * Combat Reflexes [15] | ||
* Discriminatory Taste [10*] | |||
* Doesn't Breathe (Oxygen Storage (x50)) [12*] | |||
* Discriminatory Taste [10] | * Extended Lifespan (x8) [6*] | ||
* Doesn't Breathe (Oxygen Storage (x50)) [12] | * Fearlessness (2) [4*] | ||
* Fearlessness (2) [4 | |||
* | |||
* High Pain Threshold [10] | * High Pain Threshold [10] | ||
* Legal Enforcement Powers (3) [15] | * Legal Enforcement Powers (3) [15] | ||
* Legal Immunity (1) [5] | * Legal Immunity (1) [5] | ||
* Less Sleep (4) [8] | * Less Sleep (4) [8*] | ||
* Metabolism Control (9) ( | * Lifting ST (Provided by Power Armour) (10) (_Free) [0] | ||
* Night Vision (5) [5] | * Metabolism Control (9) [45*] | ||
* Psychometry (Active Only; Must Eat Target; Only on Flesh and Blood; Sensitive; Takes Extra Time (+2)) [10] | * Military Rank (1) [5] | ||
* Radiation Tolerance (PF 5) [10] | * Night Vision (5) [5*] | ||
* | * Patron (The Deathwatch) [25] | ||
* | * Psychometry (Active Only; Must Eat Target; Only on Flesh and Blood; Sensitive; Takes Extra Time (+2)) [10*] | ||
* | * Racial ST Bonus (10) (Size) [90*] | ||
* Radiation Tolerance (PF 5) [10*] | |||
* Resistant to Metabolic Hazards [10*] | |||
* Social Regard (Feared) (2) [10*] | |||
* Striking ST (Provided by Power Armour) (10) (_Free) [0] | |||
* Super Jump (Provided by Power Armour) (1) (_Free) [0] | |||
* = item is owned by another, point value is included in the other item. | |||
<big>'''Perks [9]'''</big> | <big>'''Perks [9]'''</big> | ||
Zeile 282: | Zeile 289: | ||
* Weapon Bond (Combat Knife) [1] | * Weapon Bond (Combat Knife) [1] | ||
<big>'''Disadvantages [- | <big>'''Disadvantages [-60]'''</big> | ||
* Code of Honor ( | * Code of Honor (Astartes) [-15] | ||
* Duty (Deathwatch | * Duty (Deathwatch) (15 or less (almost always)) (Extremely Hazardous) [-20] | ||
* Sense of Duty (Kill Team) ( | * Sense of Duty (Kill Team) [-5] | ||
* Weitere [-20] aus den möglichen Nachteilen | |||
<big>'''Packages [0]'''</big> | |||
* Adeptus Astartes (WH40k) [285] | |||
<big>'''Skills [ | <big>'''Skills [164]'''</big> | ||
* Acrobatics DX/H - DX-2 | * Acrobatics DX/H - DX-2 12 [1] | ||
* Armoury/TL10 (Battlesuits) IQ/A - IQ-1 | * Armoury/TL10 (Battlesuits) IQ/A - IQ-1 10 [1] | ||
* Armoury/TL10 (Heavy Weapons) IQ/A - IQ-1 | * Armoury/TL10 (Heavy Weapons) IQ/A - IQ-1 10 [1] | ||
* Armoury/TL10 (Melee Weapons) IQ/A - IQ-1 | * Armoury/TL10 (Melee Weapons) IQ/A - IQ-1 10 [1] | ||
* Armoury/TL10 (Small Arms) IQ/A - IQ+ | * Armoury/TL10 (Small Arms) IQ/A - IQ+1 12 [4] | ||
* Artillery/TL10 (Beams) IQ/A - IQ-1 | * Artillery/TL10 (Beams) IQ/A - IQ-1 10 [1] | ||
* Artillery/TL10 (Bombs) IQ/A - IQ-1 | * Artillery/TL10 (Bombs) IQ/A - IQ-1 10 [1] | ||
* Artillery/TL10 (Cannon) IQ/A - IQ-1 | * Artillery/TL10 (Cannon) IQ/A - IQ-1 10 [1] | ||
* Artillery/TL10 (Guided Missile) IQ/A - IQ | * Artillery/TL10 (Guided Missile) IQ/A - IQ-1 10 [1] | ||
* Artillery/TL10 (Torpedoes) IQ/A - IQ-1 | * Artillery/TL10 (Torpedoes) IQ/A - IQ-1 10 [1] | ||
* Axe/Mace DX/A - DX-1 | * Axe/Mace DX/A - DX-1 13 [1] | ||
* Battlesuit/TL10 DX/A - DX+ | * Battlesuit/TL10 DX/A - DX+4 18 [16] | ||
* Beam Weapons/TL10 (Pistol) DX/E - DX+0 | * Beam Weapons/TL10 (Pistol) DX/E - DX+0 14 [1] | ||
* Beam Weapons/TL10 (Projector) DX/E - DX+0 | * Beam Weapons/TL10 (Projector) DX/E - DX+0 14 [1] | ||
* Beam Weapons/TL10 (Rifle) DX/E - DX+0 | * Beam Weapons/TL10 (Rifle) DX/E - DX+0 14 [1] | ||
* Brawling (Add Punch w/Gauntlets & Kick w/Boots Combat Table Entries, +0) DX/E - DX+2 | * Brawling (Add Punch w/Gauntlets & Kick w/Boots Combat Table Entries, +0) DX/E - DX+2 16 [4] | ||
* Broadsword DX/A - DX-1 | * Broadsword DX/A - DX-1 13 [1] | ||
* Camouflage IQ/E - IQ+0 | * Camouflage IQ/E - IQ+0 11 [1] | ||
* Climbing DX/A - DX-1 | * Climbing DX/A - DX-1 13 [1] | ||
* Common Lore (Imperium) IQ/A - IQ-1 | * Common Lore (Imperium) IQ/A - IQ-1 10 [1] | ||
* Common Lore (War) IQ/A - IQ-1 | * Common Lore (War) IQ/A - IQ-1 10 [1] | ||
* | * Computer Operation/TL10 IQ/E - IQ+0 11 [1] | ||
* Driving/TL10 ( | * Diplomacy IQ/H - IQ-2 9 [1] | ||
* | * Driving/TL10 (Heavy Wheeled) DX/A - DX-1 13 [1] | ||
* | * Driving/TL10 (Tracked) DX/A - DX-1 13 [1] | ||
* | * Electronics Operation/TL10 (Communications) IQ/A - IQ-1 10 [1] | ||
* | * Electronics Operation/TL10 (Medical) IQ/A - IQ-1 10 [1] | ||
* | * Electronics Operation/TL10 (Security) IQ/A - IQ-1 10 [1] | ||
* | * Electronics Operation/TL10 (Sensors) IQ/A - IQ-1 10 [1] | ||
* | * Electronics Operation/TL10 (Surveillance) IQ/A - IQ-1 10 [1] | ||
* | * Expert Skill (Military Science) IQ/H - IQ-2 9 [1] | ||
* | * Explosives/TL10 (Demolition) IQ/A - IQ+1 12 [4] | ||
* | * Explosives/TL10 (Explosive Ordnance Disposal) IQ/A - IQ-1 10 [1] | ||
* | * Explosives/TL10 (Fireworks) IQ/A - IQ-1 10 [1] | ||
* | * Explosives/TL10 (Nuclear Ordnance Disposal) IQ/A - IQ-1 10 [1] | ||
* | * Fast-Draw/TL10 (Ammo) DX/E - DX+1 15 [1] includes: +1 from 'Combat Reflexes' | ||
* Fast-Draw (Knife) DX/E - DX+1 15 [1] includes: +1 from 'Combat Reflexes' | |||
* | * Fast-Draw (Long Arm) DX/E - DX+1 15 [1] includes: +1 from 'Combat Reflexes' | ||
* | * Fast-Draw (Pistol) DX/E - DX+1 15 [1] includes: +1 from 'Combat Reflexes' | ||
* | * Fast-Draw (Sword) DX/E - DX+1 15 [1] includes: +1 from 'Combat Reflexes' | ||
* | * Fast-Draw (Two-Handed Sword) DX/E - DX+1 15 [1] includes: +1 from 'Combat Reflexes' | ||
* | * First Aid/TL10 (Superhuman) IQ/E - IQ+0 11 [1] | ||
* | * Forbidden Lore (Deatchwatch) IQ/A - IQ-1 10 [1] | ||
* | * Forbidden Lore (Home Chapter) IQ/A - IQ-1 10 [1] | ||
* | * Forbidden Lore (Xenos) IQ/A - IQ-1 10 [1] | ||
* | * Forced Entry DX/E - DX+0 14 [1] | ||
* | * Forward Observer/TL10 IQ/A - IQ-1 10 [1] | ||
* | * Gunner/TL10 (Beams) DX/E - DX+0 14 [1] | ||
* | * Gunner/TL10 (Cannon) DX/E - DX+0 14 [1] | ||
* | * Gunner/TL10 (Machine Gun) DX/E - DX+0 14 [1] | ||
* | * Gunner/TL10 (Rockets) DX/E - DX+0 14 [1] | ||
* | * Guns/TL10 (Bolt Pistol) DX/E - DX+2 16 [1] | ||
* | * Guns/TL10 (Boltgun) DX/E - DX+4 18 [12] | ||
* Guns/TL10 (Heavy Bolter) DX/E - DX+2 16 [1] | |||
* | * Guns/TL10 (Light Anti-Armor Weapon) DX/E - DX+1 15 [1] | ||
* | * Guns/TL10 (Light Machine Gun) DX/E - DX+2 16 [1] | ||
* Guns/TL10 (Pistol) DX/E - DX+2 16 [1] | |||
* | * Guns/TL10 (Rifle) DX/E - DX+2 16 [1] | ||
* | * Guns/TL10 (Shotgun) DX/E - DX+2 16 [1] | ||
* | * Hiking HT/A - HT-1 13 [1] | ||
* | * Intelligence Analysis/TL10 IQ/H - IQ-2 9 [1] | ||
* | * Interrogation IQ/A - IQ-1 10 [1] | ||
* | * Intimidation Will/A - Will-1 10 [1] | ||
* | * Judo DX/H - DX+2 16 [12] | ||
* | * Karate (Add Punch w/Gauntlets & Kick w/Boots Combat Table Entries, +0) DX/H - DX+2 16 [12] | ||
* | * Knife DX/E - DX+2 16 [4] | ||
* | * Leadership IQ/A - IQ-1 10 [1] | ||
* | * Liquid Projector/TL10 (Flamethrower) DX/E - DX+0 14 [1] | ||
* | * Navigation/TL10 (Land) IQ/A - IQ-1 10 [1] | ||
* | * Observation Per/A - Per-1 12 [1] | ||
* | * Piloting/TL10 (Contragravity) DX/A - DX-1 13 [1] | ||
* Piloting/TL10 (Flight Pack) DX/A - DX-1 13 [1] | |||
* | * Piloting/TL10 (High-Performance Airplane) DX/A - DX-1 13 [1] | ||
* | * Piloting/TL10 (High-Performance Spacecraft) DX/A - DX-1 13 [1] | ||
* | * Polearm DX/A - DX-1 13 [1] | ||
* | * Savoir-Faire (Adeptus Astartes) IQ/E - IQ+0 11 [1] | ||
* | * Savoir-Faire (Military) IQ/E - IQ+0 11 [1] | ||
* | * Scrounging Per/E - Per+0 13 [1] | ||
* Search Per/A - Per-1 12 [1] | |||
* | * Shield (Shield) DX/E - DX+0 14 [1] | ||
* Shortsword DX/A - DX-1 13 [1] | |||
* Thrown Weapon (Spear) DX/E - DX+0 | * Soldier/TL10 IQ/A - IQ-1 10 [1] | ||
* Traps/TL10 IQ/A - IQ-1 | * Spacer/TL10 IQ/E - IQ+0 11 [1] | ||
* Two-Handed Axe/Mace DX/A - DX-1 | * Spear DX/A - DX-1 13 [1] | ||
* Two-Handed Sword DX/A - DX-1 | * Staff DX/A - DX-1 13 [1] | ||
* Wrestling DX/A - DX+2 | * Stealth DX/A - DX-1 13 [1] | ||
* Strategy (Air) IQ/H - IQ-2 9 [1] | |||
* Strategy (Land) IQ/H - IQ-2 9 [1] | |||
* Strategy (Naval) IQ/H - IQ-2 9 [1] | |||
* Strategy (Space) IQ/H - IQ-2 9 [1] | |||
* Tactics IQ/H - IQ+0 11 [4] | |||
* Throwing DX/A - DX-1 13 [1] | |||
* Thrown Weapon (Axe/Mace) DX/E - DX+0 14 [1] | |||
* Thrown Weapon (Knife) DX/E - DX+0 14 [1] | |||
* Thrown Weapon (Spear) DX/E - DX+0 14 [1] | |||
* Traps/TL10 IQ/A - IQ-1 10 [1] | |||
* Two-Handed Axe/Mace DX/A - DX-1 13 [1] | |||
* Two-Handed Sword DX/A - DX-1 13 [1] | |||
* Wrestling DX/A - DX+2 16 [8] | |||
<big>'''Hand Weapons'''</big> | <big>'''Hand Weapons'''</big> |