UZF Pulling Rank

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Assistance Roll [Bearbeiten | Quelltext bearbeiten]

Euer Patron hat 25 Punkte und euer Military Rank kostet [7/level] nach GURPS Social Engineering Regeln. Der Rank wird bei UZF aber nicht bezahlt sondern erhalten die UZF als Belohnung.[Bearbeiten | Quelltext bearbeiten]

Ihr könnt jeden Assistance Roll mit den folgenden Skills beeinflussen (Zählt als Complementary Skill Roll):

  • Leadership
  • Savoir-Faire (Military)

Datei:UZF Pulling Rank Cards.pdf

Jeder Assistance Roll gibt kumulativ -1 auf jeden Weiteren. Am Anfang der Session wird dieser Abzug zurückgesetzt.

Einsatzmöglichkeiten Pulling Rank[Bearbeiten | Quelltext bearbeiten]

Dieser Abschnitt ist nur für den GM gedacht, die Aktionen welche die Gruppe ausführen kann sind in den Pulling Rank Cards oben festgehalten.

Gear[Bearbeiten | Quelltext bearbeiten]

On a successful AR, the petitioner can draw any equipment that’s standard issue for the organization and his role in it. Collecting it at one of the backer’s facilities is fastest. Delivery by courier is an option, but that can take a day or more – or 1d days for large items like vehicles. Some kinds of Rank are more effective here; e.g., Military Rank might obtain gear in the field via an airdrop in just 1d hours, or in even less time if superscience teleportation exists, and Magical Rank could conceivably achieve something similar for a wizard. “Standard issue” doesn’t always mean “ordinary.” If the organization has access to experimental or gee-whiz gadgetry, that’s a valid request. Mundane equipment has the same value as Cash (above) – including the factor of 10 if it will be returned – but tends to be easier than money to request and is often the only option for Military Rank.

Modifiers: The AR modifiers for cash. For experimental gear with no fixed price tag, ignore $ value but apply an extra -5 (e.g., -3 for an effective 20-point Patron). Mission-specific gear of any kind almost always enjoys +5 for an “appropriate” request. For instance, a sergeant (Rank 2) in a modern army (effective 25-point Patron) has a base AR of 3, but when requesting an ammo drop for his squad, he’d get +4 for a wealthy backer and +5 for an appropriate request, giving 12 or less – rising to 13 or less with a success vs. Leadership.

Technical Means[Bearbeiten | Quelltext bearbeiten]

Rank in government organizations that are effectively 20- to 30-point Patrons may let PCs request the use of powerful espionage assets at TL6+ (or at any TL, if magic exists). This includes communications intercepts for a particular target, code-breaking using a supercomputer, and drone or even satellite recon of a specific locale. Most such requests take a day or longer to process – often after another day or more to travel by courier, if electronic communication isn’t possible. Less impressive organizations, like police forces that grant Police Rank and work like 10- to 20- point Patrons, can manage considerably more modest technical means, such as helicopter surveillance and access to traffic cameras. Modern universities, which confer Academic Rank comparable to a 10-point Patron, can sometimes accomplish surprising things with computing facilities. Such lesser aid can be set up in minutes to hours (call it 1d minutes or hours, if desired).

Modifiers: -1 to -5 for expensive, highly sensitive assets like satellites and Top Secret code-breaking machines, unless the person asking has appropriate Security Clearance (p. B82) in addition to Rank. No modifier for ordinary drones, helicopters, cameras, etc.

Northrop Grumman RQ-4 BLOCK 40 - Global Hawk[Bearbeiten | Quelltext bearbeiten]

UZF RQ4.jpg

Die Drohne wurde durch die Gruppe im Mai 2015 von der Ramstein AFB geholt.

Die Drohne fliegt mit 570 km/h und kann 34h lang in der Luft sein. Sie fliegt auf 60'000 Fuss und hat keine Waffen an Bord sondern dient der Aufklärung.

TL Vehicle ST/HP Hnd/SR HT Move LWt. Load SM Occ. DR Range Cost Loc. Stall Notes
8 Northrop Grumman RQ-4 Global Hawk 99 +2/3 11f 3/179 16.125 1.5 +5 0 5 14154 mi $222M Wi3Wr 55 -

Safe House[Bearbeiten | Quelltext bearbeiten]

Many kinds of Rank might give a safe place to hide out – Organized Crime Rank and espionage-oriented Military Rank qualify for sure, as might diplomatic Administrative Rank, Guild or Merchant Rank in organizations that own lots of property, and Religious Rank in settings where holy ground is sanctuary. The archetypal safe house is unknown to the opposition, checked for traitors (if staffed) and bugs (at higher TLs), and stocked with food and medical supplies. In town, the building might be 3d minutes away (by car at TL6+, on foot at lower TLs); in the countryside, the hero will probably be directed to the nearest good-sized community.

Insertion/Extraction[Bearbeiten | Quelltext bearbeiten]

A clandestine drop or pickup, available in a scant 1d+10 minutes for loitering support but taking up to a day on a cold request (for obvious rides, see Transportation, p. 19). The means will reflect the equivalent Patron’s assets. Organized Crime Rank might be able to swing a getaway car if a 10-point effective Patron or a false-flagged freighter if a 15-point one; fancy stuff such as stealth helicopters and nuclear submarines fitted for special-ops infiltrations require Military Rank and a 20- to 30-point effective Patron.

Consultation[Bearbeiten | Quelltext bearbeiten]

If the PC is merely asking a factual question, treat his organization as a Contact Group (p. B44) with an effective skill of 15+ (equivalent Patron value/5) – that is, from 17 to 21 – in any skill that seems applicable. This might mean Administration or Accounting for Administrative Rank, Finance or Market Analysis for Guild or Merchant Rank, Tactics or Strategy for Military Rank, Streetwise for Organized Crime Rank, Criminology or Forensics for Police Rank, or almost anything for Academic Rank. A successful AR allows a skill roll, subject to that skill’s usual modifiers, with any success giving the PC what he needs to know. In effect, his Rank replaces a collection of skills he might lack.

Reliability is “Somewhat Reliable,” meaning that on a failed skill roll, the information just isn’t available. On an 18, someone decides that the request was above the PC’s clearance or pay grade! Instead of aid, investigators show up to complicate the adventure.

Records Search[Bearbeiten | Quelltext bearbeiten]

This is a search of all the databases to which the organization has access in order to dig up everything it has on record regarding a piece of information – e.g., name, address, license number, phone number (TL6+), or DNA sample (TL8+) – provided by the person who submitted the request. Handle this as Consultation (above), but the relevant skill is automatically Research, and what’s discovered depends on the petitioner’s Rank. Police Rank would permit a DMV lookup of a plate number to find the name and address of the vehicle’s owner, while suitable Administrative or Religious Rank could turn up things like marriage records that prove or disprove inheritance claims.

Modifiers: +5 if the information is generally available and the request is merely to save time, but down to -5 if the information is sensitive (like proof that the king isn’t legitimate).

Evacuation[Bearbeiten | Quelltext bearbeiten]

Physically plucking people from danger is a hallmark of organizations that bestow Military Rank and expansive varieties of Police Rank. It also fits the apparatus behind Administrative, Feudal, Political, and Religious Rank, if they regard Rank-holders as VIPs. Evacuation is overt and available only in friendly or openly contested territory (contrast Insertion/Extraction, pp. 14- 15). High-tech help like a helicopter or an ambulance arrives in 1d+10 minutes, but 1d hours or worse is typical at lower TLs or in remote areas. Modifiers: The +1 to +5 for an “appropriate” request always applies if the PC got into trouble on a legitimate mission. If evacuation is because he’s injured (medevac), add an extra +5, giving up to +10 in total.

Travel[Bearbeiten | Quelltext bearbeiten]

When an organization sends its agent somewhere, don’t bother with an AR. However, if an adventurer wants to get from A to B quickly – still as part of his work, but without prior planning – he can ask his backer to arrange ordinary, overt transportation, complete with any relevant papers (tickets, visas, etc.). At TL7+, this can often be arranged in real time over the phone; at lower TLs, it may take several days. The traveler doesn’t choose the means, which should be appropriate to Rank (e.g., a bus ticket for an Administrative Rank 0 intern, a private jet for the Rank 8 head of state).

Fire Support[Bearbeiten | Quelltext bearbeiten]

Those with Military Rank – and almost never other kinds – might be able to call in an air strike, armed drone attack, artillery barrage, or naval or orbital bombardment. If this is preplanned, it may well happen as soon as the signal is received, and the speed limit is that of communications at the campaign TL (and of course the fire itself!). For unplanned fires, the GM should add at least 1d minutes to any delay and/or require the person who requested the mission to make a Forward Observer roll.

Modifiers: -5 outside a combat zone, worsening to -10 infriendly territory. The GM should be strict about this, and apply further penalties for especially egregious abuses, requests for strategic weapons, etc.

McDonnell Douglas F-15E "Strike Eagle"[Bearbeiten | Quelltext bearbeiten]

UZF F15E.jpg

Die Gruppe hat im Mai 2015 auf der Ramstein AFB Container mit Waffen für die in Island stationierten F-15E geholt. Genug für drei Einsätze.


  • Type: Strike Fighter (Long Range Interdiction Fighter)
  • Crew: 2 (Pilot and Gunner)
  • Weight (Empty): 14300 kg (31700 lbs)
  • Height: 5.63 Meters (18.5 Feet)
  • Length: 19.43 Meters (63.8 Feet)
  • Wing Span: 13.05 Meters (42.8 Feet)
  • Engine: 2x Pratt & Whitney F100-229 (29.000 lbs thrust each) with Afterburners
  • Max Speed: Mach 2.5+ (1650+ mp/h, 2650+ km/h)
  • Cruising Speed: 917 km/h (570 mp/h)
  • Range: 1853 Kilometres (1150 Miles); 4445 Kilometres (2765 Miles) w/ Drop Tanks
  • Service Ceiling: 18200 Meters (60000 Feet)
  • Armament: 1x 20mm M61 Vulcan Gatling Gun and a variety of ordnance
  • Equipment: Large Radio (100-mile range), Autopilot, Navigation Instruments (+6 Navigation), HUDWACS (+1 to Piloting), IFF, *Tactical Imaging Multi-Mode Radar (100/10-mile range), Terrain-Following Radar, Electronic Support Measures (+1 to Dodge against Radar/IR Homing), Deceptive Radar Jammer (-5 Radar), Laser Designator/Range Finder (10-miles range), FLIR (2x-16x Magnification), CMS (Flares, -5 to IR Homing, -5 to Radar Homing), CCD TV (4x-10x Zoom)
  • HP: 130 (rounded up)
  • HT: 11 flammable
  • Hnd/SR: +3/4
  • Move: 14/825
  • SM: +6
  • DR: 5 (all facings)

Weapons (Just some samples)

  • 20mm M61 Gatling Cannon (use the stats from 4ED HT)
  • MK-82 "Snakeye" (use the stats from 4ED HT) - "Dumb" Bomb
  • AIM-9M (use the stats for the AIM-9L in 4ED HT) - Heat (IR) Seeking
  • AIM-120 AMRAAM (Acc 4, Spd 950, Max 54500, Damage 6dx11 [9d] cr ex) - RADAR Seeking
  • AGM-65D "Maverick" (Acc 4, Spd 350, Max 29900, Damage 6dx23 (10) pi++ and 6dx10 [6dx3] cr ex follow-up) - Heat (IR) Seeking

Notes: The F-15E is equipped with a APG-63(V)3 "AESA" high resolution imaging multi-mode RADAR which is capable of finding air/ground targets at ranges exceeding 100-miles. Within 10-miles (in GURPS terms) the RADAR can produce high resolution images of the target area, enabling the "Weapons System Officer (WSO)" to indentify targets. The RADAR can be used to "lock on" on both air and ground targets (giving a bonus of +3 for attacks).

The F-15E also have two underslung pods (LANTIRN), the first is the "AN/AAQ-13 Navigation Pod" and the second is the "AN/AAQ-14 Target Pod".

The "AN/AAQ-13" pod houses a FLIR sensor and terrain-following RADAR. This allows the pilot to fly "hands-off" at low altitudes during bad weather conditions and at night. The FLIR can be slaved onto the pilots HUDWACS (in effect giving him Infravision).

The "AN/AAQ-14" pod includes a FLIR sensor with 2x-16x magnification; a Laser Designator/Range Finder (10-miles range) and a CCD-TV camera with 4x-10x magnification. The FLIR sensor is used to display images of targets for the pilot and the "WSO" and can be locked to follow specific targets. The Laser Designator/Range Finder is used to "paint" targets for laser-guided munitions, and the CCD-TV can be used to indentify or find targets during day-time operations.

The F-15E is also equipped with an "ECM" suite consisting of a automatic chaff/flare dispenser (effectively giving anyone targeting the F-15E a penalty of -5 with IR seeking and RADAR seeking weapons). It also has a deceptive RADAR jammer (giving a searching RADAR a penalty of -5). The "Electronic Support Measures" or ESM, gives the pilot a +1 bonus to Dodge against any aimed attacks made by RADAR or IR homing weapons.

For navigation; the F-15E has an inertial navigation system with a laser gyroscope. The WSO and pilot have access to moving electronic maps which in turn gives them Absolute Direction and a bonus of +6 to Navigation (Air).

Boeing B-52 Stratofortress[Bearbeiten | Quelltext bearbeiten]

UZF B52H.jpg

The Cavalry[Bearbeiten | Quelltext bearbeiten]

Similar to Muscle (above), but now the arrivals come loaded for bear and barge onto the scene noisily. Headcount is still half the equivalent Patron value – the local sheriff’s department (10 points) might have a five-man SWAT team, while a modern army (20 to 25 points) would send a 10- to 12-man squad. These reinforcements are on duty, making appropriateness a concern. Modifiers: -5 or worse if the request is “just because,” and essentially inappropriate, but +1 to +5 if the leadership sent the hero into a dangerous situation and he deserves backup.