UZF Traits: Unterschied zwischen den Versionen
Onkl (Diskussion | Beiträge) |
Onkl (Diskussion | Beiträge) |
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Zeile 3: | Zeile 3: | ||
===Artificer [10/level]=== | ===Artificer [10/level]=== | ||
Armoury, Carpentry, Electrician, Electronics Repair, Engineer, Machinist, Masonry, Mechanic, Scrounging and Smith | Armoury, Carpentry, Electrician, Electronics Repair, Engineer, Machinist, Masonry, Mechanic, Scrounging and Smith | ||
===Fistist [5/level]=== | |||
Acrobatics, Armoury (Body Armor), Fast-Draw, Jumping, Tactics | |||
===Master Builder [7/level]=== | ===Master Builder [7/level]=== | ||
Architecture, Carpentry, Engineer, Forced Entry, Masonry, Smith, Scrounging | Architecture, Carpentry, Engineer, Forced Entry, Masonry, Smith, Scrounging | ||
===Medic [8/level]=== | ===Medic [8/level]=== | ||
Diagnosis, First Aid, Pharmacy, Physician, Physiology, Psychology, Surgery, Veterinary | Diagnosis, First Aid, Pharmacy, Physician, Physiology, Psychology, Surgery, Veterinary | ||
===Meleeist [5/level]=== | |||
Acrobatics, Armoury (Melee Weapons), Fast-Draw, Jumping, Tactics | |||
===Pilferer [8/level]=== | ===Pilferer [8/level]=== | ||
Electronics Operation (Security), Electronics Repair (Security), Forced Entry, Lockpicking, Search, Stealth, Traps | Electronics Operation (Security), Electronics Repair (Security), Forced Entry, Lockpicking, Search, Stealth, Traps | ||
Zeile 13: | Zeile 17: | ||
===Shootist [5/level]=== | ===Shootist [5/level]=== | ||
Acrobatics, Armoury (Small Arms), Fast-Draw, Jumping, Tactics | Acrobatics, Armoury (Small Arms), Fast-Draw, Jumping, Tactics | ||
===Sudden Death [6/level]=== | ===Sudden Death [6/level]=== | ||
Acting, Camouflage, Disguise, Holdout, Shadowing, Stealth | Acting, Camouflage, Disguise, Holdout, Shadowing, Stealth |
Version vom 5. Mai 2015, 16:35 Uhr
Advantages
Talents
Artificer [10/level]
Armoury, Carpentry, Electrician, Electronics Repair, Engineer, Machinist, Masonry, Mechanic, Scrounging and Smith
Fistist [5/level]
Acrobatics, Armoury (Body Armor), Fast-Draw, Jumping, Tactics
Master Builder [7/level]
Architecture, Carpentry, Engineer, Forced Entry, Masonry, Smith, Scrounging
Medic [8/level]
Diagnosis, First Aid, Pharmacy, Physician, Physiology, Psychology, Surgery, Veterinary
Meleeist [5/level]
Acrobatics, Armoury (Melee Weapons), Fast-Draw, Jumping, Tactics
Pilferer [8/level]
Electronics Operation (Security), Electronics Repair (Security), Forced Entry, Lockpicking, Search, Stealth, Traps
Scientist [6/level]
Bioengineering, Expert Skill (Epidemiology), Hazardous Materials, Hidden Lore (Zombies), Physiology, Research
Shootist [5/level]
Acrobatics, Armoury (Small Arms), Fast-Draw, Jumping, Tactics
Sudden Death [6/level]
Acting, Camouflage, Disguise, Holdout, Shadowing, Stealth
Truth-Seeker [6/level]
Intelligence Analysis, Interrogation, Observation, Search, Hidden Lore (Zombies), Research
Widget-Worker [5/level]
Armoury, Forced Entry, Lockpicking, Scrounging, Traps