WH40k Deathwatch

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YOU SHALL KNOW NO FEAR

Welcome to the front lines, Battle-Brother! Deathwatch is a roleplaying game in which the players take on the roles of the bio-engineered super-soldiers known as Space Marines, undertaking the most dangerous special missions in the grim darkness of the far future. The player characters form a Kill-team of Space Marines in the Deathwatch, an elite warrior brotherhood wherein you will face hostile aliens and foul daemons in the Jericho Reach, a region of the Imperium devastated by war and on the brink of annihilation.

The role of the Deathwatch in the Imperium is to safeguard humanity against the predations of the vile alien and other threats. Deathwatch Space Marines are at the fore of Mankind’s war for survival against a hostile universe. The Deathwatch recruits Space Marines from across the galaxyspanning Imperium of Man, meaning that many Space Marines have wildly different backgrounds, experiences, beliefs, and traditions. Some of the other Space Marines in a player’s Kill-team may be from a Chapter considered a rival to his own, whilst others may be simply mysterious or difficult to understand.

Much like the knights of Camelot’s round table, each Deathwatch Space Marine is a veteran warrior, a hero with a legend and story of his own. His great accomplishments and strong personality have distinguished him from the battlebrothers of his home Chapter, and he has earned the honour of joining the Deathwatch. Amongst his peers in the Deathwatch Kill-team, the Space Marine must learn to put aside his differences and work together as a group—or face annihilation in the face of implacable alien foes.

Template

Adeptus Astartes (Racial Template) [320]

Attribute Modifiers

  • ST+10 (Size, -10%) [90]
  • DX+1 [20]
  • HT+3 [30]

Secondary Characteristic Modifiers

  • SM +1
  • Per+2 [10]

Advantages

  • Combat Reflexes [15]
  • Discriminatory Taste [10]
  • Doesn't Breathe (Oxygen Storage, 50 times normal, -40%) [12]
  • Extended Lifespan 3 [6]
  • Fearlessness 2 [4]
  • Innate Attack (1d Corrosion; Cyclic, 1 Second, 2 Cycles, +200%; Jet, +0%; Reduced Range 2, -20%; Takes Recharge, 15 seconds, -20%; Weakened without 1 minute preparation, -10%) [25]
  • Less Sleep 4 [8]
  • Metabolism Control 9 [45]
  • Night Vision 5 [5]
  • Psychometry (Sensitive, +30%; Active Only, -20%; Only on Flesh and Blood, -20%; Must Eat Target, -20%; Takes Extra Time 2, -20%) [10]
  • Radiation Tolerance (PF5) [10]
  • Resistant to Metabolic Hazards (+3) [10]
  • Social Regard (Feared) 2 [10]

Space Marine Battle Brother [450]

Attributes

  • ST 20 [0]
  • DX 13 [40]
  • IQ 11 [20]
  • HT 14 [10].

Secondary Characteristics

  • SM+1
  • Damage 2d-1/3d+2
  • BL 80 lbs.
  • HP 20 [0]
  • Will 12 [5]
  • Per 13 [0]
  • FP 14 [0]
  • Basic Speed 7.00 [5]
  • Basic Move 7 [0].

Advantages

  • Adeptus Astares [320]
  • Legal Immunity [5]
  • Military Rank 1 [5]
  • Patron (Chapter; Extremely Powerful Organization; Fairly Often) [25]
  • Style Familiarity (Codex Astares Combat Training) [1]

A further 15 points chosen from among

  • Ambidexterity [5]
  • Fearlessness [2/level]
  • Fit [5]
  • High Pain Threshold [10]
  • Languages [1-6 each]
  • Style Perks [1 each]

Disadvantages

  • Duty (Almost all the time, Extremely Hazardous) [-20]

-25 points chosen from among

  • Bloodlust [-10*]
  • Callous [-5]
  • Code of Honor (Astartes) [-15]
  • Disciplines of Faith (Ritualism) [-5]
  • Fanaticism (Chapter) [-15]
  • Hidebound [-5]
  • Intolerance (Aliens or Mutants) [-5]
  • Minor Vow [-5]
  • No Sense of Humour [-10]
  • Overconfidence [-5*]
  • Sense of Duty (Squad) [-5]
  • Stubbornness [-5]

Primary Skills

  • Brawling (E) DX+2 [4]-15
  • Environment Suit (Battlesuit) (A) DX+2 [8]-15
  • Guns (Shotgun) (E) DX+2 [4]-15
  • Soldier (A) IQ+1 [4]-12

One of

  • Axe/Mace (A) DX+1 [4]-14
  • Beam Weapons (Rifle) (E) DX+2 [4]-15
  • Broadsword (A) DX+1 [4]-14
  • Guns (Gyroc) (E) DX+2 [4]-15
  • Guns (LAW) (E) DX+2 [4]-15
  • Forward Observer (A) IQ+1 [4]-12
  • Liquid Projector (Flamethrower) (E) DX+2 [4]-14
  • Observation (A) Per+1 [4]-14
  • Sumo Wrestling (A) DX+1 [4]-14.

Secondary Skills

  • Knife (E) DX+1 [2]-14
  • Throwing (A) DX [2]-13

Two of

  • Armoury (Battlesuits, Heavy Weapons, Melee Weapons or Small Arms) (A) IQ [2]-11
  • Electronics Operation (Communications, Electronic Warfare, Force Shields or Sensors) (A) IQ [2]-11

One of

  • Beam Weapons (Pistol) (E) DX+1 [2]-14
  • Fast Draw (Ammunition, Grenade, Knife, Pistol or Sword) (E) DX+1 [2]-15*
  • Gunner (Beams, Cannon, Machine Gun or Rockets) (E) DX+1 [2]-14
  • Shield (E) DX+1 [2]-14
  • Survival (Any) (A) Per [2]-13
  • Two-Handed Axe/Mace (A) DX [2]-13
  • Two-Handed Sword (A) DX [2]-13

One of

  • Artist (Body Art or Calligraphy) (H) IQ-2 [1]-9
  • Autohypnosis (H) Will-2 [1]-10
  • Heraldry (A) IQ-1 [1]-10
  • History (Chapter) (H) IQ-2 [1]-9
  • Meditation (H) Will-2 [1]-10
  • Philosophy (Codex Astares) (H) IQ-2 [1]-9
  • Savoir-Faire (Military) (E) IQ [1]-11
  • Theology (Imperial Cult) (H) IQ-2 [1]-9

Background Skills

Two of

  • Artillery (Guided Missile) (A) IQ-1 [1]-10
  • Camouflage (E) IQ [1]-11
  • First Aid (E) IQ [1]-11
  • Forced Entry (E) DX [1]-13
  • Mechanic (Tracked) (A) IQ-1 [1]-10
  • Religious Ritual (Chapter) (H) IQ-2 [1]-9

Two of

  • Computer Operation (E) IQ [1]-11
  • Driving (Motorcycle or Tracked) (A) DX-1 [1]-12
  • Explosives (Demolition) (A) IQ-1 [1]-10
  • Intimidation (A) Will-1 [1]-11
  • Piloting (Contragravity or Flight Pack) (A) DX-1 [1]-12
  • Stealth (A) DX-1 [1]-12.

Astares Code of Honor: Honor your wargear. Wear your chapter colours with pride. Revere your primarch and his father, the emperor. Preserve the purity of your geneseed. Uphold the oaths of your battle-brothers and the traditions of your chapter. Have no dealings with aliens, daemons or other unclean beings. Show no mercy to traitors. -15 points.

Codex Astares Combat Training

6 points

Skills: Brawling; Environment Suit (Battlesuit); Guns (Shotgun); Knife; Throwing. Techniques: Aggressive Parry; Attack from Above; Back Strike (Knife); Close Combat (Broadsword); Close-Quarters Battle (Shotgun); Neck Snap; Push Kick; Quick-Shot (Shotgun); Retain Weapon (Any); Stamp Kick. Cinematic Skills: Blind Fighting; Body Control; Immovable Stance; Mental Strength; Power Blow. Cinematic Techniques: Backbreaker; Dual-Weapon Attack (Any); Hand Catch. Perks: Akimbo*; Armorer's Gift (Shotgun); Cloaked*; Dial-a-Round*; Infinite Ammunition (Quasi-Realistic)*; Muzzle Flamethrower*; Off-Hand Weapon Training; Power Grappling; Rule of 15; Stone-Cold Killer*; Tacticool*; Teamwork; Weapon Adaptation (Shortsword to Knife); Weapon Bond.

Optional Traits Skills: Armoury (Battlesuits, Melee Weapons or Small Arms); Axe/Mace; Beam Weapons (Pistol or Rifle); Breath Control; Broadsword; Fast Draw (Ammunition, Grenade, Knife, Pistol or Sword); Forced Entry; Guns (Grenade Launcher, Gyroc, Rifle, LAW or LMG); Intimidation; Liquid Projector (Flamethrower); Piloting (Flight Pack); Shield; Sumo Wrestling; Two-Handed Axe/Mace; Two-Handed Sword.