Endzeit Templates

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Siehe auch Enzeit Lenses.

Alle Templates+Lenses zusammen haben ungefähr folgende CP Verteilung (250/-50/-5)

  • 150 Attribute
  • 50 Vorteile
  • 50+50 Skills (Template+Lens)

Quirk

  • Bunker4Life - Du bist es gewohnt in einem Bunker zu leben, nicht raus zu können und verhälst dich entsprechend.

Shooter

It wouldn’t be an action story if the floor wasn’t covered with spent brass eventually – and while the entire squad shoots when the chips are down, you’re a true gunslinger. You’ll tackle a whole building full of mooks, need be . . . you’re that good. If it shoots, you can and will use it.

Attributes

  • ST 11 [10]
  • DX 16 [120]
  • IQ 11 [20]
  • HT 12 [10]

Secondary Characteristics

  • Damage 1d-1/1d+1
  • BL 24 lbs.
  • HP 11 [0]
  • Will 12 [0]
  • Per 12 [5]
  • FP 12 [0]
  • Basic Speed 7.00 [0]
  • Basic Move 7 [0]

Advantages

  • Gunslinger [25]
  • Luck [15]

A further 31 points chosen from among:

  • ST +1 to +3 [10/level]
  • DX +1 [20]
  • IQ +1 [20]
  • HT +1 to +3 [10/level]
  • Per +1 to +6 [5/level]
  • Basic Speed +1 [20]
  • Basic Move +1 to +3 [5/level]
  • Acute Vision [2/level]
  • Ambidexterity [5]
  • Combat Reflexes [15]
  • Daredevil [15]
  • Enhanced Dodge 1-2 [15/level]
  • Fearlessness [2/level] or Unfazeable [15]
  • Fit [5] or Very Fit [15]
  • Gizmos 1-3 [5/gizmo]
  • Gun Perks [1/perk]
  • Hard to Kill [2/level]
  • Hard to Subdue [2/level]
  • High Pain Threshold [10]
  • Peripheral Vision [15]
  • Rapid Healing [5] or Very Rapid Healing [15]
  • Serendipity 1-2 [15/level]
  • Signature Gear [Varies]
  • Wild Talent 1 [20]
  • or replace Luck [15] with Extraordinary Luck [30] for 15 points.

Disadvantages:

-20 points chosen from among:

  • Code of Honor (“Stay bought”) [-5] or (Soldier’s) [-10]
  • Duty (Agency, mob, service, or similar; Extremely Hazardous; 9, 12, or 15 or less) [-10, -15, or -20]
  • Fanaticism (Employer, nation, or service) [-15]
  • Greed [-15*]
  • Intolerance (Rival nation or other large group) [-5]
  • Sense of Duty (Team) [-5] or (Nation) [-10]
  • Social Stigma (Criminal Record) [-5]

Another -10 points chosen from among those traits or:

  • Bad Temper [-10*]
  • Berserk [-10*]
  • Bloodlust [-10*]
  • Bully [-10*],
  • Honesty [-10*]

A further -20 points chosen from either of the previous lists or:

  • Callous [-5]
  • Flashbacks [-5 or -10]
  • Impulsiveness [-10*]
  • Odious Personal Habits [-5 to -15]
  • On the Edge [-15*]
  • Overconfidence [-5*]
  • Paranoia [-10]
  • Stubbornness [-5]
  • Wounded [-5]

Primary Skills:

  • Fast-Draw (Ammo), Forced Entry, and Jumping, all (E) DX [1]-16
  • Acrobatics (H) DX [4]-16
  • One of Guns (Pistol, Shotgun, or Submachine Gun) (E) DX+2 [4]-18
  • Seven of Guns (Light Machine Gun, Pistol, Rifle, Shotgun, or Submachine Gun) (E) DX+1 [1]-17, bought from default to first Guns specialty
  • Crossbow, Fast-Draw (Long Arm or Pistol), Gunner (Cannon or Machine Gun), Guns (Grenade Launcher or LAW), Liquid Projector(Flamethrower or Sprayer), all (E) DX [1]-16; or Throwing (A) DX-1 [1]-15.

Secondary Skills:

  • One of Boxing (A) DX [2]-16, Brawling (A) DX+1 [2]-17, or Karate (H) DX-1 [2]-15.
  • One of Judo (H) DX-1 [2]-15 or Wrestling (A) DX [2]-16
  • Driving (Automobile or Motorcycle) and Stealth, both (A) DX-1 [1]-15;
  • Armoury (Heavy Weapons or Small Arms) and Holdout, both (A) IQ+1 [4]-12
  • Running (A) HT [2]-12.

Background Skills: