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[[ | Siehe auch [[Enzeit Lenses]]. | ||
Alle Templates+Lenses zusammen haben ''ungefähr'' folgende CP Verteilung (250/-50/-5) | |||
*150 Attribute | |||
* | *50 Vorteile | ||
*50+50 Skills (Template+Lens) | |||
Quirk | |||
*Bunker4Life - Du bist es gewohnt in einem Bunker zu leben, nicht raus zu können und verhälst dich entsprechend. | |||
* | |||
== | ==Shooter== | ||
It wouldn’t be an action story if the floor wasn’t covered with spent brass eventually – and while the entire squad shoots when the chips are down, you’re a true gunslinger. You’ll tackle a whole building full of mooks, need be . . . you’re that good. If it shoots, you can and will use it. | It wouldn’t be an action story if the floor wasn’t covered with spent brass eventually – and while the entire squad shoots when the chips are down, you’re a true gunslinger. You’ll tackle a whole building full of mooks, need be . . . you’re that good. If it shoots, you can and will use it. | ||
'''Attributes''' | |||
*ST 11 [10] | *ST 11 [10] | ||
*DX 16 [120] | *DX 16 [120] | ||
*IQ 11 [20] | *IQ 11 [20] | ||
*HT 12 [ | *HT 12 [10] | ||
'''Secondary Characteristics''' | |||
*Damage 1d-1/1d+1 | *Damage 1d-1/1d+1 | ||
*BL 24 lbs. | *BL 24 lbs. | ||
Zeile 800: | Zeile 28: | ||
*Basic Speed 7.00 [0] | *Basic Speed 7.00 [0] | ||
*Basic Move 7 [0] | *Basic Move 7 [0] | ||
'''Advantages''' | |||
*Gunslinger [25] | *Gunslinger [25] | ||
* | *Luck [15] | ||
A further 31 points chosen from among: | |||
A further | |||
*ST +1 to +3 [10/level] | *ST +1 to +3 [10/level] | ||
*DX +1 [20] | *DX +1 [20] | ||
Zeile 831: | Zeile 56: | ||
*Signature Gear [Varies] | *Signature Gear [Varies] | ||
*Wild Talent 1 [20] | *Wild Talent 1 [20] | ||
*replace Luck [15] with Extraordinary Luck [30] for 15 points. | * or replace Luck [15] with Extraordinary Luck [30] for 15 points. | ||
'''Disadvantages:''' | |||
-20 points chosen from among: | -20 points chosen from among: | ||
Zeile 860: | Zeile 84: | ||
*Stubbornness [-5] | *Stubbornness [-5] | ||
*Wounded [-5] | *Wounded [-5] | ||
'''Primary Skills:''' | |||
*Fast-Draw (Ammo), Forced Entry, and Jumping, all (E) DX [1]-16 | *Fast-Draw (Ammo), Forced Entry, and Jumping, all (E) DX [1]-16 | ||
*Acrobatics (H) DX [4]-16 | *Acrobatics (H) DX [4]-16 | ||
*One of Guns (Pistol, Shotgun, or Submachine Gun) (E) DX+2 [4]-18 | *One of Guns (Pistol, Shotgun, or Submachine Gun) (E) DX+2 [4]-18 | ||
*Seven of Guns (Light Machine Gun, Pistol, Rifle, Shotgun, or Submachine Gun) (E) DX+1 [1]-17, bought from default to first Guns specialty | *Seven of Guns (Light Machine Gun, Pistol, Rifle, Shotgun, or Submachine Gun) (E) DX+1 [1]-17, bought from default to first Guns specialty | ||
*Crossbow, Fast-Draw (Long Arm or Pistol), Gunner (Cannon or Machine Gun), Guns (Grenade Launcher or LAW), Liquid Projector(Flamethrower or Sprayer), all (E) DX [1]-16; or Throwing (A) DX-1 [1]-15. | |||
'''Secondary Skills:''' | |||
*One of Boxing (A) DX [2]-16, Brawling (A) DX+1 [2]-17, or Karate (H) DX-1 [2]-15. | *One of Boxing (A) DX [2]-16, Brawling (A) DX+1 [2]-17, or Karate (H) DX-1 [2]-15. | ||
*One of Judo (H) DX-1 [2]-15 or Wrestling (A) DX [2]-16 | *One of Judo (H) DX-1 [2]-15 or Wrestling (A) DX [2]-16 | ||
*Driving (Automobile | *Driving (Automobile or Motorcycle) and Stealth, both (A) DX-1 [1]-15; | ||
* | *Armoury (Heavy Weapons or Small Arms) and Holdout, both (A) IQ+1 [4]-12 | ||
*Running (A) HT [2]-12. | |||
'''Background Skills:''' | |||
* | |||