Monster Hunters

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You are all that stands against the forces of darkness.

Humanity doesn’t believe in the wicked things that lurk in the shadows. Demons, vampires, rogue psis, werewolves, chupacabras? All real. And all very dangerous. A powerful demon can make short work of an entire police department or a squad of soldiers. Normal human beings simply cannot fight these things – they lack the skills, the will, and the strength to do so.

That’s where you come in. Your teamis better than the best, with something setting each of you apart – making this mission possible. Some of you can channel divine power, psionic energy, or the forces of magic. A few were born as monsters, or from a chemical vat, but are fighting on our side now. And the rest of you are just unbelievably well trained, from the techies to the warriors.

You’ll need to be. The Enemy is always changing and never rests. You’ll find yourself researching ancient burial sites one week, belly-crawling through sewers the next, and trying to eliminate a rogue angel during themiddle of a church service – without attracting attention – the week after. Sometimes it’s hard to keep the “norms” from stumbling across the truth, but letting it happen just means more food (or recruits!) for the monsters.

Make no mistake – even the best can fall, and you may die. But you’ll do so knowing that, at every step, you fought back the wall of enemies who would tear out humanity’s collective throat. You fight so people can walk down the street at night without fearing anything worse than a mugging. You fight so your home town stays a place to live, instead of a blighted piece of Hell. You fight because you are one of the only people in the world who can.

This is The Mission. The stakes are, quite literally, the fate of the world.

Regeln

Bücher

Spieler müssen folgende Bücher kennen:

  • GURPS Basic Set Characters
  • GURPS Monster Hunters 1 Champions
  • GURPS Monster Hunters 2 The Mission
  • GURPS Monster Hunters Loadouts (Für faule Leute die ihr Equipment nicht selbst zusammenstellen wollen)

Für Gamemasters: zusätzlich zu den oben genannten Büchern muss ein GM die folgenden Bücher gelesen haben:

  • GURPS Basic Set Campaigns
  • GURPS Monster Hunters 3 The Enemy