Endzeit Armee: Unterschied zwischen den Versionen

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**Kann auch 10 Soldaten + Pferde, ein einzelnes Gefährt mit Crew (z.B. Panzer) oder eine schwere Waffe mit Crew (Artillerie) sein.
**Kann auch 10 Soldaten + Pferde, ein einzelnes Gefährt mit Crew (z.B. Panzer) oder eine schwere Waffe mit Crew (Artillerie) sein.
*Platoon - zwei bis acht Elemente, geführt von einem Rank 3 Offizier (Lieutenant)
*Platoon - zwei bis acht Elemente, geführt von einem Rank 3 Offizier (Lieutenant)
** 20 - 80 Soldaten
*Company - zwei bis vier Platoons, geführt von einem Rank 4 Offizier (Captain ''or'' Major)
*Company - zwei bis vier Platoons, geführt von einem Rank 4 Offizier (Captain ''or'' Major)
** 40 - 320 Soldaten
*Battalion - zwei bis fünf Companies, geführt von einem Rank 5 Offizier (Lieutenant-Colonel)
*Battalion - zwei bis fünf Companies, geführt von einem Rank 5 Offizier (Lieutenant-Colonel)
** 80 - 1600 Soldaten
*Brigade / Regiment - zwei oder mehr Battalione, geführt von einem Rank 6 Offizier (Colonel)
*Brigade / Regiment - zwei oder mehr Battalione, geführt von einem Rank 6 Offizier (Colonel)
**160 - 3200+ Soldaten
*Division - zwei oder mehr Brigaden oder Regimente, geführt von einem Rank 7 Offizier (Brigadiergeneral)
*Division - zwei oder mehr Brigaden oder Regimente, geführt von einem Rank 7 Offizier (Brigadiergeneral)
*Corps - zwei oder mehr Divisionen, geführt von einem Rank 8 Offizier (General)
*Corps - zwei oder mehr Divisionen, geführt von einem Rank 8 Offizier (General)
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==Die Acht==
==Die Acht==
[[File:Endzeit Die Acht.jpg|thumb|Die Party]]
[[File:Endzeit Die Acht.jpg|thumb|Die Party]]
*Repräsentiert die Party
*Repräsentiert die Party, wird aber selten so gebraucht: Normalerweise sind die Acht nicht alle anwesend - was aber nötig wäre um sie alle aufs Feld zu bringen und ausserdem werden die Die Acht üblicherweise andere Elemente im Kampf anführen um im Mass Combat würfe zu machen und ihren General zu unterstützen.
  Tech Level: '''9'''                      Troop Strength: '''1600'''              Class: '''F, Rec'''                                 
 
  Tech Level: '''9'''                      Troop Strength: '''1120'''              Class: '''F, Rec'''                                 
  Mobility Type: '''Foot'''                Weight: '''1'''  
  Mobility Type: '''Foot'''                Weight: '''1'''  
Equipment Quality: '''Very Fine'''      Troop Quality: '''Elite'''              Specials: '''Terrain (Desert), Hero'''
Cost to Raise: '''-'''                  Time to Raise: '''-'''                  Cost to Maintain: '''-'''
Cost to Raise Support: '''-'''          Time to Raise Support: '''-'''          Cost to Maintain Support: '''-'''
==VB-02a VTOL Vertibird Black Edition==
[[File:Endzeit Whirley Bird.jpg|thumb|Vertibird]]
Dieses Element ist nur verfügbar, wenn die AI (Ally von Astro Mendoz) ihn fliegt.
Tech Level: '''9'''                      Troop Strength: '''(225)'''            Class: '''Air, T1'''                               
Mobility Type: '''Slow Air (SA)'''      Weight: '''8'''
  Equipment Quality: '''Very Fine'''      Troop Quality: '''Elite'''              Specials: '''Hero'''
  Equipment Quality: '''Very Fine'''      Troop Quality: '''Elite'''              Specials: '''Hero'''
  Cost to Raise: '''-'''                  Time to Raise: '''-'''                  Cost to Maintain: '''-'''
  Cost to Raise: '''-'''                  Time to Raise: '''-'''                  Cost to Maintain: '''-'''
  Cost to Raise Support: '''-'''          Time to Raise Support: '''-'''          Cost to Maintain Support: '''-'''
  Cost to Raise Support: '''-'''          Time to Raise Support: '''-'''          Cost to Maintain Support: '''-'''


==Whirley Bird==
==4x4, gebaut von Astro Mendoz==
[[File:Endzeit Whirley Bird.jpg|thumb|Vertibird]]
Dieses Element ist nur verfügbar, wenn die AI (Ally von Astro Mendoz) ihn fährt.
*Der Heli der Party
[[File:Endzeit 4x4.jpg|thumb|4x4]]
  Tech Level: '''9'''                      Troop Strength: '''1600'''             Class: '''Rec, T1'''                                 
 
  Mobility Type: '''Slow Air (SA)'''       Weight: '''1'''  
  Tech Level: '''9'''                      Troop Strength: '''280'''             Class: '''Cv, T1'''                                 
  Mobility Type: '''Motor'''               Weight: '''2'''  
  Equipment Quality: '''Very Fine'''      Troop Quality: '''Elite'''              Specials: '''Hero'''
  Equipment Quality: '''Very Fine'''      Troop Quality: '''Elite'''              Specials: '''Hero'''
  Cost to Raise: '''-'''                  Time to Raise: '''-'''                  Cost to Maintain: '''-'''
  Cost to Raise: '''-'''                  Time to Raise: '''-'''                  Cost to Maintain: '''-'''
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==Command Post (CP)==
==Command Post (CP)==
[[File:Endzeit Command Post.jpg|thumb|Ein TL6 Command Post]]
[[File:Endzeit Command Post.jpg|thumb|Ein TL6 Command Post, die Stats sind für einen TL9 - der hätte natürlich viel mehr Ultratech]]
  Tech Level: '''9'''                      Troop Strength: '''800'''              Class: '''C3I'''                                 
  Tech Level: '''9'''                      Troop Strength: '''800'''              Class: '''C3I''' Command, Control, Communications and Intelligence                                
  Mobility Type: '''0'''                  Weight: '''1'''  
  Mobility Type: '''0'''                  Weight: '''1'''  
  Equipment Quality: '''Good'''            Troop Quality: '''Good'''              Specials: '''-'''
  Equipment Quality: '''Good'''            Troop Quality: '''Good'''              Specials: '''-'''
  Cost to Raise: '''250'000 $'''          Time to Raise: '''25 weeks'''          Cost to Maintain: '''34'000 $ / Month'''
  Cost to Raise: '''250'000 $'''          Time to Raise: '''25 weeks'''          Cost to Maintain: '''34'000 $ / Month'''
  Cost to Raise Support: '''170'000 $'''  Time to Raise Support: '''17 weeks'''  Cost to Maintain Support: '''17'000 $ / Month'''
  Cost to Raise Support: '''170'000 $'''  Time to Raise Support: '''17 weeks'''  Cost to Maintain Support: '''17'000 $ / Month'''
   
  TOTAL COST: '''''320'000 $ to raise; 51'000 $ / Month'''''
 
A tactical operations center, complete with staff officers and their assistants. Packed with computers and bristling with antenna for radio and satellite uplinks. A CP is immobile on it's own; it's usually transported by truck or in an armored vehicle. You need '''one CP per 20 Elements'''.
A tactical operations center, complete with staff officers and their assistants. Packed with computers and bristling with antenna for radio and satellite uplinks. A CP is immobile on it's own; it's usually transported by truck or in an armored vehicle. You need '''one CP per 20 Elements'''.


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  Cost to Raise: '''150'000 $'''          Time to Raise: '''15 weeks'''          Cost to Maintain: '''20'400 $ / Month'''
  Cost to Raise: '''150'000 $'''          Time to Raise: '''15 weeks'''          Cost to Maintain: '''20'400 $ / Month'''
  Cost to Raise Support: '''102'000 $'''  Time to Raise Support: '''11 weeks'''  Cost to Maintain Support: '''10'200 $ / Month'''
  Cost to Raise Support: '''102'000 $'''  Time to Raise Support: '''11 weeks'''  Cost to Maintain Support: '''10'200 $ / Month'''
TOTAL COST: '''''252'000 $ to raise; 30'600 $ / Month'''''


The poor bloody infantry! Each soldier has an automatic, caseless weapon with electronic targeting systems. There’s a machine gun and/or a grenade launcher in every squad. Bullet resistant vests including integrated fire-control and communications systems are standard.
The poor bloody infantry! Each soldier has an automatic, caseless weapon with electronic targeting systems. There’s a machine gun and/or a grenade launcher in every squad. Bullet resistant vests including integrated fire-control and communications systems are standard.
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  Cost to Raise: '''62'500 $'''            Time to Raise: '''7 weeks'''            Cost to Maintain: '''4'250 $ / Month'''
  Cost to Raise: '''62'500 $'''            Time to Raise: '''7 weeks'''            Cost to Maintain: '''4'250 $ / Month'''
  Cost to Raise Support: '''21'250 $'''    Time to Raise Support: '''3 weeks'''    Cost to Maintain Support: '''2'125 $ / Month'''
  Cost to Raise Support: '''21'250 $'''    Time to Raise Support: '''3 weeks'''    Cost to Maintain Support: '''2'125 $ / Month'''
TOTAL COST: '''''83'750 $ to raise; 6'375 $ / Month'''''


An off-road 4x4 utility vehicle such a Jeep, Land Rover, or HMMWV, plus its driver. It’s usually used to transport or tow other elements.
An off-road 4x4 utility vehicle such as a Jeep, Land Rover or HMMWV, plus its driver. It’s usually used to transport or tow other elements. It can transport Elements of Weight 1 (See Class T1).


=Upgrades=
=Upgrades=


==Super Soldiers==
==PSI Super Soldiers==
[[File:Endzeit Special Operators.jpg|thumb|Special Operators]]
[[File:Endzeit Special Operators.jpg|thumb|Special Operators]]
*Based on Riflemen
*Based on Riflemen
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  Cost to Raise: '''396'000 $'''          Time to Raise: '''40 weeks'''          Cost to Maintain: '''49'200 $ / Month'''
  Cost to Raise: '''396'000 $'''          Time to Raise: '''40 weeks'''          Cost to Maintain: '''49'200 $ / Month'''
  Cost to Raise Support: '''246'000 $'''  Time to Raise Support: '''25 weeks'''  Cost to Maintain Support: '''24'600 $ / Month'''
  Cost to Raise Support: '''246'000 $'''  Time to Raise Support: '''25 weeks'''  Cost to Maintain Support: '''24'600 $ / Month'''
 
TOTAL COST: '''''642'000 $ to raise; 73'800 $ / Month'''''
Elite genetically improved Super Soldiers, capable of operating in the Desert, the Mountains and at Night.
Elite genetically improved Super Soldiers, capable of operating in the Desert, the Mountains and at Night. Dieses Element braucht keine Vaultbewohner-Rekruten als Resource.

Aktuelle Version vom 8. Dezember 2013, 23:05 Uhr

Wer mehr wissen will, der soll sich GURPS Mass Combat kaufen und durchlesen, dort ist alles sehr genau beschrieben.

Organisation[Bearbeiten | Quelltext bearbeiten]

  • Element - ~10 Soldaten, geführt von einem Rank 2 Offizier (Unteroffizier)
    • Kann auch 10 Soldaten + Pferde, ein einzelnes Gefährt mit Crew (z.B. Panzer) oder eine schwere Waffe mit Crew (Artillerie) sein.
  • Platoon - zwei bis acht Elemente, geführt von einem Rank 3 Offizier (Lieutenant)
    • 20 - 80 Soldaten
  • Company - zwei bis vier Platoons, geführt von einem Rank 4 Offizier (Captain or Major)
    • 40 - 320 Soldaten
  • Battalion - zwei bis fünf Companies, geführt von einem Rank 5 Offizier (Lieutenant-Colonel)
    • 80 - 1600 Soldaten
  • Brigade / Regiment - zwei oder mehr Battalione, geführt von einem Rank 6 Offizier (Colonel)
    • 160 - 3200+ Soldaten
  • Division - zwei oder mehr Brigaden oder Regimente, geführt von einem Rank 7 Offizier (Brigadiergeneral)
  • Corps - zwei oder mehr Divisionen, geführt von einem Rank 8 Offizier (General)
  • Army Group - zwei oder mehr Corps, geführt von einem Rank 9 Offizier (Field Marshal)

Sanctuary Armed Forces[Bearbeiten | Quelltext bearbeiten]

Diese Elemente stehen Euch im Moment zur Verfügung.

Die Acht[Bearbeiten | Quelltext bearbeiten]

  • Repräsentiert die Party, wird aber selten so gebraucht: Normalerweise sind die Acht nicht alle anwesend - was aber nötig wäre um sie alle aufs Feld zu bringen und ausserdem werden die Die Acht üblicherweise andere Elemente im Kampf anführen um im Mass Combat würfe zu machen und ihren General zu unterstützen.
Tech Level: 9                      Troop Strength: 1120              Class: F, Rec                                
Mobility Type: Foot                Weight: 1 
Equipment Quality: Very Fine       Troop Quality: Elite              Specials: Terrain (Desert), Hero
Cost to Raise: -                   Time to Raise: -                  Cost to Maintain: -
Cost to Raise Support: -           Time to Raise Support: -          Cost to Maintain Support: -

VB-02a VTOL Vertibird Black Edition[Bearbeiten | Quelltext bearbeiten]

Vertibird

Dieses Element ist nur verfügbar, wenn die AI (Ally von Astro Mendoz) ihn fliegt.

Tech Level: 9                      Troop Strength: (225)             Class: Air, T1                                
Mobility Type: Slow Air (SA)       Weight: 8 
Equipment Quality: Very Fine       Troop Quality: Elite              Specials: Hero
Cost to Raise: -                   Time to Raise: -                  Cost to Maintain: -
Cost to Raise Support: -           Time to Raise Support: -          Cost to Maintain Support: -

4x4, gebaut von Astro Mendoz[Bearbeiten | Quelltext bearbeiten]

Dieses Element ist nur verfügbar, wenn die AI (Ally von Astro Mendoz) ihn fährt.

Tech Level: 9                      Troop Strength: 280             Class: Cv, T1                                
Mobility Type: Motor               Weight: 2 
Equipment Quality: Very Fine       Troop Quality: Elite              Specials: Hero
Cost to Raise: -                   Time to Raise: -                  Cost to Maintain: -
Cost to Raise Support: -           Time to Raise Support: -          Cost to Maintain Support: -

Rekrutierbare Elemente[Bearbeiten | Quelltext bearbeiten]

Diese Elemente könnt ihr im Moment rekrutieren.

Command Post (CP)[Bearbeiten | Quelltext bearbeiten]

Ein TL6 Command Post, die Stats sind für einen TL9 - der hätte natürlich viel mehr Ultratech
Tech Level: 9                      Troop Strength: 800               Class: C3I Command, Control, Communications and Intelligence                                
Mobility Type: 0                   Weight: 1 
Equipment Quality: Good            Troop Quality: Good               Specials: -
Cost to Raise: 250'000 $           Time to Raise: 25 weeks           Cost to Maintain: 34'000 $ / Month
Cost to Raise Support: 170'000 $   Time to Raise Support: 17 weeks   Cost to Maintain Support: 17'000 $ / Month
TOTAL COST: 320'000 $ to raise; 51'000 $ / Month

A tactical operations center, complete with staff officers and their assistants. Packed with computers and bristling with antenna for radio and satellite uplinks. A CP is immobile on it's own; it's usually transported by truck or in an armored vehicle. You need one CP per 20 Elements.

Riflemen[Bearbeiten | Quelltext bearbeiten]

Ein paar Riflemen
Tech Level: 9                      Troop Strength: 640               Class: F, Rec
Mobility Type: Foot                Weight: 1 
Equipment Quality: Good            Troop Quality: Good               Specials: -
Cost to Raise: 150'000 $           Time to Raise: 15 weeks           Cost to Maintain: 20'400 $ / Month
Cost to Raise Support: 102'000 $   Time to Raise Support: 11 weeks   Cost to Maintain Support: 10'200 $ / Month
TOTAL COST: 252'000 $ to raise; 30'600 $ / Month

The poor bloody infantry! Each soldier has an automatic, caseless weapon with electronic targeting systems. There’s a machine gun and/or a grenade launcher in every squad. Bullet resistant vests including integrated fire-control and communications systems are standard.

Light Truck[Bearbeiten | Quelltext bearbeiten]

Light Truck
Tech Level: 9                      Troop Strength: 160               Class: Cv, T1
Mobility Type: Motor               Weight: 2
Equipment Quality: Good            Troop Quality: Good               Specials: -
Cost to Raise: 62'500 $            Time to Raise: 7 weeks            Cost to Maintain: 4'250 $ / Month
Cost to Raise Support: 21'250 $    Time to Raise Support: 3 weeks    Cost to Maintain Support: 2'125 $ / Month
TOTAL COST: 83'750 $ to raise; 6'375 $ / Month

An off-road 4x4 utility vehicle such as a Jeep, Land Rover or HMMWV, plus its driver. It’s usually used to transport or tow other elements. It can transport Elements of Weight 1 (See Class T1).

Upgrades[Bearbeiten | Quelltext bearbeiten]

PSI Super Soldiers[Bearbeiten | Quelltext bearbeiten]

Special Operators
  • Based on Riflemen
  • Prerequisites: Forced-Growth Tank; Wet Nanofabrication System
Tech Level: 9                      Troop Strength: 1440              Class: F, Rec
Mobility Type: Foot                Weight: 1 
Equipment Quality: Very Fine       Troop Quality: Elite              Specials: Terrain (Desert, Mountain); Night; Super Soldier
Cost to Raise: 396'000 $           Time to Raise: 40 weeks           Cost to Maintain: 49'200 $ / Month
Cost to Raise Support: 246'000 $   Time to Raise Support: 25 weeks   Cost to Maintain Support: 24'600 $ / Month
TOTAL COST: 642'000 $ to raise; 73'800 $ / Month

Elite genetically improved Super Soldiers, capable of operating in the Desert, the Mountains and at Night. Dieses Element braucht keine Vaultbewohner-Rekruten als Resource.