Helden Jobs

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Assassin[Bearbeiten | Quelltext bearbeiten]

  • Prerequisites: Stealth 12+ and a weapon skill at 12+.
  • Job Roll: Worst prerequisite skill-1.
  • On critical failure, wanted by the authorities.
  • Monthly Pay: $200 x worst prerequisite skill. Adjusted for margin of success or failure.
  • Wealth Level: Wealthy. Supports Status 1.

Bounty Hunter[Bearbeiten | Quelltext bearbeiten]

  • Prerequisites: Tracking 12+, Shadowing 12+, and a weapon skill at 12+.
  • Job Roll: Worst prerequisite skill.
  • On critical failure, injured by target, take 2d damage.
  • Monthly Pay: $800. Adjusted for margin of success or failure.
  • Wealth Level: Average. Supports Status 0.

Entertainer[Bearbeiten | Quelltext bearbeiten]

  • Prerequisites: One of Singing, Dancing, Performance, Acrobatics, or Musical Instrument at 13+.
  • Job Roll: Prerequisite skill-2.
  • On critical failure, the audience throws eggs; you lose the current booking or have to leave town.
  • Monthly Pay: $50 x prerequisite skill. Adjusted for margin of success or failure.
  • Wealth Level: Average. Supports Status 0.

Freelance Wizard[Bearbeiten | Quelltext bearbeiten]

  • Prerequisites: A generally useful spell at 14+.
  • Job Roll: Prerequisite spell.
  • On critical failure, gain a -1 Reputation locally as an incompetent, or roll on Critical Spell Failure Table (p. B236).
  • Monthly Pay: $125 x prerequisite spell. Adjusted for margin of success or failure.
  • Wealth Level: Comfortable. Supports Status 1.

Healer[Bearbeiten | Quelltext bearbeiten]

  • Prerequisites: Physician 14+.
  • Job Roll: Prerequisite skill.
  • On critical failure, patient dies, pay 1 month’s income to angry family.
  • Monthly Pay: $100 x prerequisite skill. Adjusted for margin of success or failure.
  • Wealth Level: Comfortable. Supports Status 1.

Mercenary[Bearbeiten | Quelltext bearbeiten]

  • Prerequisites: Three combat skills at 14+.
  • Job Roll: Worst prerequisite skill.
  • On critical failure, 3d damage.
  • Monthly Pay: $50 x best prerequisite skill.
  • Wealth Level: Average. Supports Status 0.

Mercenary Captain[Bearbeiten | Quelltext bearbeiten]

  • Prerequisites: Three combat skills at 14+, Leadership 12+, Strategy 12+.
  • Job Roll: Worst of Leadership and Strategy.
  • On critical failure, lose two month’s income, take 2d damage.
  • Monthly Pay: $120 x best of Leadership and Strategy.
  • Wealth Level: Comfortable. Supports Status 1.

Merchant[Bearbeiten | Quelltext bearbeiten]

  • Prerequisite: Merchant at 14+.
  • Job Roll: Prerequisite skill-1.
  • On critical failure, lose one month’s income due to spoiled merchandise, unlucky deals, etc.
  • Monthly Pay: $50 x prerequisite skill. Adjusted for margin of success or failure.
  • Wealth Level: Average. Supports Status 0.

Master Merchant[Bearbeiten | Quelltext bearbeiten]

  • Prerequisite: Merchant at 16+.
  • Job Roll: Prerequisite skill.
  • On critical failure, lose two month’s income.
  • Monthly Pay: $200 x prerequisite skill. Adjusted for margin of success or failure.
  • Wealth Level: Wealthy. Supports Status 1.

Watchman[Bearbeiten | Quelltext bearbeiten]

  • Prerequisites: Area Knowledge (Local) 12+ and two combat skills at 13+.
  • Job Roll: Best combat skill.
  • On critical failure, take 2d damage.
  • Monthly Pay: $500.
  • Wealth Level: Average. Supports Status 0.

Artisan[Bearbeiten | Quelltext bearbeiten]

  • Prerequisites: Any craft skill at 12+.
  • Job Roll: Prerequisite skill-2.
  • On critical failure, no income for the month.
  • Monthly Pay: $60 x prerequisite skill. Adjusted for margin of success or failure.
  • Wealth Level: Average. Supports Status 0.

Beggar[Bearbeiten | Quelltext bearbeiten]

  • Prerequisites: Panhandling at 12+.
  • Job Roll: Prerequisite skill.
  • On critical failure, beaten or jailed for no cause.
  • Monthly Pay: $10 x prerequisite skill. Adjusted for margin of success or failure.
  • Wealth Level: Poor. Supports Status -2.

Gambler[Bearbeiten | Quelltext bearbeiten]

  • Prerequisites: Gambling and Streetwi se at 12+.
  • Job Roll: Gambling-2.
  • On critical failure, lose everything, or caught cheating.
  • Monthly Pay: $30 x Gambling skill. Adjusted for margin of success or failure.
  • Wealth Level: Struggling. Supports Status -1.

Laborer[Bearbeiten | Quelltext bearbeiten]

  • Prerequisites: ST 11+.
  • Job Roll: Worst of ST and HT.
  • On critical failure, on-the-job injury, 1d damage, and no income for a month while you heal.
  • Monthly Pay: $120.
  • Wealth Level: Poor. Supports Status -2.

Priest[Bearbeiten | Quelltext bearbeiten]

  • Prerequisites: Clerical Investment, Public Speaking 10+, Religious Ritual 12+, Theology 12+.
  • Job Roll: Public Speaking.
  • On critical failure, congregation becomes unhappy; gain a temporary -2 Reputation among them and your immediate superiors for 1d months.
  • Monthly Pay: $1,200.
  • Wealth Level: Comfortable. Supports Status 1.