Chrome Weapons

Aus SIFFwiki
Zur Navigation springen Zur Suche springen
Icelander's Ultra-Tech Weapons and Ammunition for Flat Black[Bearbeiten | Quelltext bearbeiten]
!: This page was rescued from its original home on Wikidot and has been modified solely to match the syntax of this wiki.
Gauss Weapons[Bearbeiten | Quelltext bearbeiten]

For a full description of Gauss weapons, their effects and the options of low-velocity and high-velocity settings, see **//GURPS Ultra-Tech//** p. 141. The weapons given here are over-engineered to the extent that their power cells support firing at high-velocity exclusively without running out of energy before they can expend the given number of shots.

Low-velocity mode is more effective at reducing the noise signature of the weapon than indicated in **//Ultra-Tech//**. Instead of the -3 given there, apply a -7 and note that this will make subsonic Gauss weapons almost as stealthy as bows and crossbows. Weapons chambered for less than 8mm rounds firing low-velocity have their damage type reduced to pi- if it is not already at that point. Note also that on many colonies, low-velocity mode will be LC2 and civilian weapons (assuming that civilians can buy weapons at all) will be sold without access to it.

High velocity mode adds about 33% to the normal velocity of the gun. Based on simple physics, high-velocity should increase felt recoil. This is best represented by an increase in MinST. By comparing the velocity and range gain (+1/die damage and 1.3×range) to Extra-Powerful loads in **//High-Tech//**, this should probably multiply ST by 1.2 (round to nearest whole number).

Note that unless the text for an individual weapon says otherwise, a Gauss weapon is assumed to have DR 4, HT 10 and HPs according to the Damage to Objects table p. B558. Military weapons, such as automatic rifles and mil-spec SMGs, are assumed to have DR 6 and HT 11 unless specifically noted.

All Gauss weapons from **//Ultra-Tech//** are assumed to exist in the setting unless otherwise noted by the Wearer of the Viking Hat. Most of these are older designs for which the patent has long since expired, meaning that copies can be found nearly anywhere where the local technology is at least early TL10 as regards manufacturing infrastructure. The 4mm round that the Gauss Pistol, PDW and Rifle all use is a fin-stabilised flechette which achieves anti-armour results comparable with APEP rounds at a much lower cost. Other Gauss weapons may or may not use similar flechettes, with some still using round-nosed or ogive bullets that give better after-armour effects. Since such weapons are optimised for projectiles with a lower sectional density than the Gauss rounds given in **//Ultra-Tech//**, making APEP rounds for them will generally be very expensive. Therefore, the Gauss weapons from **//Ultra-Tech//** still see heavy use as inexpensive anti-armour weapons.

    • //Ultra-Tech//** was written before the guidelines for cutting down shotguns and using machine pistols in one hand appeared in **//High-Tech//**. On the theory that later mechanics trump older ones (and that Newton trumps rubber science), I therefore assume that using a weapon firing a round normally used for two-handed weapons in one hand does increase its MinST requirements. A pistol version of a shotgun or a SMG used in one hand will multiple ST by 1.2 (round to nearest whole number) in addition to the +1 Rcl that **//Ultra-Tech//** assumed. Noted below, where applies.

The **//Ultra-Tech//** Weapon Tables are fraught with errata. Some of them have been reported, some haven't. Here's a list of the most important errata for Gauss weapons, both those that have made it to the errata page and others:

Ultra-Tech Errata for Gauss Weapons[Bearbeiten | Quelltext bearbeiten]

 * **Gauss Pistol, 4mm**: Should be noted as powered by 2B cells instead of a C cell.
 * **Gauss Machine Pistol, 4mm**: Add a line about it being ST 11 and Rcl 3 if used with one hand.
 * **Gauss PDW, 4mm**: Acc 5, not 6.
 * **Sniper Railgun, 7mm**: Should do pi- damage, not pi (APEP rounds).
 * **Gauss Rifle, 4mm**: Acc 5+2, not 7+2. Dmg: 6d(3) pi-, not pi.
 * **Portable Railgun, 10mm**: Ammo type is 10mm, not 10mmG. Dmg type should be pi, not pi+ (APEP rounds). Acc 7, not 4.
 * **Gauss Shotgun Pistol, 18.5mm**: ST 12, not 10.
 * **Underbarrel EMGL, 25mm**: Acc 4, not 4+2. Uses the optics of whatever weapon it's built into.
 * **Gauss LSW, 4mm**: Acc 5+2, not 7+2.
 * **Railgun, 40mm**: Damage type is pi++, not pi. Should be noted as Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.).
 * **Gauss HMG, 7mm**: Actually fires a 10mm round, not the 7mm. Should be noted as Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.).
 * **Gauss Minigun, 4mm**: Should be noted as Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.).


Electromagnetic Weapons List[Bearbeiten | Quelltext bearbeiten]

GUNS (PISTOL) (DX-4 or most other Guns at -2)[Bearbeiten | Quelltext bearbeiten]

HKS-22 Orloff; 5mmLV Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 2d pi-;
 * Acc: 3;
 * Range: 105/2,100;
 * Weight: 2.5/0.4;
 * RoF: 3;
 * Shots: 30(3);
 * ST: 9;
 * Bulk: -2;
 * Rcl: 2;
 * LC: 3;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.), powered by a B cell in the magazine.
 * Cost: $1800/$26;

The Orloff-22 along with its close cousins (the design dates back to Earth and is extremely widespread) is probably one of the most common weapons in human space. It is easy to use, reliable and low-maintenance. It does not use a lot of power and the ammunition is available nearly anywhere. The round it fires is a little too small for serious tactical use, but weapons like this (often Fine (Accurate)) are sometimes used as silent weapons by covert operatives.

SM-15 Kalends; 5mmLV Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 2d pi-;
 * Acc: 2;
 * Range: 105/2,000;
 * Weight: 1.5/0.2;
 * RoF: 3;
 * Shots: 15(3);
 * ST: 7;
 * Bulk: -1;
 * Rcl: 2;
 * LC: 3;
 * Notes: Powered by a B cell in the magazine.
 * Cost: $1700/$30;

The Kalends is a small pistol that is usually reserved for concealed carry. Lack of stopping power inhibits its acceptance by security services, but some colonies issue local version of them to their officer corps, as they look very fine and are small enough not to crease a uniform.

Kulekav Vabn T-9; 6mmLP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 1d+2 pi-;
 * Acc: 1;
 * Range: 135/1,350;
 * Weight: 1/0.3;
 * RoF: 3;
 * Shots: 9(3);
 * ST: 6;
 * Bulk: -1;
 * Rcl: 2;
 * LC: 3;
 * Notes: Unreliable (Malfunctions on a 16+), powered by a B cell in the magazine.
 * Cost: $320/$26;

The T-9 enjoys the dubious distinction of being the weapon most often reported in connection to criminal behaviour on several colonies. Weapons that do not differ from it in any important particulars often serve the same purpose on other colonies. The weapon is small, cheap and widely available. There is no access lock on it and many of those used in criminal activity are stolen. The tools needed to create such a gun are not expensive and many in circulation are illegal copies made in underworld factories.

Hazakura Arms S-6 Electron; 6mmLP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 1d+2 pi-;
 * Acc: 1;
 * Range: 135/1,300;
 * Weight: 0.65/0.2;
 * RoF: 3;
 * Shots: 9(3);
 * ST: 8;
 * Bulk: -1;
 * Rcl: 2;
 * LC: 3;
 * Notes: Powered by a B cell in the magazine.
 * Cost: $650/$26;

The Electron is a miniature hold-out pistol, considered the smallest pistol commercially available. It is a reduced version of the well-regarded Hazakura Arms S-6 Atom (same stats, but Weight: 0.85 lbs.).

EM-66 Xiphos; 6mmL Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 6d-1(3) pi-;
 * Acc: 3;
 * Range: 510/5,500;
 * Weight: 1.7/0.4;
 * RoF: 3;
 * Shots: 30(3);
 * ST: 8;
 * Bulk: -2;
 * Rcl: 2;
 * LC: 3;
 * Notes: Powered by 2 B cells in the magazine.
 * Cost: $3000/$42;

A hard-hitting handgun firing a very high velocity small round that performs exceptionally well against armour. It has a rugged, military appearance (DR 6, HT 11). A modified version of this weapon (see ‘EM-66 Spartan’ below) was one of the ones that were considered for the service sidearm of Imperial police forces, but in a series of extensive tests designed for the projected tactical necessities, the ‘KH-4510’ won out. One of the primary factors was the lack of a perceived need to engage targets heavier body armour than polyaramids for most police officers in IDJ. The Xiphos is designed as a companion to the ‘EM-6 Sarissa PDW‘ and uses the same APEP ammunition as standard. Loaded with normal ball ammo it has Range: 350/2,750 and Dam: 6d-1 pi-. A modified version of the Xiphos that is nearly as popular as the unchanged gun is made by Prewlett-Kowakura and sold as the ‘EM-66 Spartan’ (Fine (Reliable) and Accessory Rails; Weight 2.3.; Cost $4000). The newly unveiled ‘Spartan II’ adds Acc 4 to those modifications and costs $6,250.

Oberst Militaire 6mm; 6mmL Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 7d+2(3) pi-;
 * Acc: 3;
 * Range: 660/7,150;
 * Weight: 3/0.8;
 * RoF: 3;
 * Shots: 25(3);
 * ST: 11;
 * Bulk: -2;
 * Rcl: 2;
 * LC: 3;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.); Fine (Reliable) and powered by 2 B cells in the magazine.
 * Cost: $7,000/$80;

The //Oberst Militaire// is not the lightest pistol available, made out a high-tech composite or plastic of some sort. It’s made from non-sparking, non-magnetic durametal alloy. It does not offer the widest selection of after-market accessories, custom options or personalised looks. It comes in gunmetal black only. The design is not optimised to pack as many rounds into a small magazine as the frame will support. The //Militaire// is not the most accurate or hard-hitting production pistol, even though it can achieve respectable accuracy out of the box. It lacks a diagnostics computer, HUD link, integral laser sight and all other amenities that come standard on most other electromagnetic weapons. It cannot be toggled to vary between fire modes, using exclusively high-velocity mode. Indeed, the only electronics found in the weapon is the action itself and the only accessory is a single accessory rail under the barrel.

So why does it enjoy favour as a privately bought gun with Imperial Marine officers? Simple. Like all //Oberst// firearms, it is rugged (DR 8, HT 12) and when the trigger is pulled, a loaded //Oberst// will fire. In game terms, even when Malf. is lowered by lack of maintenance, the number it starts from is one higher (19 instead of 18 as for other Very Reliable guns). The //Oberst Militaire Ultra 6mm// is an even more durable pistol, made out of prohibitively expensive alloys and using only those components which pass one of the most rigorous quality inspection in known space (Very Fine (Reliable), DR 10, HT 13; Cost: $13,000). The standard 6mmL ammunition counts as APEP.

Oberst Gendarme 6mm; 6mmL Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 7d(3) pi-;
 * Acc: 3;
 * Range: 625/6,450;
 * Weight: 2.2/0.7;
 * RoF: 3;
 * Shots: 20(3);
 * ST: 11;
 * Bulk: -2;
 * Rcl: 2;
 * LC: 3;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.); Fine (Reliable) and powered by 2 B cells in the magazine.
 * Cost: $6,500/$75;

An //Oberst// intended for the police market, chambered for the 6mmL round. Made from the same durable metal alloys as the Militaire model (DR 8 and HT 12) and having the same legendary reliability, this weapon also enjoys favour with military officers. The features of the gun, or the lack thereof, match the //Militaire// (above).

Oberst Surête 6mm; 6mmL Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 6d+1(3) pi-;
 * Acc: 2;
 * Range: 585/6,250;
 * Weight: 1.9/0.5;
 * RoF: 3;
 * Shots: 10(3);
 * ST: 11;
 * Bulk: -1;
 * Rcl: 2;
 * LC: 3;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.); Fine (Reliable) and powered by a B cell in the magazine.
 * Cost: $7,000/$60;

A smaller and more concealable //Oberst// intended for people who need to wear a handgun discreetly or for long periods of time. It has all the same features as the //Militaire// model (above).

SM-12 Nones; 7mmP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 3d-1 pi-;
 * Acc: 2;
 * Range: 180/1,950;
 * Weight: 1.7/0.2;
 * RoF: 3;
 * Shots: 12(3);
 * ST: 8;
 * Bulk: -1;
 * Rcl: 2;
 * LC: 3;
 * Notes: Powered by a B cell in the magazine.
 * Cost: $1800/$29;

The Nones is a very similar to the SM-15 Kalends, but chambered for a larger round. Like its smaller cousin, it mainly sees use in concealed carry.

SM-9 Ides; 8mmULP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 3d-1 pi;
 * Acc: 2;
 * Range: 180/2,000;
 * Weight: 1.75/0.25;
 * RoF: 3;
 * Shots: 9(3);
 * ST: 8;
 * Bulk: -1;
 * Rcl: 2;
 * LC: 3;
 * Notes: Powered by a B cell in the magazine.
 * Cost: $1900/$29;

The Ides is simply a version of the SM pistols chambered for a slightly larger and slower round. A copy built by Belgrade Technical and sold under the same name (a Fine (Reliable) weapon costing $2300) was seriously considered as a sidearm for ICfJ investigators, but criticism from Imperial Marine Provosts resulted in a series of trials in which the pistol lost out to larger service weapons.

Akatec T-88; 8mmULP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 3d-1 pi;
 * Acc: 2;
 * Range: 165/1,800;
 * Weight: 1.4/0.3;
 * RoF: 3;
 * Shots: 8(3);
 * ST: 8;
 * Bulk: -1;
 * Rcl: 2;
 * LC: 3;
 * Notes: Powered by a B cell in the magazine.
 * Cost: $1400/$29;

A very compact and very popular hold-out pistol, firing a relatively slow-moving (for Gauss weapons) 8mm round. This weapon is small enough to be completely concealed under the hand of an average man. The ammunition is not interchangeable with the 8mmLP rounds.

P-8 Jason; 8mmLP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 3d pi;
 * Acc: 3;
 * Range: 165/1,800;
 * Weight: 1.8/0.3;
 * RoF: 3;
 * Shots: 12(3);
 * ST: 8;
 * Bulk: -2;
 * Rcl: 2;
 * LC: 3;
 * Notes: Powered by a B cell in the magazine.
 * Cost: $1000/$37;

The //Jason// is an old pistol design from New Eden, now mostly phased out of active service. Plenty of similar weapons exist throughout the colonies, those that have reached TL10, and many normal citizens carry something in this size category on those colonies where weapons are permitted to private citizens. A Very Fine (Decorated) //Jason// pistol is presented to graduates of the New Eden South Oceania Military Academy.

KH-4008; 8mmP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d pi;
 * Acc: 3;
 * Range: 240/2,700;
 * Weight: 1.9/0.63;
 * RoF: 3;
 * Shots: 25(3);
 * ST: 8;
 * Bulk: -2;
 * Rcl: 2;
 * LC: 3;
 * Notes: Very Reliable (won‘t malfunction unless lack of maintenance lowers Malf.) and powered by 3 B cells in the magazine.
 * Cost: $2000/$41;

The venerable ‘four-O-eight’ is one of the most popular handguns in the world. It‘s a medium-frame service handgun constructed partly from light-weight composites, designed in 540 PDT on Seeonee, by Utgard Industries, Security Branch. The weapon has been licensed to 17 corporations with production plants on 29 different colonies. In addition to that, countless imitations and similar models exist, with magazine size ranging from 15-25 and cost from $1500-$3000. The action of the four-O-eight is unusually reliable and the cheaper imitators are often Malf. 17. Genuine four-O-eights also have HT 11. This weapon offers smart grip as an optional extra, at $500 and with a MinST -1.

Constellation FEM; 8mmP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d pi;
 * Acc: 3;
 * Range: 240/2,700;
 * Weight: 2.4/0. 5;
 * RoF: 3;
 * Shots: 15(3);
 * ST: 9;
 * Bulk: -2;
 * Rcl: 2;
 * LC: 3;
 * Notes: Powered by a 2 B cells in the magazine.
 * Cost: $3,000/$40;

Until it started being eclipsed by the ‘four-O-eight’ in recent centuries and especially the last few decades, the Mayflower-designed ‘Constellation FEM’ or one of its horde of similar guns was the primary self-defence sidearm of countless people all over the world. The over-engineered frame is as rugged as dedicated military weapons (DR 6, HT 11) and almost as widespread as the basic version is a version called the ‘Constellation FEM-A1’ (a Fine (Reliable) weapon with Cost: $3,750). Few new FEMs are made on the more advanced colonies, as the machining and materials are more expensive than modern methods, any colony without restrictive weapon laws, used versions would be available for less than $1,000 or $1500 for the A1 versions (age and quality varies). FEMs can also be manufactured with TL9 technology relatively easily, as long as one has access to the design blueprints (public domain for a long time now) and hence still enjoy favour on colonies without the infrastructure to build newer guns efficiently.

Xtreme Arms Ranger F-41; 8mmP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d pi;
 * Acc: 3;
 * Range: 240/2,700;
 * Weight: 2.4/0.5;
 * RoF: 3;
 * Shots: 20(3);
 * ST: 9;
 * Bulk: -2;
 * Rcl: 2;
 * LC: 3;
 * Notes: Powered by 2 B cells in the magazine.
 * Cost: $2,800/$33;

An attempt to replicate the legendary toughness and reliability of Oberst weapons (for which the design is still proprietary) in a package that still offers the full range of options and accessories. The basic weapon comes equipped with four accessory rails and an amazing variety of gizmos is offered. The durasteel alloy construction and rugged frame do give the gun DR 6 and HT 11, but the legendary reliability and tolerance for harsh conditions displayed by Oberst weapons was not successfully reproduced. A very good marketing department at the Tau Ceti owned Xtreme Arms Corporation (an independent division of the well-known survival kit supplier Xtreme Tech) has still resulted in modest success for this weapon, as well as the license being sold to several colonies for their standard issue police or army weapon.

KH-4909; 9mmP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10 ;
 * Dmg: 4d+2 pi;
 * Acc: 3;
 * Range: 270/3,100;
 * Weight: 2.1/0.7;
 * RoF: 3;
 * Shots: 20(3);
 * ST: 9 (base 10);
 * Bulk: -2;
 * Rcl: 3;
 * LC: 3;
 * Notes: Very Reliable (won‘t malfunction unless lack of maintenance lowers Malf.) and powered by 3 B cells in the magazine.
 * Cost: $3000/$41

The ‘KH-Nine’ is medium-frame composite-body handgun that fires a high-velocity 9mm round. It lends itself well to concealed carry for people who might face armoured opposition, especially when loaded with APEP rounds. This weapon has HT 11. The comparatively small frame has led to criticism of it not being heavy enough to absorb the recoil fully, with the result that fast follow-up shots suffer. The smart grip is a standard feature of the ‘KH-Nine’, due to the punishing recoil. Hessian Steelworks make a custom version of the Nine that they call ‘A-9 Tactical’ (Acc 4; Weight 2.3 lbs.; Cost $4,750; two accessory rails) which is very popular with security forces and entry teams.

M-539 Vedette; 9mmHP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 5d-1 pi;
 * Acc: 3;
 * Range: 285/3,150;
 * Weight: 4.4/0.8;
 * RoF: 3;
 * Shots: 15(3);
 * ST: 11;
 * Bulk: -3;
 * Rcl: 2;
 * LC: 3;
 * Notes: Powered by 4 C cells in the magazine.
 * Cost: $4800/$39;

This very large handgun from Esarheddon Armaments, Ltd. is chambered for a considerably smaller round than the other large-frame pistols offered by that company. While it fires a quite high-velocity 9mm round, the heavy frame dissipates much of the felt recoil and the weapon actually handles quite well, provided the shooter has hands large enough to handle the grip. Few pistols offer comparable firepower without loss of control and most flexible body armour cannot stand up to APEP rounds from the Vedette, especially not when it is set on the high-velocity setting (Dam 6d pi). The drawback of this weapon, of course, is that it is nearly as large as a full-size SMG and the thick grip and long barrel make it hard to conceal or bring to bear quickly. The ammunition is not compatible with the 9mmP.

EMP-10 Thegn; 10mmP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d pi+;
 * Acc: 3;
 * Range: 240/2,700;
 * Weight: 2.1/0.7;
 * RoF: 3;
 * Shots: 18(3);
 * ST: 8 (9 base);
 * Bulk: -2;
 * Rcl: 2;
 * LC: 3;
 * Notes: Very Reliable (won‘t malfunction unless lack of maintenance lowers Malf.) and powered by a 3 B cells in the magazine.
 * Cost: $2,900/$41;

This composite-body, medium-frame handgun is reliable, simple to operate and as useful in a firefight as any pistol is likely to be. As a result, it is a popular issue weapon with police forces. The Eichberger Realty Corporation Police Service and the Home Office Police designate it as Electromagnetic Pistol -10, but Utgard Industries, Security Branch sells it as ‘KH-4510’. It is equipped with palm-print access control and a smart grip (figured into ST). The light materials of the weapon mean that unlike dedicated military weapons, the DR is not increased from that of normal handguns (DR 4). It does have a solid reputation for withstanding climatic changes or dirt, so HT 11 is in order. The ‘KH-4510’ is available in various after-market and custom versions, both from Utgard and other manufacturers. The best of these count as Fine (Accurate) and increase cost proportionally. A custom design from Hessian Steelworks called the ‘A-10 Combat Master’ (Acc 4; Weight 2.2 lbs.; Cost $4,500; 2 accessory rails) is under consideration for adoption for tactical units under the new ICfJ.

S6A1 Rwanda HEM; 10mmP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d pi+;
 * Acc: 3;
 * Range: 240/2,700;
 * Weight: 2.4/0.6;
 * RoF: 3;
 * Shots: 15(3);
 * ST: 9;
 * Bulk: -2;
 * Rcl: 2;
 * LC: 3;
 * Notes: Very Reliable (won‘t malfunction unless lack of maintenance lowers Malf.) and powered by 3 B cells in the magazine.
 * Cost: $3,750/$41;

The Rwanda Handgun, Electromagnetic is made to specification for the Empire by Service Solutions, Inc.; in Aenas. It is the current service sidearm of the Imperial Marines. The weapon relies on an old and tried design from pre-Formation Wars days, mainly departing from it to remove unnecessary features according to reports from Marines in the field. As such, it is reliable, rugged (DR 6, HT 12) and simple to use. Unlike the service rifle, the HEM does still feature a recognition grip, but in deference to Marine sensibilities, it is a model that is tolerant of some margin of error. The Marines reason that a weapon that fails to recognise the hand of its user when its covered in mud is a far greater danger than one that has around 1% (an order of magnitude above most recognition systems) chance of wrongly allowing unauthorised personnel to discharge it. The proper way to secure guns is training and discipline, not a gizmo in the handle. The S16A1 ‘Tiananmen Square HEM-C’ is a slightly smaller version that officers or specialists can elect to carry (Dmg: 3d+2 pi+; Range: 210/2400; Shots 12(3); Weight: 2.1/0.5; Notes: Powered by 2 B cells in the magazine; Cost: $3,700/$38).

Annapolis THS, Mod 0; 10mmP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d pi+;
 * Acc: 3;
 * Range: 240/2,700;
 * Weight: 2.3/0.6;
 * RoF: 3;
 * Shots: 15(3);
 * ST: 9;
 * Bulk: -2;
 * Rcl: 2;
 * LC: 3;
 * Notes: Very Reliable (won‘t malfunction unless lack of maintenance lowers Malf.) and powered by 3 B cells in the magazine.
 * Cost: $3,000/$41;

The ‘THS’ (Tactical Handgun System) is a respected combat pistol equipped with two accessory rails. The action is designed for silent cycling and with a toggle it is possible to reduce the speed of even further, down to RoF 1, for an extra -1 to Hearing when using low-velocity mode. It’s a military design, heavy enough to have DR 6 and HT 11. The civilian version is similar, but lacks the silent action cycling option (Cost $2800). Annapolis makes a longer version designed for long-range accuracy called the THS-L Eagle (Acc 4; Weight: 2.6 lbs.; Cost $4500). There’s also a popular slightly more compact version called the THS-C Falcon (Dmg: 3d+2 pi+; Weight: 2/0.6; Cost: $2900). Many optional accessories, such as a smart grip, are also possible.

Oberst Militaire 10mm; 10mmP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 5d pi+;
 * Acc: 3;
 * Range: 310/3,200;
 * Weight: 3.2/1;
 * RoF: 3;
 * Shots: 15(3);
 * ST: 11;
 * Bulk: -2;
 * Rcl: 2;
 * LC: 3;
 * Notes: Very Reliable (won‘t malfunction unless lack of maintenance lowers Malf.) and Fine (Reliable). Powered by 3 B cells in the magazine.
 * Cost: $6,000/$80;

This is an //Oberst Militaire// chambered for the larger and slower 10mmP round, useful for the wide variety of warheads it can fire. Many militaries, including the Imperial Marines, field the 10mmP as their primary pistol chambering and the Oberst is a popular item for Imperial officers to acquire privately. Apart from the larger calibre, this weapon is identical to the 6mmL Oberst, with no extraneous electronics and firing exclusively high velocity. Like its smaller cousin, it is offered in ‘Oberst Militaire Ultra 10mm’ (Very Fine (Reliable), DR 10, HT 13; Cost: $11,500).

Oberst Gendarme 10mm; 10mmP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d+1 pi+;
 * Acc: 3;
 * Range: 270/3,100;
 * Weight: 2.4/0.9;
 * RoF: 3;
 * Shots: 12(3);
 * ST: 11;
 * Bulk: -2;
 * Rcl: 2;
 * LC: 3;
 * Notes: Very Reliable (won‘t malfunction unless lack of maintenance lowers Malf.) and Fine (Reliable). Powered by 3 B cells in the magazine.
 * Cost: $5,800/$75;

The //Oberst Gendarme// in 10mmP is mainly aimed at the police market, but many officers who wish to own an //Oberst// also choose to carry a smaller gun than the //Militaire//. The tough frame and simple design of this weapon is identical to other //Obersts//. Oberst also offers the //Oberst Surête// in 10mm, with Acc: 2; Weight: 2.1/0.7; Shots: 8(3); Bulk: -1 and Cost: $6,000/$60. The //Surête// is powered by 2 B cells in the magazine.

KHC-5110; 10mmP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 3d+2 pi+;
 * Acc: 3;
 * Range: 210/2,400;
 * Weight: 1.9/0.6;
 * RoF: 3;
 * Shots: 15(3);
 * ST: 9;
 * Bulk: -2;
 * Rcl: 2;
 * LC: 3;
 * Notes: Very Reliable (won‘t malfunction unless lack of maintenance lowers Malf.) and powered by 3 B cells in the magazine.
 * Cost: $2,300/$41;

A slightly more compact version of the ‘KH-4510’ (‘EMP-10 Thegn’ in Imperial Service). The smart grip is an optional accessory which for $500 lowers MinST by 1. Otherwise, the weapon is very similar to its larger cousin and can use the same magazines if necessary (it will protrude slightly from the handgrip). An even smaller version called the KHS-5210 is also available (Acc 2; Weight 1.7/0.4; Shots: 12(3); Bulk: -1; Cost: $2300/$38). The KHS-5210 is powered by 2 B cells in its magazine instead of the 3 of its larger cousins. It can use the magazines of its larger cousins, but this negates its Bulk advantage.

Defence Tech Mjolnir-10; 10mmHP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d+2 pi+;
 * Acc: 3;
 * Range: 325/3,500;
 * Weight: 2.85/0.45;
 * RoF: 3;
 * Shots: 12(3);
 * ST: 11;
 * Bulk: -2;
 * Rcl: 4;
 * LC: 3;
 * Notes: Very Reliable (won‘t malfunction unless lack of maintenance lowers Malf.) and powered by 3 B cells in the magazine.
 * Cost: $3,800/$36;

This is a copy of the Hammer-5 (below) and shares its rugged frame (DR 6, HT 12). The patent for the modifications done on the basic Hammer-5 model expired almost a century ago and it’s now possible to find weapons of this kind in much of the Central sector and richer colonies elsewhere. The Sikandar Global Industries ‘Kaumodaki 10mmHP’ (Fine (Accurate); Acc 4; Cost: $7,000) is a beautiful example of this gun, often available in colourful decorations.

Pegasus Ordnance Hammer-5; 12mmP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 3d pi+;
 * Acc: 3;
 * Range: 225/2,250;
 * Weight: 2.4/0.4;
 * RoF: 3;
 * Shots: 10(3);
 * ST: 10;
 * Bulk: -2;
 * Rcl: 3;
 * LC: 3;
 * Notes: Very Reliable (won‘t malfunction unless lack of maintenance lowers Malf.) and powered by 2 B cells in the magazine.
 * Cost: $3,400/$33;

A pistol design that dates back to the 23rd century and is still in active use, the Hammer-5 is made by nearly every colony that has enough technology for a TL10 factory. The basic design is renowned for accuracy, durability and reliability and enough modified versions exist so that no single man could possibly memorise them all. Originally a manufactured as a rugged military firearm and still retaining that tough frame (DR 6, HT 12), the weapon is now more common among private owners. For $36, a slightly larger magazine weighting 0.5 lbs. (3 C cells), fits into the gun with no modifications and holding 12 rounds is a common accessory for those not buying the Hammer as a historically accurate replica (it was the issue pistol both for several forces on Earth during the destruction of Terra and of the Orinoco Ground Defence Corps). The electronics in the gun range from minimal for a faithful replica to top-of-the-line for a modern target or combat pistol. Popular holdout models include the Ziggurat Technology ‘Microhammer’ or Panavista’s ‘H-5 Pocket Pistol’ (Acc 2; Weight 2.2/0.6; Shots: 6(3); Bulk -1). Target versions such as the ‘Hammer-5 Expert’ (Fine (Accurate); Acc 4; Cost: $6,200) are perennially popular and some colonies hold shooting competitions where only copies of the Hammer are allowed.

Ursa Defence Hammer-5 Tipperary; 12mmP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 3d+2 pi+;
 * Acc: 4;
 * Range: 235/2,400;
 * Weight: 3.3/0.4;
 * RoF: 3;
 * Shots: 10(3);
 * ST: 10;
 * Bulk: -3;
 * Rcl: 3;
 * LC: 3;
 * Notes: Fine (Reliable) and powered by 2 B cells in the magazine.
 * Cost: $2,600/$36;

This copy of the Hammer-5 (above) has a very long barrel and accelerator. Innovations in manufacturing technology also allow the gun to be built for much less than the more faithfully reproduced Hammers. Unfortunately, while the new design is exceptionally good, the fit of the action is still not as reliable as that of its venerable predecessor. The weapon has DR 6, but only HT 11.

M-521 Hussar; 12mmHP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 5d+2 pi+;
 * Acc: 3;
 * Range: 315/3,350;
 * Weight: 4.7/0.8;
 * RoF: 3;
 * Shots: 12(3);
 * ST: 12;
 * Bulk: -3;
 * Rcl: 4;
 * LC: 3;
 * Notes: Powered by 4 B cells in the magazine.
 * Cost: $4,900/$39;

Wherever there are pistols, there are men who believe that shooting the largest one makes you more of a man. The Hussar is an offering from Esarheddon Armaments, Ltd. that chambers an energetic 12mm round that is among the heaviest in regular use. Few military or security units carry such a weapon, despite the power, as the size and bulk make it impractical as a side arm and it is outclassed by any decent longarm. Most users buy it for prestige value as much as anything else, but it is undeniable that it does hit hard, especially on high-velocity setting (Dam 7d pi+). Esarheddon Armaments also offers versions in a stainless light-weight titanium alloy (Weight 3.3 lbs.; Cost $10,800; DR 6, HT 11, Styling x2) or Duralite™ alloy in a range of colour-schemes (Weight: 3.6 lbs.; Cost: $6,600). Similar big guns are offered by many other manufacturers, with advertised uses ranging from backup on big game hunts to intimidation of potential enemies.

M-525 Dragoon; 13mmHP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 6d+1 pi+;
 * Acc: 3;
 * Range: 330/3,750;
 * Weight: 4.75/0.75;
 * RoF: 3;
 * Shots: 10(3);
 * ST: 12;
 * Bulk: -3;
 * Rcl: 4;
 * LC: 3;
 * Notes: Powered by 5 B cells in the magazine.
 * Cost: $5,000/$45;

The Esarheddon Armaments ‘M-525 Dragoon’ chambers an even bigger round than the 12mmHP ‘M-521 Hussar’. On high-velocity, this weapon does Dam 8d pi+, which is more powerful than many service rifles. Nonetheless, it does not enjoy favour among professional militaries or police, likely because of its excessive size. Entertainment media likes it for its imposing profile, though, and there are always macho men eager to demonstrate the size of their... hands by using such an oversized weapon. Features are similar to the Hussar and like that gun, copies and similar weapons abound. Both stainless titanium alloy (Weight 3.3 lbs.; Cost $11,000; DR 6, HT 11; Styling +1) and Duralite™ alloy (Weight: 3.6 lbs.; Cost: $6,600) versions are offered from the factory.

Arcor Tech Hellion; 15mm Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 10d+1 pi++;
 * Acc: 3;
 * Range: 1,100/5,500;
 * Weight: 6/1.5;
 * RoF: 3;
 * Shots: 5(3);
 * ST: 15;
 * Bulk: -4;
 * Rcl: 6;
 * LC: 1;
 * Notes: Powered by a C cell in the magazine.
 * Cost: $24,000;

The Hellion is more of a gimmick than a weapon. It’s a cut down version of an enormously powerful light anti-armour weapon used by battle-suited troopers. Such a weapon might perhaps be useful as a secondary weapon for powered infantry, but the expense and trouble involved means that no army would bother. While the weapon is powerful enough to deliver explosive rounds or other types of ordnance over vast distances, the process of cutting it down to pistol size also stripped it of useful sights or aiming aid apart from the HUD link. Firing multiple projectiles, this weapon uses the Guns (Shotgun) skill.

GUNS (SMG) (DX-4 or most other Guns at -2)[Bearbeiten | Quelltext bearbeiten]

Oberst Securité 4mm; 4mm Gauss PDW[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 5d(3) pi-;
 * Acc: 5;
 * Range: 910/3,710;
 * Weight: 5/1;
 * RoF: 10;
 * Shots: 50(3);
 * ST: 11†;
 * Bulk: -3;
 * Rcl: 2;
 * LC: 2;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.). Powered by 2 B cells in the magazine.
 * Cost: $7,000/$90;

The //Securité// is a tough and reliable Oberst weapon in a venerable and still popular PDW caliber. As with other offerings from that company, it is made from the most resilient materials available (DR 8, HT 12) and includes no extraneous electronics. The weapon fires only in high-velocity mode (included in stats). Standard ammunition for the Securité counts as APEP.

Raman-Hess EMG-5; 5mmL Gauss PDW[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 7d-1(3) pi-;
 * Acc: 5;
 * Range: 540/5,700;
 * Weight: 4.7/0.5;
 * RoF: 15;
 * Shots: 20(3);
 * ST: 8†;
 * Bulk: -3*;
 * Rcl: 2;
 * LC: 2;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf. and powered by 3 B cells in the magazine.
 * Cost: $12,000/$35;

An improved and very successful design originally based on the Terran Smelt ‘PMA 5mm’ (Not Very Reliable (MAlf. 17); Weight: 4.6/0.5; Cost: $6,000), one of Lucius Ladon’s famous PDW designs. The action is entirely sealed and the coil arrangement is exceptionally stable. The Tau Ceti patent on it recently expired and it’s starting to show up all over, being a very reliable and efficient design. Both the Imperial Navy and Marines are examining the possibility of adopting it as a sidearm for pilots and specialists or as an easily concealable automatic weapon for bodyguard and security forces. It appears much like a large pistol and the ammunition is loaded into the pistol grip. It also has a folding foregrip, three accessory rails (on the top and sides), as well as a retractable stock. If fired like a pistol, one-handed and without using the stock, it has ST 10 and Rcl 3. A larger magazine which weights 0.9 lbs. and is available for $50 gives Shots 40(3), but this is clumsy and gives -1 Bulk. The larger magazine is powered by 5 B cells. Standard ammunition for the Raman-Hess EMG counts as APEP.

EM-6 Sarissa; 6mmL Gauss PDW[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 6d-1(3) pi-;
 * Acc: 5;
 * Range: 540/5,700;
 * Weight: 6.6/1;
 * RoF: 15;
 * Shots: 60(3);
 * ST: 8†;
 * Bulk: -3;
 * Rcl: 2;
 * LC: 2;
 * Notes: Powered by 4 B cells in the magazine.
 * Cost: $6,600/$67;

A military and security PDW that fires the same round as the smaller ‘EM-66 Xiphos’. It has a ruggedized and ergonomic frame (DR 6, HT 11) and is favoured as a light and handy CQB weapon by many forces. A larger magazine, weighting 2.5 lbs. and powered by a C cell, is also available. It costs $120 and has Shots: 120(5). Standard ammunition for this weapon counts as APEP. Loaded with normal ball ammo it has Range: 270/2,850 and Dam: 6d-1 pi-. An improved version, the ‘Hoplite Six’ (Fine (Accurate); Acc 6; Cost: $10,550) is popular as a primary issue light assault weapon for some forces.

Oberst Securité 6mm; 6mmL Gauss PDW[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 8d(3) pi-;
 * Acc: 5;
 * Range: 700/7,400;
 * Weight: 7.5/1.5;
 * RoF: 10;
 * Shots: 40(3);
 * ST: 10†;
 * Bulk: -3;
 * Rcl: 2;
 * LC: 2;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.). Powered by 3 B cells in the magazine.
 * Cost: $9,000/$120;

A //Securité// chambered for the larger and more effective 6mmL round. It has a longer barrel than many comparable PDWs and the high-velocity 6mmL rounds achieve a speed very close to that of many service rifles. The //Securité// is made from durable alloys and has an action specifically selected for reliability (DR 8, HT 12). In the same fashion as other //Obersts//, it does not come with other electronic components than those necessary for the operation of the weapon. It can only be used in high-velocity mode (included in stats). Standard ammunition for the //Securité// counts as APEP.

“Ratbane” EMSMG; 7mmP Gauss Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 3d-1 pi-;
 * Acc: 3;
 * Range: 135/1,500;
 * Weight: 3.4/0.9;
 * RoF: 14;
 * Shots: 20(3);
 * ST: 7†;
 * Bulk: -3*;
 * Rcl: 2;
 * LC: 2;
 * Notes: Powered by 2 B cells in the magazine.
 * Cost: $1,400/$33;

Cheap and simple, this gun is rarely used by legitimate security forces. Instead, it is a popular weapon for smugglers, terrorists and other underworld figures. It can be built with simple tools for TL10 and does not demand the kind of precision quality control that more complex weapons require. Yet, for all that, the low powered coils and light round ensure that malfunctions happen relatively rarely. This weapon cannot fire in high-velocity mode, only low- and standard velocity. This weapon is usually sold under some intimidating trade-name, ‘Manticore’, ‘Fury’ or ‘Tempest’, but the many Imperials refer to it as the ‘Ratbane’ after a long ago jest from an IDJ Infonet report. If firing the Ratbane one-handed with the stock retracted, it has ST 8 and Rcl 3.

Cheyenne MAG-8; 8mmP Gauss SMG[Bearbeiten | Quelltext bearbeiten]

 * TL:10 ;
 * Dmg: 4d+1 pi;
 * Acc: 4;
 * Range: 255/3,750;
 * Weight: 8.8/1.1;
 * RoF: 10;
 * Shots: 40(3);
 * ST: 9†;
 * Bulk: -4*;
 * Rcl: 2;
 * LC: 2;
 * Notes: Powered by 4 B cells in the magazine.
 * Cost: $2,400/$40;

An extremely widespread 8mmP SMG, available on nearly all TL10 colonies under one name or another, since all patents for it have long expired. Opinions are divided whether the ‘original’ version came from Tau Ceti or Earth, but the most recognisable name for it is the one it’s manufactured under on Paraiso. Fired one-handed, the weapon has ST 11 and Rcl 3. Smaller versions of this basic design also exist. The Mini-MAG is Dmg 4d pi; Weight: 7/1.1; ST: 8† and Cost: $3,600. The even smaller Micro-MAG has Dmg: 4d; Range: 240/3,700; Weight: 5.2/0.9; Shots: 20(3); ST:7†; Bulk-3* and Cost: 3,600/$34 and is powered by 2 B cells in the magazine. If the smallest version is fired one-handed with the stock retracted, it has ST 8 and Rcl 3.

KH-6608; 8mmP Gauss Machine Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d pi;
 * Acc: 3;
 * Range: 240/2,700;
 * Weight: 2.1/0.6;
 * RoF: 25;
 * Shots: 25(3);
 * ST: 11;
 * Bulk: -2;
 * Rcl: 3;
 * LC: 2;
 * Notes: Powered by 3 B cells in the magazine.
 * Cost: $4,000/$41;

The Double-Sixer is a selective fire machine pistol based on the four-O-eight pistol. It uses the same magazines as the parent weapon. When fired in semi-automatic mode only, this weapon uses the Guns (Pistol) skill and has ST 9 and Rcl 2, as well as being Very Reliable. An extended magazine with Shots: 40(3) is available for $60, it weights 1.1 lbs., is powered by 4 B cells and adds -1 to Bulk. The Double-Sixer can come with a smart grip as an optional extra, at $500 and with a MinST -1.

EMS-10 Huscarl; 10mmP Gauss SMG[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d+1 pi+;
 * Acc: 5;
 * Range: 255/3,750;
 * Weight: 6/1.6;
 * RoF: 12;
 * Shots: 30(3);
 * ST: 7† (8† base);
 * Bulk: -4*;
 * Rcl: 2;
 * LC: 2;
 * Notes: Powered by 5 B cells in the magazine.
 * Cost: $4,100/$51;

A widespread SMG that fires the same 10mm round as the EMP-10 Thegn pistol. Among others, Imperial Home Office Police, Special Branch use it for their entry teams. It is a reasonably robust and reliable weapon (DR 5, HT 11), but not meant for harsh military use. Many entry teams and military personnel favour weapons that perform better against armoured targets, but the logistical advantages to using the same ammunition as the service pistol are undeniable. The EMS-10 can even use the same magazines as the EMP-10 in a pinch. It features a folding stock and the same electronics as the smaller gun, including a smart grip; as well as accessory rails to mount optics, lights or other accessories.

Oberst Nécessité 10mm; 10mmP Gauss SMG[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 5d+1 pi+;
 * Acc: 4;
 * Range: 330/4,900;
 * Weight: 9/2;
 * RoF: 6;
 * Shots: 30(3);
 * ST: 10†;
 * Bulk: -4*;
 * Rcl: 2;
 * LC: 2;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.) and powered by 5 B cells in the magazine.
 * Cost: $5,000/$80;

A recent SMG offering from Oberst in 10mmP, designed to capitalise on the use of that calibre as a delivery system for a variety of warheads. Like all Oberst firearms, this is a rugged, no-nonsense weapon made for the battlefield. It’s constructed from gunmetal black, non-sparking, non-magnetic durametal alloy (DR 8, HT 12) and has no electronics but the electromagnetic action. Consequently it cannot be toggled to vary between fire modes and the stats above assume exclusive use of the high-velocity mode. A peculiarity of the weapon is the horizontal magazine and the over-engineered barrel (treat as heavy barrel for automatic firing).

S14A2 Sbrenica SMGEM; 10mmP Gauss SMG[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d+1 pi+;
 * Acc: 5;
 * Range: 255/3,750;
 * Weight: 7.4/2.25;
 * RoF: 12;
 * Shots: 60(5);
 * ST: 8†;
 * Bulk: -4*;
 * Rcl: 2;
 * LC: 2;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.) and powered by a C cell in the magazine.
 * Cost: $6,300/$315;

The Sbrenica is the Imperial Marine issue SMGs, used in urban combat and anti-terror operations. It is a simple and robust weapon (DR 6, HT 11), without grip recognition or other electronics that might prevent it from firing when the trigger is pulled. The large and helical magazines are inserted below and parallel to the barrel, where they lock tightly to the action. The coil-system is exceedingly reliable, a proprietory design of Kazumi Industries, New Sunrise. A downside to the coil system is that the first proto-types were somewhat inaccurate, but a complete redesign for later versions appears to have fixed that problem. As a result of that redesign, the Sbrenica already counts as Fine (Accurate) weapon and any possible improvement to Acc would have to be done by upgrading it to Very Fine (Accurate). Such a gun would have a cost of $17,100 and Acc 6, but no such weapon is made (Marines preferring a rifle for long-range work).

Terracorp UAW-K; 10mmP Gauss SMG[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d+1 pi+;
 * Acc: 4;
 * Range: 255/3,750;
 * Weight: 3.5/1;
 * RoF: 10;
 * Shots: 30(3);
 * ST: 8†;
 * Bulk: -;
 * Rcl: 2;
 * LC: 2;
 * Notes: Powered by 5 B cells in the magazine.
 * Cost: $3,500/$51;

This weapon is an under-barrel SMG that can be clamped under another weapon of Bulk -4 or greater and then adds -2 Bulk to the parent weapon. Fired alone, it lacks a stock and has Acc 4; ST: 10† and Rcl 3. It uses the optics of whatever weapon it is attached to.

S33A1 Warsaw UEM; 10mmP Gauss SMG[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d pi+;
 * Acc: 4;
 * Range: 240/3,550;
 * Weight: 2.5/1;
 * RoF: 5;
 * Shots: 20(3);
 * ST: 8†;
 * Bulk: -;
 * Rcl: 2;
 * LC: 2;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.) and powered by 5 B cells in the magazine.
 * Cost: $6,000/$50;

Made on Aeneas by Service Solutions, Inc. (their trade name is the 'Kronauer WDS10'), this is a relatively recent Imperial Marine issue weapon. It can be attached under the barrel of a weapon with Bulk -3 or greater and adds -1 Bulk to its parent weapon. Mainly used to add the capability to use HEMP rounds to the rifle in urban combat with armoured infantry. This is a rugged and reliable weapon (DR 6, HT 11).

Jakarta Weaponry Corp SMG-2500; 10mmHP Gauss SMG[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 5d+2 pi+;
 * Acc: 5;
 * Range: 420/4,650;
 * Weight: 7.8/1.5;
 * RoF: 6/13;
 * Shots: 30(3);
 * ST: 9†;
 * Bulk: -4*;
 * Rcl: 3;
 * LC: 2;
 * Notes: Powered by a C cell in the magazine.
 * Cost: $6,000/$49;

Some argue that the SMG-2500 ought to be classified as a rifle. It fires a powerful round, is accurate out to rifle ranges and it weights almost as much as many service rifles. On high-velocity it does 7d pi+ damage, fully as much as many service rifles. But the 10mmHP is certainly classified as a pistol round, being short and stubby when compared to genuine rifle loads. Despite the uncomfortable kick, this weapon always enjoys some favour, especially with those who want to use an automatic weapon to deliver explosive rounds accurately. Against armoured infantry, it is possible to load the SMG-2500 with HEMP rounds that are effective against anything but a heavy battlesuit.

GUNS (Shotgun) (DX-4 or most other Guns at -2)[Bearbeiten | Quelltext bearbeiten]

Tyler-West ‘MPEM’; 18.5mm Gauss Shotgun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 8d pi++ or 2d+2 pi;
 * Acc: 5 or 4;
 * Range: 200/1,800 or 80/1,200 ;
 * Weight: 7.3/0.35;
 * RoF: 2 or 2x9;
 * Shots: 5(3);
 * ST: 10†;
 * Bulk: -6;
 * Rcl: 4 or 1;
 * LC: 3;
 * Notes: Powered by 2 B cells in the stripper clip.
 * Cost: $1,350/$20;

This is a typical shotgun for home-defence or hunting. It’s loaded by means of a 5-round stripper clip that also includes the power cell. The action is pump. Stats are given for a rifled slug and typical combat buckshot (00 or 8.5mm).

Oberst Peré; 18.5mm Gauss Shotgun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 10d+1 pi++ or 3d pi;
 * Acc: 5 or 4;
 * Range: 260/2,340 or 104/1,560;
 * Weight: 8.5/0.9;
 * RoF: 2 or 2x9;
 * Shots: 10(5);
 * ST: 12†;
 * Bulk: -5;
 * Rcl: 4 or 1;
 * LC: 3;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.); Fine (Reliable) and powered by 2 B cells in each stripper clip.
 * Cost: $4,200/$80;

A pump-action shotgun from Oberst in a riot-length. Made from ultra-rugged materials (DR 8 and HT 12), as well as having an action designed to work under any circumstances. Will only fire on high-velocity (in stats) and includes no electronics apart from the action itself. If lack of maintenance lowers Malf., start from Malf. 19. It is loaded by means of stripper clips and it is possible to load just one clip at a time, giving it Shots: 5(3).

Maxwell Tactical MABG; 18.5mm Gauss Shotgun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 8d pi++ or 2d+2 pi;
 * Acc: 5 or 4;
 * Range: 200/1,800 or 80/1,200;
 * Weight: 7.9/0.7;
 * RoF: 2 or 2x9;
 * Shots: 10(5);
 * ST: 10†;
 * Bulk: -5*;
 * Rcl: 4 or 1;
 * LC: 3;
 * Notes: Fine (Reliable) and powered by 2 B cells in each stripper clip.
 * Cost: $2,000/$40;

The ‘MABG’ or Magnetic Accelerator Breaching Gun is a fairly popular model of shotgun for police forces. This is a mil-spec weapon with DR 6, HT 11. It’s a riot length gun that uses a stripper clip and a pump action like the ’MPEM’. It comes with accessory rails on top and bottom, as well as retractable stock. It is possible to load just one clip at a time, giving gun Shots: 5(3). Stats are given for rifled slugs and 8.5mm (00) buckshot. There are literally hundreds of brand-names, some of them being cheaper copies that have Cost: $1,600 and Malf. 17.

P&S Tulwar Combat Master; 18.5mm Gauss Shotgun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 8d pi++ or 2d+2 pi;
 * Acc: 6 or 5;
 * Range: 200/1,800 or 80/1,200;
 * Weight: 9.8/1;
 * RoF: 3 or 3x9;
 * Shots: 15(3);
 * ST: 10†;
 * Bulk: -5*;
 * Rcl: 3 or 1;
 * LC: 3;
 * Notes: Fine (Reliable), Fine (Accurate) and powered by 5 B cells in the magazine.
 * Cost: $7,600/$60;

The Tulwar is a military shotgun (DR 6, HT 11) that is regarded by many as the premium semi-automatic combat shotgun available. It comes with two accessory rails, top and bottom, and a folding stock. Stats are given for both rifled slugs and 8.5mm buck (00).

Oberst Résistant; 18.5mm Gauss Shotgun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 10d+1 pi++ or 3d pi;
 * Acc: 5 or 4;
 * Range: 260/2,340 or 104/1,560;
 * Weight: 9/1;
 * RoF: 3 or 3x9;
 * Shots: 10(3);
 * ST: 10†;
 * Bulk: -5;
 * Rcl: 3 or 1;
 * LC: 3;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.); Fine (Reliable) and powered by 4 B cells in the magazine.
 * Cost: $6,500/$90;

This Oberst semi-automatic riot shotgun is made from the same resilient frame (DR 8 and HT 12) as other Oberst guns. It has no electronics but the action and cannot fire in any other mode than high-velocity (already accounted for in stats).

Enforcement Gear Entry Gun; 18.5mm Gauss Shotgun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 8d pi++ or 2d+2 pi;
 * Acc: 5 or 4;
 * Range: 200/1,800 or 80/1,200;
 * Weight: 7.2/0.6;
 * RoF: 3 or 3x9;
 * Shots: 8(3);
 * ST: 10†;
 * Bulk: -4;
 * Rcl: 3 or 1;
 * LC: 3;
 * Notes: Fine (Reliable) and powered by 3 B cells in the magazine.
 * Cost: $5,500/$30;

A well-regarded semi-automatic police shotgun with four accessory rails and a famously light, but ruggedized frame (DR 6, HT 12). At the user’s option, it can also be cycled manually by means of a small pump (RoF 2 or 2x9). Stats are given for both rifled slugs and 8.5mm buckshot (00).

EME-185 Fyrd; 18.5mm Gauss Shotgun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 8d pi++ or 2d+2 pi;
 * Acc: 5 or 4;
 * Range: 200/1,800 or 80/1,200;
 * Weight: 6.6/1;
 * RoF: 3 or 3x9;
 * Shots: 15(3);
 * ST: 10†;
 * Bulk: -4*;
 * Rcl: 3 or 1;
 * LC: 3;
 * Notes: Fine (Reliable) and powered by 5 B cells in the magazine.
 * Cost: $6,000/$60;

The weapon issued to many police and security units of the Empire, among them the Special Branch of the Home Office Police, is a very short-barrelled light and handy semi-automatic combat shotgun. It comes with a retractable stock, full-range of electronics and two accessory rails, under and over the barrel. It is not designed for military operations, but the design is sound and the light composites it is constructed from are relatively durable (HT 11). Stats are given for both rifled slugs and 8.5mm buckshot (00).

Maxwell Tactical Cruiser CQBW; 18.5mm Gauss Shotgun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 8d pi++ or 2d+2 pi;
 * Acc: 4 or 3;
 * Range: 200/1,800 or 80/1,200;
 * Weight: 6.6/0.35;
 * RoF: 2 or 2x9;
 * Shots: 5(3);
 * ST: 12†;
 * Bulk: -3;
 * Rcl: 5 or 1;
 * LC: 2;
 * Notes: Fine (Reliable) and powered by 2 B cells in the stripper clip.
 * Cost: $2,000/$20;

The CQBW is a military/police shotgun cut down to a whippet-length and has no stock at all, just a pistol grip. It’s a pump action, uses stripper clips and comes with accessory rails under and over the barrel. Stats are given both for rifled slugs and 8.5mm buckshot (00). As with the MABG, similar guns abound, with the cheaper ones having Cost: $1,600 and Malf. 17.

Canberra-Webley Werewolf TSG-12; 18.5mm Gauss Shotgun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 10d+1 pi++ or 3d pi;
 * Acc: 4 or 3;
 * Range: 260/2,340 or 104/1,560
 * Weight: 6.2/0.6;
 * RoF: 3 or 3x9;
 * Shots: 8+1(3)
 * ST: 12†;
 * Bulk: -4;
 * Rcl: 5 or 1;
 * LC: 3;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.); and powered by 5 B cells in the magazine.
 * Cost: $3,200/$35

The light, no-frills ‘Tactical Shotgun’ is common among police and security entry teams as a breaching weapon. It is a ‘riot’ length, stockless shotgun with pistol grip, a small fore-grip, and a single accessory rail above the barrel. Its electric-powered semi-automatic action is quiet, reliable, and does not require a second hand to operate (a popular feature among CQB operators). The most common ‘accessory’ is a set of covers for grips and rail in red, white, or yellow; common practice in many units to make the breaching shotgun distinct from combat shotguns. Since it is usually assigned to a team instead of an individual, it lacks both HUD link and recognition grip (it does still come with integral laser sight). Although noted for its reliability and sturdy construction (HT 11) it is not a military grade weapon. A loading port and feed switch at the top rear of the barrel allows individual rounds to be loaded (typically tear gas or APEP rounds as the magazines normally hold breaching rounds). The 5 B cells in each magazine can fire a total of 10 rounds (at the usual high-power setting). Stats are given for both rifled slugs and 8.5mm buckshot (00). [Copyright © 2009, by Jeffrey Murrell. All rights reserved.]

Canberra-Webley Wolf-Pup TSG-12.5; 18.5mm Gauss Shotgun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 10d+1 pi++ or 3d pi;
 * Acc: 4 or 3;
 * Range: 260/2,340 or 104/1,560
 * Weight: 5.2/0.6;
 * RoF: 3 or 3x9;
 * Shots: 8+1(3)
 * ST: 14;
 * Bulk: -3;
 * Rcl: 5 or 1;
 * LC: 2;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.); and powered by 5 B cells in the magazine.
 * Cost: $3,100/$35

This 'Twelve and a-half' is a 'whippet' length, pistol format version of the CW Werewolf (see above). It lacks the fore-grip and accessory rail but otherwise has the same features as the Werewolf. The Wolf-Pup Custom is built to order for a specific user and counts as Fine(Accurate and Reliable) ($6,200; Acc: 5 or 4; Malf starts at 19). Stats are given for both rifled slugs and 8.5mm buckshot (00). [Copyright © 2009, by Jeffrey Murrell. All rights reserved.]

Ladon Ultralight; 18.5mm Gauss Shotgun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 8d pi++ or 2d+2 pi;
 * Acc: 4 or 3;
 * Range: 200/1,800 or 80/1,200;
 * Weight: 4.5/0.2;
 * RoF: 2 or 2x9;
 * Shots: 3(3);
 * ST: 12†;
 * Bulk: -3;
 * Rcl: 5 or 1;
 * LC: 2;
 * Notes: Fine (Reliable) and powered by a B cell in the stripper clip.
 * Cost: $2,250/$15;

A very small shotgun pistol with a folding foregrip, pump action and a military frame (DR 6, HT 11). It is fed by tiny stripper clips and has an accessory rail below the barrel. Stats are provided both for rifled slugs and 8.5mm buckshot (00). Similar shotgun pistols are common throughout settled space, with some being cheaper at Cost: $1,800 and Malf. 17. Firing it one-handed is ST: 14; Rcl 6 or 1.

M-185 Warg; 18.5mm Gauss Shotgun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 8d pi++ or 2d+2 pi;
 * Acc: 4 or 3;
 * Range: 200/1,800 or 80/1,200;
 * Weight: 4.5/0.5;
 * RoF: 3 or 3x9;
 * Shots: 6(3);
 * ST: 13;
 * Bulk: -3;
 * Rcl: 4 or 1;
 * LC: 2;
 * Notes: Fine (Reliable) and powered by 2 B cells in the magazine.
 * Cost: $3,750/$25;

A semi-automatic shotgun pistol that enjoys a good reputation for reliability and toughness (DR 6, HT 11). Stats are provided both for rifled slugs and 8.5mm buckshot (00). The ‘M-185 Barghest’ is similar but is Fine (Accurate) and has Acc 5 or 4; Cost: $6,000.

Hessian Steelworks Katzbalger; 18.5mm Gauss Shotgun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 8d pi++ or 2d+2 pi;
 * Acc: 5 or 4;
 * Range: 200/1,800 or 80/1,200;
 * Weight: 4.2/1;
 * RoF: 3 or 3x9;
 * Shots: 10(3);
 * ST: 12;
 * Bulk: -3;
 * Rcl: 4 or 1;
 * LC: 2;
 * Notes: Fine (Reliable) and Fine (Accurate) and powered by 4 B cells in the magazine.
 * Cost: $8,500/$45;

The ‘Katzbalger’ is a mil-spec shotgun pistol with an ergonomic frame (DR 6, HT 11). It has a manual action for optional bolt-action cycling. The most remarkable thing about the gun is the advanced recoil compensation that it offers and the comfortable centre of gravity of the weapon, which together reduce felt recoil down to a manageable level for a strong man. It has a very large magazine that’s inserted from the rear of the gun and so cannot use a stock. A folding foregrip is offered with it and two-handed use is ST 11†. Stats are provided both for rifled slugs and 8.5mm buckshot (00).

S15A2 Peterloo MPEM; 18.5mm Gauss Shotgun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 8d pi++ or 2d+2 pi;
 * Acc: 5 or 4;
 * Range: 200/1,800 or 80/1,200;
 * Weight: 2.8/1;
 * RoF: 3 or 3x9;
 * Shots: 10(3);
 * ST: 10†;
 * Bulk: -;
 * Rcl: 4 or 1;
 * LC: 2;
 * Notes: Fine (Reliable) and powered by 4 B cells in the magazine.
 * Cost: $2,500/$45;

The ‘Peterloo’ is issued to Imperial Marines during special duties. It is a semi-automatic shotgun barrel that can be clamped under the barrel of a rifle or a carbine and adds -2 Bulk to the parent weapon and uses whatever sighting systems that has installed. Many similar weapons exist, some with Cost: $2,000 and Malf. 17.

GUNS (Rifle) (DX-4 or most other Guns at -2)[Bearbeiten | Quelltext bearbeiten]

Avebishi-Krag AMAG-45; 5mm Gauss Rifle[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 7d pi;
 * Acc: 6;
 * Range: 750/4,500;
 * Weight: 9.3/1;
 * RoF: 9#/7;
 * Shots: 45(3);
 * ST: 9†;
 * Bulk: -4;
 * Rcl: 2;
 * LC: 2;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers the Malf.) and powered by 5 B cells in the magazine.
 * Cost: $8,400/$47;

The AMAG-45 is one of the oldest and most successful Gauss assault rifles. When the opposition is not wearing heavy armour, the 5mm round is usually enough and few humans can reliably hit targets outside the effective range of the AMAG-45. It is true that there exist many weapons with greater power and range, but most of those are either more expensive or less reliable than this old standby. This weapon can fire high-cyclic controlled bursts (p. HT83) of 3 rounds each that have effective Rcl 1.

Scorpion Armaments AREM-30; 5.5mm Gauss Rifle[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 8d-1 pi;
 * Acc: 6;
 * Range: 1,200/5,250;
 * Weight: 7.5/0.9;
 * RoF: 12;
 * Shots: 30(3);
 * ST: 9†;
 * Bulk: -5;
 * Rcl: 2;
 * LC: 2;
 * Notes: Powered by 4 B cells in the magazine.
 * Cost: $3,200/$40;

A design of assault rifle that was old before the destruction of Terra. Some gun that’s very similar to this can be found on all colonies that have achieved TL10 and many that haven’t.

Catamaran Industries T-55 Assault Carbine; 5.5mm Gauss Rifle[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 7d pi;
 * Acc: 5;
 * Range: 1,125/4,350;
 * Weight: 7.3/1.;
 * RoF: 15;
 * Shots: 30(3);
 * ST: 9†;
 * Bulk: -4;
 * Rcl: 2;
 * LC: 2;
 * Notes: Powered by 4 B cells in the magazine.
 * Cost: $3,800/$46;

The T-55 carbine is representative for shorter versions of the venerable 5.5mm Gauss rifle. It comes equipped with four accessory rails.

S1A1 Somme REM; 6mm Gauss Rifle[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 8d-1 pi;
 * Acc: 6+2;
 * Range: 1,200/5,400;
 * Weight: 8.6/1.4;
 * RoF: 11;
 * Shots: 30(3);
 * ST: 9†;
 * Bulk: -4;
 * Rcl: 2;
 * LC: 2;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers the Malf.) and powered by 5 B cells in the magazine.
 * Cost: $5,600/$51;

The service rifle of the Imperial Marines is chambered for a moderately powerful round that is suitable for close-quarters battle encounters in urban combat. It is of a bullpup design and the action and magazine are both engineered to ensure reliability over other concerns. Due to concerns about the reliability of electronic components, the weapon does not have a recognition grip and cannot be modified for a smart grip without rebuilding the frame. The statistics above include the CTS sighting system that comes issued with it. There is also an accessory rail under the barrel for the attachment of various accessories. The Somme is usually employed loaded with APEP and firing at high-velocity (Dmg: 10d(3) pi-; Range: 3,120/14,000); ST: 11†).

S1A2 Ypres M-REM; 6mm Gauss Rifle[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 8d+1 pi;
 * Acc: 7+4;
 * Range: 1,275/5,550;
 * Weight: 10.1/1.4;
 * RoF: 11;
 * Shots: 30(3);
 * ST: 9†;
 * Bulk: -5;
 * Rcl: 2;
 * LC: 2;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers the Malf.), Fine (Accurate) and powered by 5 B cells in the magazine.
 * Cost: $9,750/$51;

This is a fireteam marksman’s version of the ‘Somme REM’ (above). It has a longer barrel and an action selected especially for accuracy. The marksman also receives a Targeting program (p. UT149) to interface with his visor. Other features match the parent gun. With APEP rounds and on high-velocity it has the following modifications to its stats; Dmg: 10d+2(3) pi-; Range: 3,315/14,400; ST11†.

S3A1 Verdun CEM; 6mm Gauss Rifle[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 7d-1 pi;
 * Acc: 5+2;
 * Range: 1,125/4,350;
 * Weight: 7.8/1.4;
 * RoF: 11;
 * Shots: 30(3);
 * ST: 9†;
 * Bulk: -3;
 * Rcl: 2;
 * LC: 2;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers the Malf.) and powered by 5 B cells in the magazine.
 * Cost: $5,600/$46;

The Verdun is a carbine version of the service rifle of the Marines. Most Marines employ the Verdun loaded with APEP and firing at high-velocity (Dmg: 8d+2(3) pi-; Range: 2,925/11,300); ST: 11†).

Oberst Défense 6.5mm; 6.5mm Gauss Rifle[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 10d+2 pi;
 * Acc: 6;
 * Range: 975/6,000;
 * Weight: 11.3/1.8;
 * RoF: 10;
 * Shots: 30(3);
 * ST: 11†;
 * Bulk: -5;
 * Rcl: 2;
 * LC: 2;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers the Malf.), Fine (Accurate) and powered by a C cell in the magazine.
 * Cost: $3,600/$70;

Like its predecessor, the Lithgova AR-65 (Acc 5; Cost: $1,800/$40), the ‘Défense’ is a weapon legendary for reliability and ruggedness (DR 8, HT 12). Like all Oberst weapons, it has no electronics other than the action and cannot fire in any other modes than high-velocity (already indicated in stats).

NTM Fletchette Battle Rifle; 7mm Gauss Rifle[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 9d+2(3) pi-;
 * Acc: 6;
 * Range: 1,800/8,000;
 * Weight: 10/1.5;
 * RoF: 8;
 * Shots: 25(3);
 * ST: 10†;
 * Bulk: -5;
 * Rcl: 3;
 * LC: 2;
 * Notes: Powered by a C cell in the magazine.
 * Cost: $9,000/$40;

One of the most popular battle rifles in existence, this weapon fires a fin-stabilised round that exists as APEP but costs much less as the default. Budget conscious regimes everywhere favour it as a cheap way to achieve anti-armour capacity. It is a long and slender weapon made out of light composites, but deceptively strong.

Sailesh Weapons EMBR; 7.5mm Gauss Rifle[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 10d+1 pi;
 * Acc: 6;
 * Range: 1,275/5,600;
 * Weight: 14.6/1.6;
 * RoF: 12;
 * Shots: 20(3);
 * ST: 10†;
 * Bulk: -4*;
 * Rcl: 3;
 * LC: 2;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers the Malf.) and powered by a C cell in the magazine.
 * Cost: $11,600/$41;

This respected weapon is an old redesign of a venerable battle rifle, with a precision machined barrel, sealed action and heavy-duty coils to ensure reliability. Despite its power, reliability, handiness and accuracy, few military forces issue this as their main rifle. It is considered too expensive for that. Its patent has only recently expired, though, meaning that it will become more common with time. It is common with elite forces that have access to it.

S8A1 Gallipoli DM-REM; 7.5mm Gauss Rifle[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 11d pi;
 * Acc: 7+5;
 * Range: 1,500/6,300;
 * Weight: 12.7/1.6;
 * RoF: 12;
 * Shots: 20(3);
 * ST: 10†;
 * Bulk: -5;
 * Rcl: 3;
 * LC: 2;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers the Malf.), Fine (Accurate) and powered by a C cell in the magazine.
 * Cost: $17,750/$41;

This is a purpose-built weapon for a sniper or platoon level marksman issued to Imperial Marines. It is based on the Sailesh Weapons ’EMBR’ (above) design, but shorn of unnecessary extras like the recognition grip. It has DR 6 and HT 11, but is treated as a sniper rifle when it suffers abuse (p. HT80). The cost and weight includes the ETS sight and Targeting program it is issued with. Most Marines use this weapons on high-velocity with APEP rounds (Dmg: 14d pi-; Range: 3,900/16,400; ST: 12†) It is issued with a 0.5 lbs. quick-detach (5 seconds) bipod that’s not included in the weight above.

ADA Phoenix Sniper Rifle; 8.5mm Gauss Rifle[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 13d+1 pi;
 * Acc: 7+3;
 * Range: 2,400/9,900;
 * Weight: 20/1;
 * RoF: 3;
 * Shots: 10(3);
 * ST: 10B†;
 * Bulk: -7*;
 * Rcl: 3;
 * LC: 2;
 * Notes: Fine (Reliable), Fine (Accurate) and powered by a C cell in the magazine.
 * Cost: $27,600/$60;

This Mayflower-designed weapon is well-made sniper rifle with a folding stock, bipod and ETS scope. By the destruction of Mayflower, it was already popular on many worlds and by now, it is one of the premium long-range rifles available.

S9A1 Sankō Sakusen SREM; 9mm Gauss Rifle[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 15d pi;
 * Acc: 7+8;
 * Range: 1,950/8,250;
 * Weight: 21/1.5;
 * RoF: 3;
 * Shots: 10(3);
 * ST: 12B†;
 * Bulk: -7*;
 * Rcl: 3;
 * LC: 2;
 * Notes: Fine (Reliable), Fine (Accurate) and powered by a C cell in the magazine.
 * Cost: $28,000/$75;

Issued to the Imperial Marines as a speciality weapon for long-range sniping, the Sankō Sakusen is based on the Phoenix rifle (above), but chambered in a different calibre. It does not include a recognition grip, but is equipped with an ETS sight, Small Ladar (p. UT64), Targeting Program (p. UT149) and bipod. Most Marines fire it in high-velocity and with APEP rounds (Dmg: 19d+1(3); Range: 5,070/16,100; ST: 14B†).

Snopes-Carcano APRG; 10mm Gauss Rifle[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 15d(3) pi;
 * Acc: 7+3;
 * Range: 3,000/12,000;
 * Weight: 20/2;
 * RoF: 3;
 * Shots: 10(3);
 * ST: 10†;
 * Bulk: -6;
 * Rcl: 3;
 * LC: 1;
 * Notes: Fine (Reliable) and powered by a C cell in the magazine.
 * Cost: $24,500/$60;

A portable railgun designed for anti-personnel work, this weapon fires a fin-stabilised fletchette that performs much like an APEP round for much less cost. The action is smooth and even, enabling even a normal person to use the weapon without feeling too much discomfort from the kick.

TAE-15; 15mm Multi-Purpose Weapon[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 15d+2 pi++;
 * Acc: 4;
 * Range: 1,200/6,900;
 * Weight: 13/2.3;
 * RoF: 3;
 * Shots: 10(3);
 * ST: 12B†;
 * Bulk: -6*;
 * Rcl: 5;
 * LC: 1;
 * Notes: Powered by 2 C cells in the magazine.
 * Cost: $21,500;

The TAE-15 is a bit of an oddity. A military weapon using what amounts to a powerful anti-personnel round, this weapon is overpowered for most human targets, but the extra velocity is not relevant when using HEMP rounds. The tactical role this is designed for is taking on battlesuited troopers or military vehicles with stand-off armour at short ranges, firing APEP on high-velocity (Dmg: 20d+1(3) pi+; Range: 3,120/20,700; ST: 14B†). It has also seen use in a wide variety of other roles, including as a multiple projectile launcher. In that role, it uses the Guns (Shotgun) skill.

GUNS (GL) (DX-4 or most other Guns at -4)[Bearbeiten | Quelltext bearbeiten]

Terracorps UAW-HE; 20mmAG Grenade Launcher[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 5d+2 pi++;
 * Acc: 4;
 * Range: 500/3,300;
 * Weight: 7.5/1.6;
 * RoF: 2;
 * Shots: 6(3);
 * ST: 11†;
 * Bulk: -4;
 * Rcl: 3;
 * LC: 1;
 * Notes: Powered by a C cell in the magazine.
 * Cost: $6,500;

A light grenade launcher firing a long-ranged grenade, useful for engaging armoured infantry at long ranges. This weapon is usually combined with the UAW-K 10mmP weapon to form the IUAW. In that formation, it weights 11 lbs. and has Bulk: -6.

Mercury Ultralight GL; 20mmAG Grenade Launcher Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 5d+1 pi++;
 * Acc: 3;
 * Range: 400/2,400;
 * Weight: 5/1.6;
 * RoF: 2;
 * Shots: 6(3);
 * ST: 13†;
 * Bulk: -3;
 * Rcl: 4;
 * LC: 1;
 * Notes: Powered by a C cell in the magazine.
 * Cost: $9,000;

A cut-down 20mmAG grenade launcher that can also be fired one-handed, like a pistol. In that mode, it has Acc 2; ST 16.

Soargar MAG-25; 25mmG Grenade Launcher[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d pi++;
 * Acc: 4;
 * Range: 360/2,200;
 * Weight: 8.5/2.3;
 * RoF: 2;
 * Shots: 10(3);
 * ST: 10†;
 * Bulk: -4;
 * Rcl: 2;
 * LC: 1;
 * Notes: Powered by a C cell in the magazine.
 * Cost: $4,500;

A fairly typical electromagnetic grenade launcher used as primary weapon. Similar launchers may be found nearly anywhere.

Oberst Fantassin 25mm; 25mmG Grenade Launcher[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 5d pi++;
 * Acc: 4;
 * Range: 465/2,850;
 * Weight: 4/2;
 * RoF: 1;
 * Shots: 5(3);
 * ST: 12†;
 * Bulk: -;
 * Rcl: 2;
 * LC: 1;
 * Notes: Very Reliable and Fine (Reliable). Powered by 5 B cells in the magazine.
 * Cost: $2,800/$250;

The ‘Oberst Fantassin’ is a famously rugged (DR 8, HT 12) and reliable under-barrel grenade launcher. It can be added to a weapon with Bulk -3 or more and adds a -1 Bulk to the parent weapon. It’s designed to use whatever optics are built into the parent weapon. As with other Oberst weapons, no electronics are included in the weapon other than the action and it cannot be set for any other firing mode than high-velocity. If lack of maintenance lowers Malf., start from Malf. 19.

S18A1 Salsu GLEM; 25mmG Grenade Launcher[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d pi++;
 * Acc: 5;
 * Range: 360/2,200;
 * Weight: 3/1.5;
 * RoF: 1;
 * Shots: 5(3);
 * ST: 10†;
 * Bulk: -;
 * Rcl: 2;
 * LC: 1;
 * Notes: Fine (Accurate), Fine (Reliable) and powered by 5 B cells in the magazine.
 * Cost: $2,500/$150;

A rugged (DR 6, HT 11) under-barrel grenade launcher that is clamped under the Imperial Marine rifle or SMG. It can be added to a weapon with Bulk -3 or more and adds a -1 Bulk to the parent weapon. This launcher is designed to use whatever optics are built into the parent weapon.

Salsu Pistol Launcher; 25mmG Grenade Launcher[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d pi++;
 * Acc: 4;
 * Range: 360/2,200;
 * Weight: 4.5/1.25;
 * RoF: 1;
 * Shots: 5(3);
 * ST: 12†;
 * Bulk: -3;
 * Rcl: 3;
 * LC: 1;
 * Notes: Fine (Accurate), Fine (Reliable) and powered by 5 B cells in the magazine.
 * Cost: $3,200/$150;

This is a Salsu Grenade Launcher (above) that’s been custom-modified by an armourer to have a pistol stock, folding foregrip and separate sights. It can be used one-handed, like a pistol, by a strong man and has Acc 3 and ST 15 in that role. As part of the customisation, a small HUD link and laser sight have been mounted under the barrel and the top of the barrel has been fitted with an accessory rail. It’s still as rugged (DR 6, HT 11) as the original.

Autocad Inc. EMGL-40; 40mmG Grenade Launcher[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d pi++;
 * Acc: 3;
 * Range: 150/1,000;
 * Weight: 5.8/2.5;
 * RoF: 1;
 * Shots: 3(3);
 * ST: 10†;
 * Bulk: -;
 * Rcl: 2;
 * LC: 1;
 * Notes: Powered by a C cell in the magazine.
 * Cost: $7,000/$100;

This is a very large under-barrel grenade launcher in 40mmG. It clasps under a weapon with Bulk -4 or more and adds -2 Bulk to the parent weapon.

Efficiency Design MLGL; 40mmG Grenade Launcher[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d pi++;
 * Acc: 2;
 * Range: 150/1,000;
 * Weight: 4/0.5;
 * RoF: 1;
 * Shots: 1(3);
 * ST: 9†;
 * Bulk: -;
 * Rcl: 2;
 * LC: 1;
 * Notes: Each shell is plastic-cased along with two B cells which power it for normal velocity.
 * Cost: $1,800;

Just the thing for a colonial military on a budget, this 40mmG launcher is an under-barrel model which can only fire in standard velocity mode. It is a single-shot muzzle-loading design and the grenades are loaded in plastic cases with the power cells included. The weapon itself includes no powered features, but many militaries choose to install a small packet with HUD link, diagnostics and laser designator that is designed to interface with the electronics of the parent weapon (comes for $200; neg. weight). As with other under-barrel models, this weapon can be fitted under the barrel of a weapon with Bulk-4 or more and adds -1 Bulk to that weapon.

Oberst Sapeur 40mm; 40mmG Grenade Launcher[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 5d pi++;
 * Acc: 2;
 * Range: 200/1,300;
 * Weight: 5/1;
 * RoF: 1;
 * Shots: 1(3);
 * ST: 11†;
 * Bulk: -;
 * Rcl: 2;
 * LC: 1;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.) and Fine (Reliable). Each shell is cased along with four B cells.
 * Cost: $5,000/$25;

Made by Oberst and designed for tough conditions, this under-barrel GL cannot fire in any other mode than high-velocity (given in stats). It includes no electronic components other than the action and is built from the toughest materials (DR 8; HT 12). If lack of maintenance should lower Malf., it starts from Malf. 19 and not from Malf. 18 as normal Very Reliable weapons do. It’s loaded from the breech and aimed with the optics of the parent weapon. As with other under-barrel models, this weapon can be fitted under the barrel of a weapon with Bulk-4 or more and adds -1 Bulk to that weapon.

Ishikawa Bantam UBGL; 40mmG Grenade Launcher[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d pi++;
 * Acc: 2;
 * Range: 150/1,000;
 * Weight: 3/0.33;
 * RoF: 1;
 * Shots: 1(3);
 * ST: 9†;
 * Bulk: -;
 * Rcl: 3;
 * LC: 1;
 * Notes: Powered by a C cell that provides enough power for 6 shots on normal velocity.
 * Cost: $5,500;

This is a very light under-barrel launcher in 40mmG that comes without a magazine. The operator must load each shell individually into the breech behind the action. It can be fitted to any weapon with Bulk -4 or more and adds -1 Bulk to that weapon.

Arcor Tech Scorpion GLP; 40mmG Grenade Launcher[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 4d pi++;
 * Acc: 1;
 * Range: 150/1,000;
 * Weight: 3.7/0.33;
 * RoF: 1;
 * Shots: 1(3);
 * ST: 14;
 * Bulk: -3;
 * Rcl: 3;
 * LC: 1;
 * Notes: Powered by 4 B cells that provide enough power for 2 shots on normal velocity.
 * Cost: $6,500;

This weapon is based on the Ishikawa ‘Bantam UBGL’, but cut down to pistol size and fitted with a stock. Given that the batteries are only good for one shot on high-velocity and 2 on normal velocity, most users elect to fire in low-velocity unless the extra range is needed. The weapon comes with a comfortable ghost-ring sight and a full range of electronics.

S4A1 La Rochelle GLEM; 30mmG Grenade Launcher[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 8d pi++;
 * Acc: 4+2;
 * Range: 200/1,000;
 * Weight: 19/10;
 * RoF: 1;
 * Shots: 18(5);
 * ST: 10†;
 * Bulk: -6;
 * Rcl: 2;
 * LC: 1;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.). Powered by a D cell in the back-mounted carousel.
 * Cost: $12,000/$150 (plus warhead cost);

The //La Rochelle// is a grenade launcher that can be mounted on a battlesuit or carried alone as a primary weapon. It has an inbuilt CTS sight and interfaces easily with most common types of HUDs. On high-velocity, it has Damage 10d+1 pi++, Range 260/1,300 and ST 12†. A design consideration for this weapon is that the grenades for it can be used as hand grenades without any modification. Common types of grenades include the S4A2 Fragmentation (HE grenades; Damage: 5dx2 cr ex [2d]; Cost: $10); S4A3 Incendiary (Thermobaric grenades; Damage 7dx3 cr ex inc; $50); S4A4 Riot Gas (Biochemical Aerosol (Riot Gas) grenade; Damage: spec (4 yds); Cost: $90); S4A5 Smoke (Biochemical Aerosol (Prism Smoke) grenades; Damage: spec (4 yds); Cost: $18); S4A6 HESH (8d(0.5) pi++ + linked 6dx6 cr ex; Cost: $20); S4A7 Foam (Tangler grenades; Damage: ST 24 (+2 per additional layer; hardens by 4 ST per 10 seconds until it reaches max; total 5 cubic feet); Cost: $20); S4A8 HEPD (HEDP grenades; Damage: 8dx5 cr inc + linked 4d cr ex [2d]; Cost: $20); S4A9 Illuminating (Flare grenade; Damage: spec (400 yards); Cost: $20) and the S4A10 HARM (Multi-Spectral Homing (-50% Active Only) HEDP grenade; Damage: 8dx5 cr inc + linked 4d cr ex [2d]; Cost: $60).

GUNS (LMG) (DX-4 or most other Guns at -2)[Bearbeiten | Quelltext bearbeiten]

S17A2 Taiping FAW; 5mmL Gauss LSW[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 9d(3) pi-;
 * Acc: 6+2;
 * Range: 800/8,500;
 * Weight: 12.5/2;
 * RoF: 20;
 * Shots: 100(3);
 * ST: 10†;
 * Bulk: -5*;
 * Rcl: 2;
 * LC: 2;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.) and powered by a C cell in the magazine.
 * Cost: $25,000/$80;

The Taiping is a handy LSW with a telescoping stock that fires a light PDW round and is consequently one of the lightest automatic support weapons available. It’s a military weapon (DR 6, HT 11) and the coil system is exceedingly reliable. It cannot penetrate heavy battle armour, but the standard projectiles count as APEP and are good against any flexible armour. Marines prize this weapon for urban fighting against lower tech enemies. The light round allows the weapon to count as having an extra-heavy barrel for the purposes of sustained fire (p. HT85-86). The TL multiplier at TL10 is x3. The stats given above are for high-velocity and the weapon cannot fire in any other mode.

S2A1 Vendée SAW; 8mm Gauss Machine Gun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 12d-1 pi;
 * Acc: 6+3;
 * Range: 1,650/6,750;
 * Weight: 28/6.5;
 * RoF: 25!;
 * Shots: 200(5);
 * ST: 11B†;
 * Bulk: -6;
 * Rcl: 2;
 * LC: 2;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.). Powered by 4 C cells in the magazine.
 * Cost: $50,000/$100;

This popular weapon is issued to Imperial Marines as a section automatic weapon. The Vendée is also often used as a self-propelled gun to support Marine operations. It comes with an ETS sighting system and a folding bipod. It feeds from an innovative disintegrating belt system which features a combination of pouch and reusable power cell packet which is attached to the side of the gun. It’s a rugged weapon made for military service (DR 6, HT 12). Most Marines fire the Vendée on high-velocity with APEP rounds (Dmg: 15d(3) pi-; Range: 4,300/17,500; ST 13B†).

GUNNER (MG) (DX-4 or other Gunner at -4)[Bearbeiten | Quelltext bearbeiten]

S33A1 San Fernando CIWS; 2mm MF Gauss Minigun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 2d+2(2) pi-;
 * Acc: 6;
 * Range: 260/2,350;
 * EWt: 30/20p;
 * RoF: 45x16;
 * Shots: 360(5);
 * ST: 17M;
 * Bulk: -7;
 * Rcl: 2;
 * LC: 1;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.). If not connected to external power, it is usually linked to an E cell which affords enough power for 7 full magazines.
 * Cost: $30,000;

This is a three-barrelled minigun chambered in 18.5mm and optimised to fire 2mm MF fletchettes. Other shotgun ammo will chamber, but is likely to reduce Acc and Malf., apart from behaving unpredictably in other ways. The San Fernando is designed for close-in defence against missiles, but can be a devastatingly effective weapon against un-armoured infantry. The Imperial Marines use it in a vehicle mount or as a self-propelled gun, but it can also use a 10 lbs. tripod ($2,500). If the weapon is fired at sustained fire for long enough to expend its E cell, it will quickly become dangerously hot, but it cools rapidly down again if supplied with power. In game terms, use the rules on HT85-86 after firing the first 3,000 shots and treat the San Fernando as a normal machine gun (TL10 multiplier is x3), but the cooling period is only 5 minutes if supplied with power. Designated the //F2A1 San Fernando CIWS// when mounted on a vehicle.

S34A1 Drogheda PDG; 4mm Gauss Minigun[Bearbeiten | Quelltext bearbeiten]

This is a standard Gauss Minigun, 4mm (p. UT143) that is issued to Imperial Marines for various roles. It is often seen as a point-defence weapon on vehicles or as a self-propelled weapon controlled by an LAI. When mounted on a vehicle, it is designated the //F1A1 Drogheda PDG//.

S35A1 Borodino EMG; 7mm Gauss Minigun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 12d(3) pi-;
 * Acc: 8;
 * Range: 2,400/10,000;
 * EWt: 42/80;
 * RoF: 10!/100!;
 * Shots: 2,000(5);
 * ST: 20M;
 * Bulk: -7;
 * Rcl: 2;
 * LC: 1;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.). Powered by an E cell in the ammo case, but may also be connected to external power.
 * Cost: $60,000;

The Borodino is a six-barrelled minigun made from light composites and titanium and chambered for the venerable 7mm fletchette round. It is usually fired from a vehicle mount or as a self-propelled gun, but it can also use a 20 lbs. tripod ($3,500). The rate of fire can be set for anything from 10! to 100!, depending on the tactical situation. The ammunition is usually carried in a huge case that is bigger than the gun, but the weapon can also use a smaller magazine which holds 200 rounds, is powered by a D cell and weights 12 lbs. In high-velocity setting, it does 15d+1(3) pi- damage, a ST 24M and a range of 3,120/13,000. When mounted on a vehicle, it becomes the //F3A1 Borodino EMG//.

S32A1 Chilcheollyang HMG; 10mm Gauss Machine Gun[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 20d+2(3) pi;
 * Acc: 8;
 * Range: 3,900/15,600;
 * EWt: 55/20;
 * RoF: 20!;
 * Shots: 200(5);
 * ST: 24M;
 * Bulk: -8;
 * Rcl: 2;
 * LC: 1;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.). Powered by a D cell in the ammo case, but may also be connected to external power.
 * Cost: $50,000;

The Chilcheollyang heavy machine gun can be used either as a self-propelled gun, mounted on a vehicle or used with a 25 lbs. tripod ($5,000). An extra barrel weights 20 lbs. (treat as extra heavy, see //Sustained Fire// **HT** p. 85-86). The gun fires exclusively in high-velocity (reflected in stats). When used as a vehicle-mounted gun, it is designated the //F4A1 Chilcheollyang HMG//.

F5A1 Tannenberg AC; 30mm Gauss Autocannon[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 6dx10(2) pi++ + 1d+1 cr ex [1d+1] //followup//;
 * Acc: 8;
 * Range: 5,000/20,000;
 * EWt: 240/80;
 * RoF: 8;
 * Shots: 100(5);
 * ST: 30M;
 * Bulk: -11;
 * Rcl: 2;
 * LC: 1;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.). Powered by an E cell in the ammo case, but may also be connected to external power.
 * Cost: $120,000/$5,500;

The Tannenberg autocannon is usually mounted on Imperial Marine aircars and other vehicles. In addition to the APHEX-SD-T (IR) rounds (in table), it can also fire a variety of other ammunition. Some examples are APEP-T (IR), used on high-velocity, (Damage: 6dx13(3) pi++; Range: 6,500/26,000; ST 36M; Cost: /$9,750); HEMP-SD-T (IR) (Damage 6dx3(10) cr inc + linked 2d cr ex [1d+1]; Cost: /$4,000) and Thermobaric-SD-T (IR) (Damage: 5dx2 cr ex inc (divide damage by only [2 x distance in yards from the center of the blast]); Cost: /$6,250).

ARTILLERY (Cannon) (IQ-5) in indirect fire //or// GUNNER (Cannon) (DX-4 or other Gunner at -4) in direct fire[Bearbeiten | Quelltext bearbeiten]

F6A1 Chibi MEM; 50mm Mortar[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 6dx3 pi++;
 * Acc: 4;
 * Range: 1,000/6,000;
 * EWt.: 40/40;
 * RoF: 1;
 * Shots: 15(5);
 * ST: 14M;
 * Bulk: -10;
 * Rcl: 2;
 * LC: 1;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.). Fine (Accurate). Powered by a D cell in the magazine.
 * Cost: $70,000/$200 (plus warhead cost);

The Imperial Marines mount the Chibi on aircars or specialised troops may carry them during battlesuited operations. In the battlesuit role, it is designated the //S31A1 Chibi MEM//. Available munitions include the F6A2 Fragmentation (HE warhead; Damage: 7dx3 cr ex [3d]; Cost: $40); F6A3 Incendiary (Thermobaric warhead; Damage 8dx5 cr ex inc; $200); F6A4 Riot Gas (Biochemical Aerosol (Riot Gas) warhead; Damage: spec (7 yds); Cost: $340); F6A5 Smoke (Biochemical Aerosol (Prism Smoke) warhead; Damage: spec (7 yds); Cost: $70); F6A6 HESH (8d(0.5) pi++ + linked 6dx10 cr ex; Cost: $80); F6A7 Foam (Tangler warhead; Damage: ST 36 (+2 per additional layer; hardens by 6 ST per 10 seconds until it reaches max); 1-yard radius; Cost: $80); F6A8 HEPD (HEDP warhead; Damage: 6dx10 cr inc + linked 8d cr ex [3d]; Cost: $80); S40A9 Illuminating (Flare warhead; Damage: spec (600 yards); Cost: $80) and the F6A10 HARM (Multi-Spectral Homing (-50% Active Only) HEDP warhead; Damage: 6dx10 cr inc + linked 8d cr ex [3d]; Cost: $240).

Beam Weapons[Bearbeiten | Quelltext bearbeiten]

Personal beam weapons proved impractical in the world of Flat Black for a variety of reasons, but spacecraft and vehicles often carry high-energy pulse laser weapons. These use the rules from **GURPS //Ultra-Tech//** p. 118.

GUNNER (Beams) (DX-4 or other Gunner at -4)[Bearbeiten | Quelltext bearbeiten]

F11A1 Teutonburg PDB; 70 KJ UVA Optical Phased Array[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 3d cr inc + linked 3d cr ex;
 * Acc: 12;
 * Range: 700/2,100;
 * EWt: 32/Ep;
 * RoF: 10!;
 * Shots: 830(5);
 * ST: 7M;
 * Bulk: -4;
 * Rcl: 1;
 * LC: 1;
 * Cost: $21,000;

A tiny and cheap point defence weapon that is often mounted in batteries. The weight and cost includes a servomount that except for being designed to mount on vehicles is identical to the //Shoulder Servomount// (p. UT151).

F9A1 Terek PDB; 600 KJ UVA Optical Phased Array[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 6d cr inc + linked 6d cr ex;
 * Acc: 18;
 * Range: 2,900/8,700;
 * EWt: 70/Ep;
 * RoF: 10!;
 * Shots: 100(5);
 * ST: 18M;
 * Bulk: -8;
 * Rcl: 1;
 * LC: 1;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.).
 * Cost: $100,000;

The Terek is a very satisfactorily laser, which is favoured by the Imperial Marines as a point-defence weapon. It does not have the power to penetrate battle armour or even lightly armoured vehicles, but it is more than enough to destroy thin-skinned missiles.

F10A1 Heraclea CB; 1,3 MJ UVA Optical Phased Array[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 9d cr inc + linked 9d cr ex;
 * Acc: 18;
 * Range: 4,500/13,500;
 * EWt: 150/p;
 * RoF: 12!;
 * Shots: 384(5);
 * ST: 25M;
 * Bulk: -9;
 * Rcl: 1;
 * LC: 1;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.).
 * Cost: $200,000;

The Heraclea is useful both as the smallest assault-capable lascannon fielded by the Imperial Marines and as a larger, more effective point defence weapon. It comes with 12 capacators and a total of 50 lbs. of batteries, which provide energy for the listed number of shots. It is usually recharged with spare energy from aircar generators.

Missiles[Bearbeiten | Quelltext bearbeiten]

Missiles are favoured both as light anti-armour weapons for individual soldiers and a fire support from vehicles. Many guidance systems are used, anything from fire-and-forget genius hyperspectral missiles to dumb wire-guided missiles slaved to a human controller.

Artillery (Guided Missile) (IQ-5) //or// GUNS (LAW) (DX-4 or most other Guns at -4)[Bearbeiten | Quelltext bearbeiten]

S7A1 Changping HAVW; 66mm Multiple Missile Launcher[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 6dx5 pi++;
 * Acc: 4+3;
 * Range: 930/110,000;
 * Weight: 28/13;
 * RoF: 1;
 * Shots: 5(5);
 * ST: 11†;
 * Bulk: -7;
 * Rcl: 1;
 * LC: 1;
 * Notes: Fine (Accurate) and Fine (Reliable).
 * Cost: $20,000/$100 (plus missile cost);

The Changping comes with an ETS sight. IIt has a potentially lethal backblast doing 2d burning to anyone within a 2 yds cone behind the user. The Changping can use a variety of munitions, including the S7A2 SAM (Multi-Spectral Homing ABF missile; damage 3d(3) pi and ROF: 1x100; cost: $1,100); the S7A3 SSM (Infrared Homing MS-HEAT missile; damage 6dx2(10) cr inc + 6dx7 cr inc followup + linked 8d cr ex; Cost: $450); the S7A4 HARM (Multi-Spectral Homing (Active only -50%) HEDP missile; damage 6dx8(10) cr inc + linked 8d cr ex [3d]; Cost: $520); the S7A5 Counter Battery Missile (HE missile; damage 6dx5(0.5) pi++ + linked 7dx3 cr ex [3d]; Cost: $110) and the S7A6 Area Denial Missile (Thermobaric missile; 8dx5 cr ex inc (divide damage by only [2 x distance in yards to the center of blast]); Cost: $150). The SSM, Counter-Battery and Area Denial missiles have a Range of 230/54,700 instead of the standard range. Some Changpings can also be mounted on vehicles and in that role is designated the //F7A1 Changping HAVW//.

S30A1 Leipzig TAVW; 100mm Twin Missile Launcher[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 6dx50 pi++;
 * Acc: 4+3;
 * Range: 3,000/15,000;
 * Weight: 67/50;
 * RoF: 1;
 * Shots: 2(20);
 * ST: 20†;
 * Bulk: -8;
 * Rcl: 1;
 * LC: 1;
 * Notes: Fine (Accurate) and Fine (Reliable).
 * Cost: $23,000/$100 (plus missile cost);

The Leipzig consists of two launch tubes with shared electronics and an ETS sight. The hollow tubes on their own only weight 15 lbs. (with the sight making up the final 2 lbs.), but once loaded with tactical missiles, only a battlesuit trooper may easily carry the weapon. The weapon gently accelerates tactical missiles that then ignite a hypersonic (Mach 8) rocket engine that expends its fuel in a matter of seconds. It is most often mounted on vehicles or a self-propelled carriage, but a 25 lbs. tripod exists ($5,000). In a vehicle mount, it is referred to as the F8A1.

As with the Changping, it can use a variety of munitions. A few examples include the S30A2 SAM (Multi-Spectral Homing ABF missile; damage 6dx3(3) pi+ and ROF: 1x250; cost: $4,400); the S30A3 SSM (Infrared Homing MS-HEAT missile; damage 6dx5(10) cr inc + 6dx10 cr inc followup + linked 8dx2 cr ex; Cost: $1,800); the S30A4 HARM (Multi-Spectral Homing (Active only -50%) HEDP missile; damage 6dx12(10) cr inc + linked 8dx2 cr ex [5d]; Cost: $2,080); the S30A5 Counter Battery Missile (HE missile; damage 6dx50(0.5) pi++ + linked 8dx5 cr ex; Cost: $440); S30A6 Area Denial missile (Thermobaric missile; 6dx13 cr ex inc (divide damage by only [2 x distance in yards to the center of blast]); Cost: $600); the S30A7 Anti-Personnel Missile (Beehive missile; Damage: 6d+2 cut; ROF: 1x2,000; Cost: $600) and the S30A8 SOW (Multi-Spectral Homing; Annular Blast Fragmentation SEFOP Top-Attack Missile; Damage: 6dx5(3) pi++; ROF: 1x100; Cost: $4,600). It has a potentially lethal backblast doing 4d burning to anyone within a 3 yds cone behind the user. The SSM, the Anti-Personnel Missile and the Area Denial Missile have a much slower burn and have range 500/60,000 instead of the listed range. The SOW cruises to a high position in the sky before reaching Mach 8 in a dive on the targeted position. Except that it actually reaches much faster speeds in the dive, it also has Range 500/60,000.


Stun Weapons[Bearbeiten | Quelltext bearbeiten]

Stun weapons in Flat Black are less-than-lethal weapons which fire sonic solitons, acting much like a physical blow when they impact the target. This blow causes normal knockdown rolls and shock for the listed damage, but is No Wounding. That means that it causes no actual damage other than possible Blunt Trauma (treat flesh as Flexible, for 1 point of Blunt Trauma damage per 5 rolled). The sonic weapons inflict a linked Pain Affliction (p. B428). Beyond the 1/2D range, there is a +3 bonus to the HT roll to resist. The affliction persists for a number of minutes equal to the margin of failure. If the weapon inflicts Severe or Terrible Pain, the effects do not end at that time, but are downgraded to the next lower level which persists for an equal length of time.

The solitons is propagated through air, which means that the range is multiplied by the pressure on the atmosphere, up to the maximum of twice the listed range. Sonic soliton weapons do not function in vacuum or trace atmosphere unless touching the subject. At extremely short range, the blow is concentrated on a much smaller area of the target. As a result, within 10% of 1/2D range the damage is not considered no wounding and the solitons can kill.

GUNS (PISTOL) (DX-4 or most other Guns at -2)[Bearbeiten | Quelltext bearbeiten]

TPI Inc. Ace; Stun Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 1d+1(0.5) cr + HT-1(0.5) aff;
 * Acc: 1;
 * Range: 8/30;
 * Weight: 0.5/2A;
 * RoF: 3;
 * Shots: 5(3);
 * ST: 7;
 * Bulk: -1;
 * Rcl: 2;
 * LC: 4;
 * Notes: Damage is No Wounding.
 * Cost: $550;

The Ace is a small and light stun pistol that can easily be concealed nearly anywhere. TPI Inc. claims that it can stun a large man in one shot, but few security forces issue this as their primary weapon. The affliction caused by this weapon is Moderate Pain.

SSP-67 Vigiles; Stun Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 2d(0.5) cr + HT-2(0.5) aff;
 * Acc: 3;
 * Range: 10/40;
 * Weight: 1.5/B;
 * RoF: 3;
 * Shots: 20(3);
 * ST: 7;
 * Bulk: -1;
 * Rcl: 2;
 * LC: 4;
 * Notes: Damage is No Wounding. Fine (Accurate) and Fine (Reliable).
 * Cost: $1,000;

This is a popular stunner model with a pleasingly non-military appearance, available in day-glo orange, fire-truck red, soothing green and many other colours. Many private citizens carry one in jurisdictions where personal stunners are legal. Models like it are sold on the commercial market under many names, but the best known to Imperials is probably Corcoran Pushaway™ (Good quality; Acc: 2; Cost: $500). This weapon inflicts Moderate Pain.

Pro-Tek Guardian, Mark 2; Stun Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 2d+2(0.5) cr + HT-3 aff;
 * Acc: 2;
 * Range: 12/50;
 * Weight: 2.2/C;
 * RoF: 3;
 * Shots: 60(3);
 * ST: 9;
 * Bulk: -2;
 * Rcl: 2;
 * LC: 4;
 * Notes: Damage is No Wounding.
 * Cost: $750;

The Guardian is a large and heavy brand of stun pistol that leaves ugly bruises even if correctly employed. It does, however, enjoy a better track record than the SSP-67 with incapacitating its targets. It causes Moderate Pain.

SSP-69 Cohortes; Stun Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 2d+2(0.2) cr + HT-3(0.5) aff;
 * Acc: 3;
 * Range: 12/50;
 * Weight: 2.2/C;
 * RoF: 3;
 * Shots: 50(3);
 * ST: 9;
 * Bulk: -2;
 * Rcl: 2;
 * LC: 4;
 * Notes: Damage is No Wounding. Fine (Reliable) and Fine (Accurate).
 * Cost: $1,500;

This large and effective stun pistol was adopted by the Imperial Home Office Police as a primary non-lethal sidearm. It causes Moderate Pain. The Imperial Marines issue it as the S11A1 Baghdad NLSS.

M-33 Auctoritas; Stun Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 3d(0.2) cr + HT-3(0.5) aff;
 * Acc: 3;
 * Range: 20/80;
 * Weight: 3/C;
 * RoF: 3;
 * Shots: 30(3);
 * ST: 9;
 * Bulk: -3;
 * Rcl: 2;
 * LC: 4;
 * Cost: $1,000;

A heavy-duty and bulky stun pistol meant for use as a military and police sidearm during riot control. This weapon is much more powerful and effective than most other stun pistols. It has been severely criticised for deadly accidents involving protestors at point-blank range, however. This weapon causes Severe Pain.

GUNS (SMG) (DX-4 or most other Guns at -2)[Bearbeiten | Quelltext bearbeiten]

P&S Riot Guard; Stun SMG[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 2d+2(0.5) cr + HT-3(0.5) aff;
 * Acc: 3;
 * Range: 15/60;
 * Weight: 3.3/C;
 * RoF: 25;
 * Shots: 50(3);
 * ST: 9;
 * Bulk: -3;
 * Rcl: 2;
 * LC: 3;
 * Notes: Damage is No Wounding.
 * Cost: $1,700;

A small stun SMG that is often used to quell riots. It causes Moderate Pain. A similar weapon is also available from Duranic Arms as the ‘Iron Butterfly’ (Fine (Accurate); Acc 4; Cost: $3,000).

Metterstein NLW; Stun SMG[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 2d+2(0.5) cr + HT-3(0.5) aff;
 * Acc: 5;
 * Range: 15/75;
 * Weight: 6.5/2C;
 * RoF: 25;
 * Shots: 100(3);
 * ST: 9;
 * Bulk: -4*;
 * Rcl: 2;
 * LC: 3;
 * Notes: Damage is No Wounding. Very Reliable (won’t malfunction unless lack of maintenance reduces Malf.) and Fine (Accurate).
 * Cost: $7,000;

This weapon is designed for reliability and accuracy. It’s got a rugged frame (DR 6, HT 11) and is often chosen by security guards who are not allowed lethal weapons. A hit from it causes Moderate Pain. Less robust versions of this weapon also exist. Most have Weight: 5.5 lbs.; Cost: $2,000 and a normal frame and reliability.

SSW-70 Gladius; Stun SMG[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 2d+2(0.5) cr + HT-3(0.5) aff;
 * Acc: 5;
 * Range: 15/75;
 * Weight: 5/2C;
 * RoF: 20;
 * Shots: 100(3);
 * ST: 9;
 * Bulk: -4*;
 * Rcl: 2;
 * LC: 3;
 * Notes: Damage is No Wounding. Very Reliable (won’t malfunction unless lack of maintenance reduces Malf.) and Fine (Accurate).
 * Cost: $8,500;

An Imperial Home Office Police SMG with a very advanced action. This weapon is equipped with a variable power mode and can fire in three power settings; low, moderate and high. The stats in the table are for the moderate power setting. At low power it has the following stats; Dmg: 2d cr + HT-2(0.5) aff; Range: 10/50. In high-power is works as follows; Dmg: 3d cr + HT-3 aff; Range: 20/100. The weapon inflicts Moderate Pain on moderate and low power, but Severe Pain on high power. High power mode expends two shots for every shot and low-power mode expends ½ shots. Issued to the Imperial Marines as the S12A1 Sidon NLSS.

RKA Hard Case Mod-4; Stun SMG[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 3d(0.5) cr + HT-3(0.5) aff;
 * Acc: 4;
 * Range: 20/100;
 * Weight: 5/2C;
 * RoF: 25;
 * Shots: 60(3);
 * ST: 9;
 * Bulk: -4*;
 * Rcl: 2;
 * LC: 3;
 * Notes: Damage is No Wounding.
 * Cost: $2,000;

The ‘Hard Case Mod-4’ is a heavy-duty anti-riot and prison security tool. The frame is military and rugged (DR 6, HT 11). The solitons from this weapon cause Severe Pain.

Tactical Expertise UNW-50; Stun SMG[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 2d+2(0.5) cr + HT-3(0.5) aff;
 * Acc: 4;
 * Range: 15/75;
 * Weight: 2.2/C;
 * RoF: 15;
 * Shots: 50(3);
 * ST: 9;
 * Bulk: -;
 * Rcl: 2;
 * LC: 3;
 * Notes: Damage is No Wounding.
 * Cost: $1,750;

An under-barrel stun weapon with a variable power function. This weapon is clamped to the barrel of any Bulk: -3 weapon or larger and adds -1 to the Bulk of the parent weapon. The stats in the table are for normal power, but the weapon can also fire at low power (Dmg: 2d cr + HT-2(0.5) aff; Range: 10/40) and high-power (Dmg: 3d cr + HT-3 aff; Range: 20/80). It inflicts Moderate Pain on normal and low power, but Severe Pain on high power. High power mode expends two shots for every shot and low-power mode expends ½ shots.

S13A1 Thessaloniki RNLSS; Stun SMG[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 3d(0.5) cr + HT-4(0.5) aff;
 * Acc: 5;
 * Range: 30/150;
 * Weight: 4/C;
 * RoF: 10;
 * Shots: 30(3);
 * ST: 9;
 * Bulk: -;
 * Rcl: 2;
 * LC: 3;
 * Notes: Damage is No Wounding. Very Reliable (won’t malfunction unless lack of maintenance reduces Malf.) and Fine (Accurate).
 * Cost: $3,500;

An under-barrel stun launcher that Imperial Marines are issued for special purposes. This weapon is clamped to the barrel of any Bulk: -3 weapon or larger and adds -1 to the Bulk of the parent weapon. This is a rugged military stun launcher (DR 6, HT 11). It inflicts Severe Pain. The weapon can also be used with the Guns (Rifle) skill if clamped to a weapon that employs that skill.

GUNS (Rifle) (DX-4 or most other Guns at -2)[Bearbeiten | Quelltext bearbeiten]

Pro-Tec Defender Carbine; Stun Rifle[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 3d(0.5) cr + HT-4(0.5) aff;
 * Acc: 4;
 * Range: 30/180;
 * Weight: 5.5/C;
 * RoF: 10;
 * Shots: 30(3);
 * ST: 9;
 * Bulk: -4;
 * Rcl: 2;
 * LC: 3;
 * Notes: Damage is No Wounding.
 * Cost: $1,900;

An automatic stun carbine in a light synthetic frame. It causes Severe Pain. Very effective at riot suppression. Similar weapons abound.

New Houston Tech SR-7; Stun Rifle[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 3d(0.5) cr + HT-4(0.5) aff;
 * Acc: 5;
 * Range: 30/210;
 * Weight: 6.5/C;
 * RoF: 3;
 * Shots: 30(3);
 * ST: 9;
 * Bulk: -6;
 * Rcl: 2;
 * LC: 3;
 * Notes: Damage is No Wounding.
 * Cost: $2,000;

This is a semi-automatic stun rifle often used for crowd-control at longer ranges or perhaps to stun dangerous creatures. A shot from it causes Severe Pain. There are many versions of this rifle and one can be had nearly anywhere.

S10A1 Waco NLSS; Stun Rifle[Bearbeiten | Quelltext bearbeiten]

 * TL: 10;
 * Dmg: 3d(0.5) cr + HT-4(0.5) aff;
 * Acc: 6;
 * Range: 30/210;
 * Weight: 7/2C;
 * RoF: 10;
 * Shots: 60(3);
 * ST: 9;
 * Bulk: -5*;
 * Rcl: 2;
 * LC: 2;
 * Notes: Damage is No Wounding. Very Reliable (won’t malfunction unless lack of maintenance reduces Malf.) and Fine (Accurate).
 * Cost: $6,250;

A heavy duty automatic stun rifle of excellent quality that is issued to Imperial Marine Regiments for special riot control and security details. It has a retractable stock, two accessory rails under and above the barrel and a mil-spec frame (DR 6, HT 11). A shot from it causes Severe Pain.

Chemical Propellant Weapons[Bearbeiten | Quelltext bearbeiten]

Some primitive or conservative colonies still manufacture and use weapons that rely on chemical explosives to accelerate their payload.

GUNS (PISTOL) (DX-4 or most other Guns at -2)[Bearbeiten | Quelltext bearbeiten]

Freehold Adder; 10mm ETC Pistol[Bearbeiten | Quelltext bearbeiten]

 * TL: 9;
 * Dmg: 4d+2 pi+;
 * Acc: 3;
 * Range: 270/3,000;
 * Weight: 2.7/0.7;
 * RoF: 3;
 * Shots: 18+1(3);
 * ST: 10;
 * Bulk: -2;
 * Rcl: 3;
 * LC: 3;
 * Notes: Very Reliable (won’t malfunction unless lack of maintenance lowers Malf.); Fine (Accurate). Requires an A cell per 10 magazines.
 * Cost: $1,500/$65;

The standard sidearm of the military of the Brolgan Republic of Freehold is a versatile and accurate weapon. It is particularly prized for its reliable action and simple, but rugged design (DR 6, HT 11).

15mm Gauss Utility Weapon Multiple Projectile Loads[Bearbeiten | Quelltext bearbeiten]

^ Shell ^ Dmg ^ Range ^ RoF ^ Legality Code ^ CPS | | SAPHE 10mm\\ follow-up | 7d+1(0.5) pi+\\ 1d+1 cr ex [1d-2] | 500/1,450 | 3x3 | LC2 | $4 | | Triplex 10mm | 7d+1 pi+ | 500/1,450 | 3x3 | LC3 | $2 | | 10mm X0 | 6d pi+ | 150/2,250 | 3x3 | LC3 | $1.5 | | APEP 9.5mm | 7d+1(3) pi- | 1,000/2,900 | 3x3 | LC2 | $15 | | 9mm 000 | 5d+1 pi | 135/2,000 | 3x4 | LC3 | $1 | | 8.5mm 00 | 4d+2 pi | 120/1,800 | 3x5 | LC3 | $1 | | Carnage 8.5mm | 4d+2(0.5) pi+ | 90/1,350 | 3x5 | LC2 | $5 | | 8mm 0 | 4d+1 pi | 120/1,800 | 3x6 | LC3 | $1 | | Mark 1 7.5mm | 3d+2(0.5) pi- | 110/1,200 | 3x8 | LC3 | $1 | | Pro-Tec 6mm | 3d pi- | 90/1,350 | 3x12 | LC2 | $3 | | Mark 4 6mm | 3d-1(0.5) pi- | 90/1,350 | 3x15 | LC3 | $1 | | MF 2mm | 3d+1(2) pi- | 300/2,700 | 3x10 | LC2 | $4 |


18.5mm Gauss Shotgun Multiple Projectile Loads[Bearbeiten | Quelltext bearbeiten]

^ Shell ^ Dmg ^ Range ^ RoF ^ Legality Code ^ CPS | | 10mm X0 | 3d+1 pi+ | 100/1,500 | (n)x6 | LC3 | $0.75 | | Talon 9.5mm | 3d(3) pi- | 190/3,000 | (n)x7 | LC2 | $10 | | 9.5mm 0000 | 3d pi | 95/1,500 | (n)x7 | LC3 | $0.5 | | 9mm 000 | 3d-1 pi | 90/1,350 | (n)x8 | LC3 | $0.4 | | 8.5mm 00 | 2d+2 pi | 80/1,200 | (n)x9 | LC3 | $0.37 | | Carnage 8.5mm | 2d+2(0.5) pi+ | 60/900 | (n)x9 | LC2 | $1.8 | | 8mm 0 | 2d+1 pi | 80/1,200 | (n)x12 | LC3 | $0.37 | | Mark 1 7.5mm | 2d(0.5) pi- | 75/1,150 | (n)x15 | LC3 | $0.35 | | Pro-Tec 6mm | 1d+2 pi- | 60/900 | (n)x25 | LC2 | $1 | | Mark 4 6mm | 1d+2(0.5) pi- | 60/900 | (n)x28 | LC3 | $0.33 | | MF 2mm | 2d(2) pi- | 200/1,800 | (n)x16 | LC2 | $1.5 |

20mm Gauss Grenade Launcher Multiple Projectile Loads[Bearbeiten | Quelltext bearbeiten]

^ Shell ^ Dmg ^ Range ^ RoF ^ Legality Code ^ CPS | | 10mm X0 | 1d+2 pi+ | 50/750 | (n)x8 | LC3 | $5 | | Talon 9.5mm | 1d+2(3) pi- | 85/1,500 | (n)x9 | LC2 | $40 | | 9.5mm 0000 | 1d+2 pi | 45/750 | (n)x9 | LC3 | $4 | | 9mm 000 | 1d+2 pi | 45/900 | (n)x10 | LC3 | $4.5 | | 8.5mm 00 | 1d+1 pi | 40/800 | (n)x12 | LC3 | $3 | | Carnage 8.5mm | 1d+1(0.5) pi+ | 30/600 | (n)x12 | LC2 | $15 | | 8mm 0 | 1d+1 pi | 40/800 | (n)x15 | LC3 | $3 | | Mark 1 7.5mm | 1d(0.5) pi- | 35/750 | (n)x18 | LC3 | $2.5 | | Pro-Tec 6mm | 1d-1 pi- | 30/600 | (n)x32 | LC2 | $6 | | Mark 4 6mm | 1d-1(0.5) pi- | 30/600 | (n)x36 | LC3 | $2 | | MF 2mm | 1d(2) pi- | 100/1,200 | (n)x20 | LC2 | $12 |

 ; SAPHE 10mm : A fearsome multiple projectile load available only in 15mm, this consists of a single bullet encased in Ferrowax™, a wax-like ferrous substance that acts somewhat like a sabot. The bullet splits into three semi-aerodynamic parts after leaving the coils of the barrel. Each bullet contains a small quantity of DEXAX explosive.
 ; Triplex 10mm : Three ball projectiles encased in Ferrowax™. They offer more range and penetration than round shotgun-style pellets, but are much more expensive.
 ; 10mm X0 : The largest available size of round pellets for this size category of weapons. In a powerful Gauss weapon, each can strike with as much power as a 20th century combat handgun. As with all pellets, their round and un-aerodynamic shape causes them to lose energy much faster than rifle bullets. This limits their effective range.
 ; APEP 9.5mm :  A triplex load with three smart fin-stabilised armour-piercing rounds that deploy after the saboted Ferrowax™ slug has left the barrel. Extremely expensive due to sensors and computer parts.
 ; Talon 9.5mm : Large pellets with attempts at aerodynamic shaping and tiny fins that deploy after firing. Come encased in Ferrowax™. As above, cost is astronomical.
 ; 9.5mm 0000 : Very large pellets. More useful for large bores than smaller shotguns.
 ; 9mm 000 : Combat pellet load, each of which strikes with all the power of a modern .357 SIG when fired from a typical Gauss shotgun.
 ; 8.5mm 00 :  The most common combat load in shotguns. Typical load is 9 pellets per 18.5mm shell.
 ; Carnage 8.5mm :  Double-ought buckshot designed to expand or fragment on impact. Very nasty.
 ; 8mm 0 :  The smallest type of buckshot.
 ; Mark 1 7.5mm :  Just a shade smaller than buckshot, this load is useful when the bore isn’t large enough for a full load of larger pellets. It is also a good hunting round, suitable for many small and medium animals.
 ; Pro-Tec 6mm :  These small pellets are APHC. They do not always impact correctly and so the armour divisor is reduced to 1. This is still an improvement over the (0.5) which small pellets get.
 ; Mark 4 6mm :  Some users prefer many small pellets for self-defence. This load suits a home defence gun or perhaps a weapon designed for jungle warfare, where range is not important.
 ; MF 2mm :  The multiple fletchette round is a military munition that discharges a mass of tiny arrows that penetrate armour well and lose velocity slowly due to their high sectional density. Some users feel that it is not effective enough against flesh, however, but others swear by a full blast of it to the vitals.
Electromagnetic ammunition tables[Bearbeiten | Quelltext bearbeiten]

The default ammo given for Gauss weapons in Ultra-Tech assumes a cheap, but effective version of APEP rounds. This works best for small calibres. Where the notes in the tables below do not indicate that a round is APEP by default; that option must be purchased separately. Only rounds which this table indicates are APEP rule out the selection of options such as APHC, APDS and APEP from Ultra-Tech due to already using similar ammunition.

Handgun, SMG and PDW ammunition[Bearbeiten | Quelltext bearbeiten]

^ TL ^ Ammo ^ WPS ^ CPS ^ Notes | | 10 | 4mm | 0.006 | $0.06 | APEP | | 10 | 5mmLV | 0.004 | $0.025 | | | 10 | 5mmL | 0.006 | $0.1 | APEP | | 10 | 6mmP | 0.006 | $0.025 | | | 10 | 6mmL | 0.006 | $0.1 | APEP | | 10 | 7mmP | 0.009 | $0.025 | | | 10 | 8mmULP | 0.01 | $0.05 | | | 10 | 8mmLP | 0.011 | $0.05 | | | 10 | 8mmP | 0.013 | $0.075 | | | 10 | 9mmP | 0.014 | $0.1 | | | 10 | 9mmHP | 0.018 | $0.1 | | | 10 | 10mmP | 0.02 | $0.075 | | | 10 | 10mmHP | 0.021 | $0.15 | | | 10 | 12mmP | 0.024 | $0.125 | | | 10 | 12mmHP | 0.027 | $0.175 | | | 10 | 13mmHP | 0.034 | $0.25 | |

Rifle and carbine ammunition[Bearbeiten | Quelltext bearbeiten]

^ TL ^ Ammo ^ WPS ^ CPS ^ Notes | | 10 | 4mm | 0.006 | $0.06 | APEP | | 10 | 5mm | 0.006 | $0.125 | | | 10 | 5.5mm | 0.013 | $0.125 | | | 10 | 6mm | 0.014 | $0.125 | | | 10 | 6.5mm | 0.018 | $0.15 | | | 10 | 7mm | 0.024 | $0.24 | APEP | | 10 | 7.5mm | 0.028 | $0.2 | | | 10 | 8mm | 0.03 | $0.3 | | | 10 | 8.5mm | 0.034 | $0.4 | | | 10 | 9mm | 0.058 | $0.8 | | | 10 | 10mm | 0.08 | $0.8 | APEP |

Multipurpose and heavy weapon ammunition[Bearbeiten | Quelltext bearbeiten]

^ TL ^ Ammo ^ WPS ^ CPS ^ Notes | | 10 | 15mm | 0.1 | $1 | Solid Slug | | 10 | 18.5mm | 0.037 | $0.37 | Solid Slug | | 10 | 20mmAG | 0.14 | $3 | | | 10 | 25mmG | 0.09 | $0.9 | Solid Slug | | 10 | 30mmG | 0.25 | $10 | | | 10 | 30mm | 0.5 | $5 | Solid Slug | | 10 | 40mmG | 0.33 | $5 | | | 10 | 50mm | 2 | $20 | |


Copyright © 2008, by Garðar Steinn Ólafsson. All rights reserved.