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*Bunker4Life - Du bist es gewohnt in einem Bunker zu leben, nicht raus zu können und verhälst dich entsprechend. | *Bunker4Life - Du bist es gewohnt in einem Bunker zu leben, nicht raus zu können und verhälst dich entsprechend. | ||
==Shooter== | |||
'''Attributes''' | |||
*ST 11 [10] | |||
*DX 16 [120] | |||
*IQ 11 [20] | |||
*HT 12 [10] | |||
'''Secondary Characteristics''' | |||
*Damage 1d-1/1d+1 | |||
*BL 24 lbs. | |||
*HP 11 [0] | |||
*Will 12 [0] | |||
*Per 12 [5] | |||
*FP 12 [0] | |||
*Basic Speed 7.00 [0] | |||
*Basic Move 7 [0] | |||
'''Advantages''' | |||
*Gunslinger [25] | |||
*Luck [15] | |||
A further 30 points chosen from among: | |||
*ST +1 to +3 [10/level] | |||
*DX +1 [20] | |||
*IQ +1 [20] | |||
*HT +1 to +3 [10/level] | |||
*Per +1 to +6 [5/level] | |||
*Basic Speed +1 [20] | |||
*Basic Move +1 to +3 [5/level] | |||
*Acute Vision [2/level] | |||
*Ambidexterity [5] | |||
*Combat Reflexes [15] | |||
*Daredevil [15] | |||
*Enhanced Dodge 1-2 [15/level] | |||
*Fearlessness [2/level] | |||
*Fit [5] or Very Fit [15] | |||
*Gizmos 1-3 [5/gizmo] | |||
*Gun Perks [1/perk] | |||
*Hard to Kill [2/level] | |||
*Hard to Subdue [2/level] | |||
*High Pain Threshold [10] | |||
*Peripheral Vision [15] | |||
*Rapid Healing [5] or Very Rapid Healing [15] | |||
*Serendipity 1-2 [15/level] | |||
*Signature Gear [Varies] | |||
*Wild Talent 1 [20] | |||
* or replace Luck [15] with Extraordinary Luck [30] for 15 points. | |||
'''Disadvantages:''' | |||
-20 points chosen from among: | |||
*Code of Honor (“Stay bought”) [-5] or (Soldier’s) [-10] | |||
*Duty (Agency, mob, service, or similar; Extremely Hazardous; 9, 12, or 15 or less) [-10, -15, or -20] | |||
*Fanaticism (Employer, nation, or service) [-15] | |||
*Greed [-15*] | |||
*Intolerance (Rival nation or other large group) [-5] | |||
*Sense of Duty (Team) [-5] or (Nation) [-10] | |||
*Social Stigma (Criminal Record) [-5] | |||
Another -10 points chosen from among those traits or: | |||
*Bad Temper [-10*] | |||
*Berserk [-10*] | |||
*Bloodlust [-10*] | |||
*Bully [-10*], | |||
*Honesty [-10*] | |||
A further -20 points chosen from either of the previous lists or: | |||
*Callous [-5] | |||
*Flashbacks [-5 or -10] | |||
*Impulsiveness [-10*] | |||
*Odious Personal Habits [-5 to -15] | |||
*On the Edge [-15*] | |||
*Overconfidence [-5*] | |||
*Paranoia [-10] | |||
*Stubbornness [-5] | |||
*Wounded [-5]. | |||
'''Primary Skills:''' | |||
*Fast-Draw (Ammo), Forced Entry, and Jumping, all (E) DX [1]-16 | |||
*Acrobatics (H) DX [4]-16 | |||
Choose one of | |||
*Guns (Pistol, Shotgun, or Submachine Gun) (E) DX+2 [4]-18 | |||
*Seven of | |||
*Guns (Light Machine Gun, Pistol, Rifle, Shotgun, or Submachine Gun) (E) DX+1 [1]-17, bought from default to first Guns specialty | |||
*Crossbow, Fast-Draw (Long Arm or Pistol), Gunner (Cannon or Machine Gun), Guns (Grenade Launcher or LAW), Liquid Projector(Flamethrower or Sprayer), all (E) DX [1]-16; or Throwing (A) DX-1 [1]-15. | |||
'''Secondary Skills:''' | |||
Choose one: | |||
*Boxing (A) DX [2]-16, Brawling (A) DX+1 [2]-17, or Karate (H) DX-1 [2]-15. | |||
Choose one: | |||
*Judo (H) DX-1 [2]-15 or Wrestling (A) DX [2]-16 | |||
*Driving (Automobile or Motorcycle) and Stealth, both (A) DX-1 [1]-15; | |||
*Armoury (Heavy Weapons or Small Arms) and Holdout, both (A) IQ+1 [4]-12 | |||
*Running (A) HT [2]-12. | |||
'''Background Skills:''' | |||
Computer Operation (E) IQ [1]-11. | |||
==Kämpfer== | ==Kämpfer== |
Version vom 12. Februar 2012, 22:59 Uhr
Siehe auch Enzeit Lenses.
Alle Templates+Lenses zusammen haben ungefähr folgende CP Verteilung (250/-50/-5)
- 150 Attribute
- 50 Vorteile
- 50+50 Skills (Template+Lens)
Quirk
- Bunker4Life - Du bist es gewohnt in einem Bunker zu leben, nicht raus zu können und verhälst dich entsprechend.
Shooter
Attributes
- ST 11 [10]
- DX 16 [120]
- IQ 11 [20]
- HT 12 [10]
Secondary Characteristics
- Damage 1d-1/1d+1
- BL 24 lbs.
- HP 11 [0]
- Will 12 [0]
- Per 12 [5]
- FP 12 [0]
- Basic Speed 7.00 [0]
- Basic Move 7 [0]
Advantages
- Gunslinger [25]
- Luck [15]
A further 30 points chosen from among:
- ST +1 to +3 [10/level]
- DX +1 [20]
- IQ +1 [20]
- HT +1 to +3 [10/level]
- Per +1 to +6 [5/level]
- Basic Speed +1 [20]
- Basic Move +1 to +3 [5/level]
- Acute Vision [2/level]
- Ambidexterity [5]
- Combat Reflexes [15]
- Daredevil [15]
- Enhanced Dodge 1-2 [15/level]
- Fearlessness [2/level]
- Fit [5] or Very Fit [15]
- Gizmos 1-3 [5/gizmo]
- Gun Perks [1/perk]
- Hard to Kill [2/level]
- Hard to Subdue [2/level]
- High Pain Threshold [10]
- Peripheral Vision [15]
- Rapid Healing [5] or Very Rapid Healing [15]
- Serendipity 1-2 [15/level]
- Signature Gear [Varies]
- Wild Talent 1 [20]
- or replace Luck [15] with Extraordinary Luck [30] for 15 points.
Disadvantages: -20 points chosen from among:
- Code of Honor (“Stay bought”) [-5] or (Soldier’s) [-10]
- Duty (Agency, mob, service, or similar; Extremely Hazardous; 9, 12, or 15 or less) [-10, -15, or -20]
- Fanaticism (Employer, nation, or service) [-15]
- Greed [-15*]
- Intolerance (Rival nation or other large group) [-5]
- Sense of Duty (Team) [-5] or (Nation) [-10]
- Social Stigma (Criminal Record) [-5]
Another -10 points chosen from among those traits or:
- Bad Temper [-10*]
- Berserk [-10*]
- Bloodlust [-10*]
- Bully [-10*],
- Honesty [-10*]
A further -20 points chosen from either of the previous lists or:
- Callous [-5]
- Flashbacks [-5 or -10]
- Impulsiveness [-10*]
- Odious Personal Habits [-5 to -15]
- On the Edge [-15*]
- Overconfidence [-5*]
- Paranoia [-10]
- Stubbornness [-5]
- Wounded [-5].
Primary Skills:
- Fast-Draw (Ammo), Forced Entry, and Jumping, all (E) DX [1]-16
- Acrobatics (H) DX [4]-16
Choose one of
- Guns (Pistol, Shotgun, or Submachine Gun) (E) DX+2 [4]-18
- Seven of
- Guns (Light Machine Gun, Pistol, Rifle, Shotgun, or Submachine Gun) (E) DX+1 [1]-17, bought from default to first Guns specialty
- Crossbow, Fast-Draw (Long Arm or Pistol), Gunner (Cannon or Machine Gun), Guns (Grenade Launcher or LAW), Liquid Projector(Flamethrower or Sprayer), all (E) DX [1]-16; or Throwing (A) DX-1 [1]-15.
Secondary Skills: Choose one:
- Boxing (A) DX [2]-16, Brawling (A) DX+1 [2]-17, or Karate (H) DX-1 [2]-15.
Choose one:
- Judo (H) DX-1 [2]-15 or Wrestling (A) DX [2]-16
- Driving (Automobile or Motorcycle) and Stealth, both (A) DX-1 [1]-15;
- Armoury (Heavy Weapons or Small Arms) and Holdout, both (A) IQ+1 [4]-12
- Running (A) HT [2]-12.
Background Skills: Computer Operation (E) IQ [1]-11.
Kämpfer
Attributes
- ST 12 [20]
- DX 15 [100]
- IQ 11 [20]
- HT 12 [20]
- Per 12 [5]
- Basic Speed 6 [-15]
Advantages
- High Pain Threshold [10]
- Combat Reflexes [15]
- Born Soldier 1 [5]
Nahkämpfer
- Weaponmaster [25]
Fernkämpfer
- Gunslinger [25]
Diplomat
- Charisma
- Appearance